ZDaemon Mega CTF: The New Standard

ZDaemon Mega CTF: The New Standard

A compilation wad containing 50 CTF maps of the highest quality made for the online multiplayer DOOM source port, ZDaemon.

Filenames
zdmegactf-1g.wad
Size
27.49 MB
MD5
58eecbafc928278b89ddf817a17bbc0f
SHA-1
f2b3caddd9b4d6989fe44b39272d94354c016a4a
SHA-256
3c13e3acbc3411c7f2c9dec2cbb75ecaae33eedb91b28feb4cb41c16f2dc5fdd
WAD Type
PWAD
IWAD
Unknown
Engines
ZDaemon
Lumps
1558
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP26, MAP27, MAP28, MAP29, MAP30, MAP31, MAP32, MAP33, MAP34, MAP35, MAP36, MAP37, MAP38, MAP39, MAP40, MAP41, MAP42, MAP43, MAP44, MAP45, MAP46, MAP47, MAP48, MAP49, MAP50

Read Me

===========================================================================
Advanced engine needed  : ZDaemon 1.09 or later
Primary purpose         : Capture the Flag
===========================================================================
Title                   : ZDaemon Mega CTF: The New Standard
Filename                : zdmegactf-1g.wad
Release date            : May 6th, 2013
Author                  : James "Evolution" Dryden
Email Address           : [email protected]

Other Files By Author   : http://dp.noctifer.net/maps.html ([dp]Evolution)

Description             : A compilation wad containing 50 CTF maps of the
                          highest quality made for the online multiplayer
                          DOOM source port, ZDaemon.

                          This wad aims to keep filesize to a minimum
                          whilst providing the original maps we love,
                          including fixes and visual improvements to keep
                          the gameplay running at its smoothest.

                          There may be future releases of zdmega as time
                          passes by and more brilliant maps are made for
                          our favourite game, so stay tuned. If you wish to
                          give any advice or suggestions then visit the 
                          ZDaemon forums using the links below:

                          http://zdaemon.org
                          http://forums.zdaemon.org
                          http://forums.zdaemon.org/viewtopic.php?t=14512

===========================================================================
Maps, WADs & Authors    :

                          MAP01 "Fortress Collision" (ZDCTFMP 01)
                                 by Rellik, Washu, Alexmax

                          MAP02 "Refineries" (ZDCTFMP 02)
                                 by AlexMax

                          MAP03 "Exophase" (ZDCTFMP 03)
                                 by Exl

                          MAP04 "Ralphis Magical Ice Forts" (ZDCTFMP 04)
                                 by Ralphis

                          MAP05 "UAC Storage Facility" (ZDUCTF 05)
                                 by Izm

                          MAP06 "Data Core Delta" (CCORECTFMP1A 01)
                                 by Ghoulslayer

                          MAP07 "The Excavation" (ZDCTFMP 07)
                                 by AlexMax

                          MAP08 "Something Epic" (ZDCTFMP 08)
                                 by AlexMax

                          MAP09 "Frozen" (ZDCTFMP 09)
                                 by AlexMax

                          MAP10 "Compatible Mainframe" (ZDUCTF 10)
                                 by Izm

                          MAP11 "Tribute" (ANTHCTF 11)
                                 by AlexMax

                          MAP12 "Subterra" (ZDCTFMP2 12)
                                 by Exl

                          MAP13 "Twice as Simple" (ZDCTFMP2 13)
                                 by Nestea

                          MAP14 "Generic Gray" (32IN24-7 09)
                                 by Mephisto

                          MAP15 "Sewers Smell Bad" (ZDCTFMP2 15)
                                 by Nestea

                          MAP16 "Return To Phobos" (ZDCTFMP2 16)
                                 by Exl

                          MAP17 "Buntaluffigus (32IN24-4 17)
                                 by mid

                          MAP18 "The Old Castle" (ZDCTFMP2 18)
                                 by Nestea

                          MAP19 "UAC Headquarters" (ZDCTFMP2 19)
                                 by SirTimberWolf & EarthQuake

                          MAP20 "Cold Sweats" (ZDECTFMP3 01)
                                 by Xsnake

                          MAP21 "On the Rocks" (ZDCTFMP3- 21)
                                 by Exl

                          MAP22 "Mainstay" (ZDCTFMP3- 22)
                                 by AlexMax & EarthQuake

                          MAP23 "Yalexa" (ZDCTF_BSIDES- 41)
                                 by Snowbro

                          MAP24 "Crawl Space" (ZDCTFMP3- 24)
                                 by EarthQuake

                          MAP25 "Lethal Industry" (ZDCTFMP3- 25)
                                 by Da_maniaC

                          MAP26 "Status: Idle" (ZDCTFMP3- 26)
                                 by Izm

                          MAP27 "Exophase III" (ZDCTFMP3- 27)
                                 by Exl

                          MAP28 "Isolation" (CCORECTFMP1A 11)
                                 by Caboose

                          MAP29 "Toxic Refineries" (ZDECTFMP3 19)
                                 by Nero & Fsn76

                          MAP30 "No Limits" (ANTHCTF 30)
                                 by AlexMax

                          MAP31 "Mountain Zero" (32in24-4 31)
                                 by Tango

                          MAP32 "Lazarus Revisited" (SCTF1V_ 01)
                                 by Chaindude

                          MAP33 "Forgotten Outpost" (SCTF1V_ 02)
                                 by Chaindude

                          MAP34 "Asteroid Conflict" (SCTF1V_ 08)
                                 by Chaindude

                          MAP35 "Dust and Covers" (ZDUCTF 06)
                                 by Exl

                          MAP36 "Redemption II" (ZDUCTF 30)
                                 by Izm

                          MAP37 "dataDyne CTF" (ZDECTFMP3 15)
                                 by Oxyde

                          MAP38 "Pain Industry" (ZDECTFMP3 03)
                                 by Fsn76

                          MAP39 "Scary Flaggers & Nice Caps" (32in24-12 11)
                                 by AlexMax

                          MAP40 "Venomacy" (CORECTF  26 [UNRELEASED])
                                 by Devisin

                          MAP41 "Plan B" (CCORECTFMP1A 05)
                                 by Collision

                          MAP42 "Deimos Hazard Zone" (CCORECTFMP1A 07)
                                 by Ghoulslayer

                          MAP43 "A's...Base of Boppin'" (32IN24-4 13)
                                 by RottKing

                          MAP44 "Industrial Nukage Mining" (VELOCTFX 04)
                                 by Dusk

                          MAP45 "Charon Orbit" (VELOCTFX 31)
                                 by Dusk

                          MAP46 "Untitled" (IDLCONTEST1B 20)
                                 by Collision

                          MAP47 "Poptart Cat" (CORECTF 10 [UNRELEASED])
                                 by Collision

                          MAP48 "Pain Industry II" (ZDECTFMP3 18)
                                 by Fsn76

                          MAP49 "Something Epic II" (ODACTF1 02)
                                 by AlexMax
								 
                          MAP50 "Tribute" (ZDCTFMP2 11)
                                 by AlexMax

===========================================================================
Additional Credits to   : Xsnake - Coded the base of the ACS that displays
                          info on every map start.
                          Helped me understand a problem resulting in
                          ashwall skies problems during 1e development.
                          Co-created ZDMEGA SECTINFO.

                          Sr69Mm-jC - Tested 1a; found many minor bugs.
                          Indirectly helped solve a TEXTURE lump error
                          during 1f development.

                          worst-vd-plas - Helped me get used to Slade3.

                          EarthQuake - Gave great advice on wad editing.

                          dewww - Provided feedback on a lot of maps.
                          Gave map suggestions, some of which were added.

                          Oxyde - Suggested a lot of maps that were added.
                          Tested 1d; found a bunch of minor visual bugs 
                          and potential gamebreakers to do with vanilla
                          doom linedef angles. Watch video for more info:
                          http://www.youtube.com/watch?v=4DuOghM54Mo

                          Collision - Spent over two hours reviewing 1f 
                          with me. We found a bunch of very minor things
                          to improve; and agreed on late map replacements.

                          Madgunner - Created TITLEPIC (without logo).

                          Gyrossman - Created original "ZMEGA" logo.
                          I added a few layer blending styles to it using 
                          photoshop to get the final product.

                          FranckFRAG - Created banners to replace the
                          unfitting 32in24 "YEDS" ones.

                          Kilgore, Chaindude, Ronald - zdctf-sec01 SECTINFO

                          Clan [DB4D] - testing; feedback over teamspeak

                          AF-Domains.net - Permanent testing servers

                          Robert Allen - composer of title screen and
                          intermission music. Track: "Main Introduction"
                          from "Epic Pinball OST"

                          Authors of all resources used.

===========================================================================
* What is included *

New levels              : 50
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO, ACS, SECTINFO, ANIMDEFS
Other files required    : zvox6.wad (or any other CTF "announcer" wad)
                          http://guides2.clanservers.com/wads/zvox6.zip


* Play Information *

Game                    : ZDaemon - http://zdaemon.org
Map #                   : MAP01-MAP50
Dame Mode               : Capture The Flag
Difficulty              : Nightmare (competitive standard)
Recommended DMFLAGS     : 536892484 / 131072


* Construction *

Base                    : zdmegactfcomp_b4, which was based on idl2012.wad
Build Time              : Weeks of tedious work.
Editor(s) used          : Slade3, Doom Builder 2, Photoshop CS5, Notepad2.
May Not Run With...     : Anything other than the awesome ZDaemon.


* To create your own CTF maps... *

It is quite a simple matter to create CTF maps. All you need is a WAD
editing program like Doom Builder 2 or Slade3. I recommend using both:

Doom Builder 2 - great for making maps: http://www.doombuilder.com/
Slade3 - perfect tool for managing wads: http://slade.mancubus.net/

The following things must be put in every single CTF map:

Blue Flag           : 5080
Red Flag            : 5081
Blue Player Start   : 5130
Red Player Start    : 5131

Spectator Start     : 11 (Player Deathmatch Start)
Single Player Start : 1 (Player 1 Start)


* To create your own CTF server... *

1. Open ZDaemon Launcher 1.09 or later.
2. Go to the "Server" menu at the top.
3. Click it to bring down a dropdown menu.
4. Click "Start Server Wizard" to run the ZDaemon Server Wizard (ZSW).
5. You will be greeted with a "Welcome" page. Click "Next"
6. Read the helpful info. This WAD, like most, requires the DOOM2 IWAD.
7. Here are some recommended settings:

Gameplay Flags   : 536892484 / 131072
WADs             : zdmegactf-1g.wad, zvox6.wad
MAPS             : 01-50
Skill Level      : Nightmare!
Max. Clients     : 16-50 (more clients connected means more bandwidth)
Max. Players     : 6-16
Time Limit       : 15 (Minutes)
TeamScore Limit  : 5
Air Control      : -1 (Pure zero, not the ZDoom default zero (0.0039625))

If you need more guidance then visit: http://forums.zdaemon.org
Alternatively, login to the ZDaemon Launcher and ask for help in Chat.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.


* Where to get the file that this text file describes *

http://downloads.zdaemon.org/wads/

http://guides2.clanservers.com/wads/


* Other links of interest *

ZDaemon Forums
http://forums.zdaemon.org

Steam Page
http://steamcommunity.com/groups/ZDaemon

Doomworld
http://doomworld.com

Doom.com.hr - Doom and ZDaemon demo archive
http://doom.com.hr/
===========================================================================
Advanced engine needed  : ZDaemon 1.09 or later
Primary purpose         : Capture the Flag
===========================================================================
Title                   : ZDaemon Mega CTF: The New Standard
Filename                : zdmegactf-1g.wad
Release date            : May 6th, 2013
Author                  : James "Evolution" Dryden
Email Address           : [email protected]

Other Files By Author   : http://dp.noctifer.net/maps.html ([dp]Evolution)

Description             : A compilation wad containing 50 CTF maps of the
                          highest quality made for the online multiplayer
                          DOOM source port, ZDaemon.

                          This wad aims to keep filesize to a minimum
                          whilst providing the original maps we love,
                          including fixes and visual improvements to keep
                          the gameplay running at its smoothest.

                          There may be future releases of zdmega as time
                          passes by and more brilliant maps are made for
                          our favourite game, so stay tuned. If you wish to
                          give any advice or suggestions then visit the 
                          ZDaemon forums using the links below:

                          http://zdaemon.org
                          http://forums.zdaemon.org
                          http://forums.zdaemon.org/viewtopic.php?t=14512

===========================================================================
Maps, WADs & Authors    :

                          MAP01 "Fortress Collision" (ZDCTFMP 01)
                                 by Rellik, Washu, Alexmax

                          MAP02 "Refineries" (ZDCTFMP 02)
                                 by AlexMax

                          MAP03 "Exophase" (ZDCTFMP 03)
                                 by Exl

                          MAP04 "Ralphis Magical Ice Forts" (ZDCTFMP 04)
                                 by Ralphis

                          MAP05 "UAC Storage Facility" (ZDUCTF 05)
                                 by Izm

                          MAP06 "Data Core Delta" (CCORECTFMP1A 01)
                                 by Ghoulslayer

                          MAP07 "The Excavation" (ZDCTFMP 07)
                                 by AlexMax

                          MAP08 "Something Epic" (ZDCTFMP 08)
                                 by AlexMax

                          MAP09 "Frozen" (ZDCTFMP 09)
                                 by AlexMax

                          MAP10 "Compatible Mainframe" (ZDUCTF 10)
                                 by Izm

                          MAP11 "Tribute" (ANTHCTF 11)
                                 by AlexMax

                          MAP12 "Subterra" (ZDCTFMP2 12)
                                 by Exl

                          MAP13 "Twice as Simple" (ZDCTFMP2 13)
                                 by Nestea

                          MAP14 "Generic Gray" (32IN24-7 09)
                                 by Mephisto

                          MAP15 "Sewers Smell Bad" (ZDCTFMP2 15)
                                 by Nestea

                          MAP16 "Return To Phobos" (ZDCTFMP2 16)
                                 by Exl

                          MAP17 "Buntaluffigus (32IN24-4 17)
                                 by mid

                          MAP18 "The Old Castle" (ZDCTFMP2 18)
                                 by Nestea

                          MAP19 "UAC Headquarters" (ZDCTFMP2 19)
                                 by SirTimberWolf & EarthQuake

                          MAP20 "Cold Sweats" (ZDECTFMP3 01)
                                 by Xsnake

                          MAP21 "On the Rocks" (ZDCTFMP3- 21)
                                 by Exl

                          MAP22 "Mainstay" (ZDCTFMP3- 22)
                                 by AlexMax & EarthQuake

                          MAP23 "Yalexa" (ZDCTF_BSIDES- 41)
                                 by Snowbro

                          MAP24 "Crawl Space" (ZDCTFMP3- 24)
                                 by EarthQuake

                          MAP25 "Lethal Industry" (ZDCTFMP3- 25)
                                 by Da_maniaC

                          MAP26 "Status: Idle" (ZDCTFMP3- 26)
                                 by Izm

                          MAP27 "Exophase III" (ZDCTFMP3- 27)
                                 by Exl

                          MAP28 "Isolation" (CCORECTFMP1A 11)
                                 by Caboose

                          MAP29 "Toxic Refineries" (ZDECTFMP3 19)
                                 by Nero & Fsn76

                          MAP30 "No Limits" (ANTHCTF 30)
                                 by AlexMax

                          MAP31 "Mountain Zero" (32in24-4 31)
                                 by Tango

                          MAP32 "Lazarus Revisited" (SCTF1V_ 01)
                                 by Chaindude

                          MAP33 "Forgotten Outpost" (SCTF1V_ 02)
                                 by Chaindude

                          MAP34 "Asteroid Conflict" (SCTF1V_ 08)
                                 by Chaindude

                          MAP35 "Dust and Covers" (ZDUCTF 06)
                                 by Exl

                          MAP36 "Redemption II" (ZDUCTF 30)
                                 by Izm

                          MAP37 "dataDyne CTF" (ZDECTFMP3 15)
                                 by Oxyde

                          MAP38 "Pain Industry" (ZDECTFMP3 03)
                                 by Fsn76

                          MAP39 "Scary Flaggers & Nice Caps" (32in24-12 11)
                                 by AlexMax

                          MAP40 "Venomacy" (CORECTF  26 [UNRELEASED])
                                 by Devisin

                          MAP41 "Plan B" (CCORECTFMP1A 05)
                                 by Collision

                          MAP42 "Deimos Hazard Zone" (CCORECTFMP1A 07)
                                 by Ghoulslayer

                          MAP43 "A's...Base of Boppin'" (32IN24-4 13)
                                 by RottKing

                          MAP44 "Industrial Nukage Mining" (VELOCTFX 04)
                                 by Dusk

                          MAP45 "Charon Orbit" (VELOCTFX 31)
                                 by Dusk

                          MAP46 "Untitled" (IDLCONTEST1B 20)
                                 by Collision

                          MAP47 "Poptart Cat" (CORECTF 10 [UNRELEASED])
                                 by Collision

                          MAP48 "Pain Industry II" (ZDECTFMP3 18)
                                 by Fsn76

                          MAP49 "Something Epic II" (ODACTF1 02)
                                 by AlexMax
								 
                          MAP50 "Tribute" (ZDCTFMP2 11)
                                 by AlexMax

===========================================================================
Additional Credits to   : Xsnake - Coded the base of the ACS that displays
                          info on every map start.
                          Helped me understand a problem resulting in
                          ashwall skies problems during 1e development.
                          Co-created ZDMEGA SECTINFO.

                          Sr69Mm-jC - Tested 1a; found many minor bugs.
                          Indirectly helped solve a TEXTURE lump error
                          during 1f development.

                          worst-vd-plas - Helped me get used to Slade3.

                          EarthQuake - Gave great advice on wad editing.

                          dewww - Provided feedback on a lot of maps.
                          Gave map suggestions, some of which were added.

                          Oxyde - Suggested a lot of maps that were added.
                          Tested 1d; found a bunch of minor visual bugs 
                          and potential gamebreakers to do with vanilla
                          doom linedef angles. Watch video for more info:
                          http://www.youtube.com/watch?v=4DuOghM54Mo

                          Collision - Spent over two hours reviewing 1f 
                          with me. We found a bunch of very minor things
                          to improve; and agreed on late map replacements.

                          Madgunner - Created TITLEPIC (without logo).

                          Gyrossman - Created original "ZMEGA" logo.
                          I added a few layer blending styles to it using 
                          photoshop to get the final product.

                          FranckFRAG - Created banners to replace the
                          unfitting 32in24 "YEDS" ones.

                          Kilgore, Chaindude, Ronald - zdctf-sec01 SECTINFO

                          Clan [DB4D] - testing; feedback over teamspeak

                          AF-Domains.net - Permanent testing servers

                          Robert Allen - composer of title screen and
                          intermission music. Track: "Main Introduction"
                          from "Epic Pinball OST"

                          Authors of all resources used.

===========================================================================
* What is included *

New levels              : 50
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO, ACS, SECTINFO, ANIMDEFS
Other files required    : zvox6.wad (or any other CTF "announcer" wad)
                          http://guides2.clanservers.com/wads/zvox6.zip


* Play Information *

Game                    : ZDaemon - http://zdaemon.org
Map #                   : MAP01-MAP50
Dame Mode               : Capture The Flag
Difficulty              : Nightmare (competitive standard)
Recommended DMFLAGS     : 536892484 / 131072


* Construction *

Base                    : zdmegactfcomp_b4, which was based on idl2012.wad
Build Time              : Weeks of tedious work.
Editor(s) used          : Slade3, Doom Builder 2, Photoshop CS5, Notepad2.
May Not Run With...     : Anything other than the awesome ZDaemon.


* To create your own CTF maps... *

It is quite a simple matter to create CTF maps. All you need is a WAD
editing program like Doom Builder 2 or Slade3. I recommend using both:

Doom Builder 2 - great for making maps: http://www.doombuilder.com/
Slade3 - perfect tool for managing wads: http://slade.mancubus.net/

The following things must be put in every single CTF map:

Blue Flag           : 5080
Red Flag            : 5081
Blue Player Start   : 5130
Red Player Start    : 5131

Spectator Start     : 11 (Player Deathmatch Start)
Single Player Start : 1 (Player 1 Start)


* To create your own CTF server... *

1. Open ZDaemon Launcher 1.09 or later.
2. Go to the "Server" menu at the top.
3. Click it to bring down a dropdown menu.
4. Click "Start Server Wizard" to run the ZDaemon Server Wizard (ZSW).
5. You will be greeted with a "Welcome" page. Click "Next"
6. Read the helpful info. This WAD, like most, requires the DOOM2 IWAD.
7. Here are some recommended settings:

Gameplay Flags   : 536892484 / 131072
WADs             : zdmegactf-1g.wad, zvox6.wad
MAPS             : 01-50
Skill Level      : Nightmare!
Max. Clients     : 16-50 (more clients connected means more bandwidth)
Max. Players     : 6-16
Time Limit       : 15 (Minutes)
TeamScore Limit  : 5
Air Control      : -1 (Pure zero, not the ZDoom default zero (0.0039625))

If you need more guidance then visit: http://forums.zdaemon.org
Alternatively, login to the ZDaemon Launcher and ask for help in Chat.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.


* Where to get the file that this text file describes *

http://downloads.zdaemon.org/wads/

http://guides2.clanservers.com/wads/


* Other links of interest *

ZDaemon Forums
http://forums.zdaemon.org

Steam Page
http://steamcommunity.com/groups/ZDaemon

Doomworld
http://doomworld.com

Doom.com.hr - Doom and ZDaemon demo archive
http://doom.com.hr/

Maps

Fortress Collision

Fortress Collision (MAP01)

Deathmatch Spawns
10
Co-op Spawns
1
Refineries

Refineries (MAP02)

Deathmatch Spawns
10
Co-op Spawns
1
Exophase

Exophase (MAP03)

Deathmatch Spawns
18
Co-op Spawns
1
Ralphis Magical Ice Forts

Ralphis Magical Ice Forts (MAP04)

Deathmatch Spawns
16
Co-op Spawns
1
UAC Storage Facility

UAC Storage Facility (MAP05)

Deathmatch Spawns
27
Co-op Spawns
1
Data Core Delta

Data Core Delta (MAP06)

Deathmatch Spawns
10
Co-op Spawns
1
The Excavation

The Excavation (MAP07)

Deathmatch Spawns
10
Co-op Spawns
1
Something Epic

Something Epic (MAP08)

Deathmatch Spawns
10
Co-op Spawns
1
Frozen

Frozen (MAP09)

Deathmatch Spawns
10
Co-op Spawns
1
Compatible Mainframe

Compatible Mainframe (MAP10)

Deathmatch Spawns
20
Co-op Spawns
1
Tribute

Tribute (MAP11)

Deathmatch Spawns
9
Co-op Spawns
1
Subterra

Subterra (MAP12)

Deathmatch Spawns
24
Co-op Spawns
1
Twice as Simple

Twice as Simple (MAP13)

Deathmatch Spawns
26
Co-op Spawns
1
Generic Gray

Generic Gray (MAP14)

Deathmatch Spawns
9
Co-op Spawns
1
Sewers Smell Bad

Sewers Smell Bad (MAP15)

Deathmatch Spawns
24
Co-op Spawns
1
Return To Phobos

Return To Phobos (MAP16)

Deathmatch Spawns
30
Co-op Spawns
1
Buntaluffigus

Buntaluffigus (MAP17)

Deathmatch Spawns
13
Co-op Spawns
1
The Old Castle

The Old Castle (MAP18)

Deathmatch Spawns
28
Co-op Spawns
1
UAC Headquarters

UAC Headquarters (MAP19)

Deathmatch Spawns
26
Co-op Spawns
1
Cold Sweats

Cold Sweats (MAP20)

Deathmatch Spawns
22
Co-op Spawns
1
On the Rocks

On the Rocks (MAP21)

Deathmatch Spawns
20
Co-op Spawns
1
Mainstay

Mainstay (MAP22)

Deathmatch Spawns
16
Co-op Spawns
1
Yalexa

Yalexa (MAP23)

Deathmatch Spawns
17
Co-op Spawns
1
Crawl Space

Crawl Space (MAP24)

Deathmatch Spawns
18
Co-op Spawns
1
Lethal Industry

Lethal Industry (MAP25)

Deathmatch Spawns
25
Co-op Spawns
1
Status: Idle

Status: Idle (MAP26)

Deathmatch Spawns
21
Co-op Spawns
1
Exophase III

Exophase III (MAP27)

Deathmatch Spawns
26
Co-op Spawns
1
Isolation

Isolation (MAP28)

Deathmatch Spawns
12
Co-op Spawns
1
Toxic Refineries

Toxic Refineries (MAP29)

Deathmatch Spawns
18
Co-op Spawns
1
No Limits

No Limits (MAP30)

Deathmatch Spawns
12
Co-op Spawns
1
Mountain Zero

Mountain Zero (MAP31)

Deathmatch Spawns
17
Co-op Spawns
1
Lazarus Revisited

Lazarus Revisited (MAP32)

Deathmatch Spawns
10
Co-op Spawns
1
Forgotten Outpost

Forgotten Outpost (MAP33)

Deathmatch Spawns
10
Co-op Spawns
1
Asteroid Conflict

Asteroid Conflict (MAP34)

Deathmatch Spawns
10
Co-op Spawns
1
Dust and Covers

Dust and Covers (MAP35)

Deathmatch Spawns
31
Co-op Spawns
1
Redemption II

Redemption II (MAP36)

Deathmatch Spawns
18
Co-op Spawns
1
dataDyne CTF

dataDyne CTF (MAP37)

Deathmatch Spawns
12
Co-op Spawns
1
Pain Industry

Pain Industry (MAP38)

Deathmatch Spawns
18
Co-op Spawns
1
Scary Flaggers and Nice Caps

Scary Flaggers and Nice Caps (MAP39)

Deathmatch Spawns
16
Co-op Spawns
1
Venomacy

Venomacy (MAP40)

Deathmatch Spawns
12
Co-op Spawns
1
Plan B

Plan B (MAP41)

Deathmatch Spawns
10
Co-op Spawns
4
Deimos Hazard Zone

Deimos Hazard Zone (MAP42)

Deathmatch Spawns
12
Co-op Spawns
1
Azathoth's Decayed Base of Boppin'

Azathoth's Decayed Base of Boppin' (MAP43)

Deathmatch Spawns
11
Co-op Spawns
1
Industrial Nukage Mining

Industrial Nukage Mining (MAP44)

Deathmatch Spawns
10
Co-op Spawns
1
Charon Orbit

Charon Orbit (MAP45)

Deathmatch Spawns
14
Co-op Spawns
1
Untitled

Untitled (MAP46)

Deathmatch Spawns
12
Co-op Spawns
1
Poptart Cat

Poptart Cat (MAP47)

Deathmatch Spawns
8
Co-op Spawns
4
Pain Industry II

Pain Industry II (MAP48)

Deathmatch Spawns
22
Co-op Spawns
1
Something Epic II

Something Epic II (MAP49)

Deathmatch Spawns
8
Co-op Spawns
1
Tribute

Tribute (MAP50)

Deathmatch Spawns
10
Co-op Spawns
1

Graphics