Santa Rosa 8 ASSAULT * New level for

Santa Rosa 8 ASSAULT  * New level for

I hope you didn't loaded my first Santa Rosa WAD; it was a shame. I have worked during the last weeks to give you the improved version I promissed you. And i...

Filenames
sta_ros2.wad
Size
385.22 KB
MD5
4e70c6c0bc6aceb171f8498dee4fff80
SHA-1
f30df67db27d425745742139a9c99dcd0c5a9803
SHA-256
228844f8d323db54b119688fce1918d95000348b6d1d11b6de6726743caa1b14
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
46
Maps
MAP01

Read Me

================================================================
Title                   : Santa Rosa 8 ASSAULT  * New level for
			  DOOM ][
Filename                : the most important:
			  sta_ros2.wad (level and textures); 
			  Additional WADS:
			  sta_rosf.wad (flats); 
			  sta_rosw.wad (sounds);
			  wolfchar.wad (New sprites and Wolfstein sprites)
Author                  : Luis Gerardo Reyes Vega
Email Address           : [email protected] 
Misc. Author Info       : Also builder of "MEGA-TETRIS" for 
			  the MS-DOS QBasic. (Check it!)

Description             : I hope you didn't loaded my first 
			  Santa Rosa WAD; it was a shame.
			  I have worked during the last weeks
			  to give you the improved version I
			  promissed you. And if you were 
			  disapointed with the first one (I´m 
			  sure you were), try this one and you
			  will inmediately note the GREAT 
			  DIFFERENCE.
			  First, I have to say that not all 
			  the things in this WADs were done by 
			  me, so I have to give credits to the
			  following persons:  
			  *Steve McCrea, Simon Wall, & Elias Papavassilopoulos  ([email protected])
			  for some textures borrowed from TRINITY.WAD    
			  *Norman Scott/Tim Scott ([email protected]  /  [email protected])
			  for the sprites borrowed from their R2wolf.zip
			  *Olivier Montanuy ( [email protected] )
			  for the great pine borrowed from SWGFX4.zip  
			  * The creators of Wolfenstein
			  * The creators of Doom
			  * The creators of WinTex
			  * The creators of Deu2
			  * The creators of Doom Cad    
			  * Bill Neisius for his audio and graphic
			    editors for both Doom and Wolfenstein
			  
			  Now, here comes the description of what I
			  have done:
			  In the Santa Rosa 8 WAD, you can know
			  by yourself how is my house here in 
			  Metepec, Mexico. I put any single 
			  detail of my house in this new Level 
			  including those archs 
			  in my garage (I hope you like them). 
			  I even added and changed some textures
			  sprites to give my WAD the real 
			  appearence of my house. I changed some
			  sprites such as the Medikit, the Compumap,
			  the trees and the columns.
			  And for some nostalgic remembrance, I placed
			  some of the stuff from Wolfstein3D.
			  You won't be disapointed with the new 
			  sounds I added. I recorded them from a
			  popular Video Game of an earth worm in
			  a powerful suit.In addition to all this, 
			  I improved the level, repairing all those
			  stupid bugs and adding more and better 
			  distributed enemies and weapons, more 
			  locked doors, better shaded zones, a new
			  city sky, improved textures and more.
			  
			  I have to warn you that before you play this                         
			  WADs, you have to run INSTALL.BAT, to complete
			  the sprites and flats. Just copy the files (including
			  deusf.exe) to your DOOM ][ directory and run Install.
			  
			  Y AQUI VA ALGO PARA TODOS LOS DOOM ADICTOS
			  DE MEXICO:
			  ! QUE DE POCA MADRE ESTA EL NIVEL QUE HICE!
			  ! Y QUE VIVA MEXICO CABRONES!
			  
			  A final word: 
			  DOOM ][ is an hiper-very-excelent game:
			  don't copy it illegally.



Additional Credits to: Claudia Montiel Polis :)
================================================================

* Play Information *

Episode and Level #     : E1M1 
Single Player           : Yes
Cooperative 2-4 Player  : Yes 
Deathmatch 2-4 Player   : Yes 
Difficulty Settings     : Not implemented
New Sounds              : Yes, including those from Wolfstein.
New Graphics            : Yes ... check the new textures 
			  extracted from my house and from Trinity.wad
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch.
Editor(s) used          : DOOMCAD 5.1, DEU2, WinTex (Excelent 
			  program), COREL PHOTOPAINT, Paint Shop.
Known Bugs              : If you find a very significant Bug,
			  please make me know it, I will try to
			  repair it. 


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.

You MAY distribute this WAD, provided you include this file.  
You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

You may do whatever you want with this file.


* Where to get this WAD *

FTP sites:
FTP.CDROM.COM
FTP.UWP.EDU

Other: 
If you come some day here to Toluca, you can find me 
here at the ITESM, asking for Luis Gerardo Reyes or 
asking for me with my registration: 524 617.

Final words:

Any sugestions are accepted.
If you modify this wad: please give me a copy.
If you want to work with me building wad's, just call me .
Soon I will give you a totally new level.
(Im planning to build a level from my Grandmother´s House in
Tacambaro Michoacan)

Thanks a lot.                                   ... and play a Lot ;)

Maps

MAP01

MAP01

Deathmatch Spawns
5
Co-op Spawns
4