ZDaemon Mega CTF: The New Standard
A compilation wad containing 50 CTF maps of the highest quality made for the online multiplayer DOOM source port, ZDaemon.
Filenames
zdmegactf-1g.wad
Size
27.49 MB
MD5
58eecbafc928278b89ddf817a17bbc0f
SHA-1
f2b3caddd9b4d6989fe44b39272d94354c016a4a
SHA-256
3c13e3acbc3411c7f2c9dec2cbb75ecaae33eedb91b28feb4cb41c16f2dc5fdd
WAD Type
PWAD
IWAD
Unknown
Engines
ZDaemon
Lumps
1558
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP26, MAP27, MAP28, MAP29, MAP30, MAP31, MAP32, MAP33, MAP34, MAP35, MAP36, MAP37, MAP38, MAP39, MAP40, MAP41, MAP42, MAP43, MAP44, MAP45, MAP46, MAP47, MAP48, MAP49, MAP50
Read Me
=========================================================================== Advanced engine needed : ZDaemon 1.09 or later Primary purpose : Capture the Flag =========================================================================== Title : ZDaemon Mega CTF: The New Standard Filename : zdmegactf-1g.wad Release date : May 6th, 2013 Author : James "Evolution" Dryden Email Address : [email protected] Other Files By Author : http://dp.noctifer.net/maps.html ([dp]Evolution) Description : A compilation wad containing 50 CTF maps of the highest quality made for the online multiplayer DOOM source port, ZDaemon. This wad aims to keep filesize to a minimum whilst providing the original maps we love, including fixes and visual improvements to keep the gameplay running at its smoothest. There may be future releases of zdmega as time passes by and more brilliant maps are made for our favourite game, so stay tuned. If you wish to give any advice or suggestions then visit the ZDaemon forums using the links below: http://zdaemon.org http://forums.zdaemon.org http://forums.zdaemon.org/viewtopic.php?t=14512 =========================================================================== Maps, WADs & Authors : MAP01 "Fortress Collision" (ZDCTFMP 01) by Rellik, Washu, Alexmax MAP02 "Refineries" (ZDCTFMP 02) by AlexMax MAP03 "Exophase" (ZDCTFMP 03) by Exl MAP04 "Ralphis Magical Ice Forts" (ZDCTFMP 04) by Ralphis MAP05 "UAC Storage Facility" (ZDUCTF 05) by Izm MAP06 "Data Core Delta" (CCORECTFMP1A 01) by Ghoulslayer MAP07 "The Excavation" (ZDCTFMP 07) by AlexMax MAP08 "Something Epic" (ZDCTFMP 08) by AlexMax MAP09 "Frozen" (ZDCTFMP 09) by AlexMax MAP10 "Compatible Mainframe" (ZDUCTF 10) by Izm MAP11 "Tribute" (ANTHCTF 11) by AlexMax MAP12 "Subterra" (ZDCTFMP2 12) by Exl MAP13 "Twice as Simple" (ZDCTFMP2 13) by Nestea MAP14 "Generic Gray" (32IN24-7 09) by Mephisto MAP15 "Sewers Smell Bad" (ZDCTFMP2 15) by Nestea MAP16 "Return To Phobos" (ZDCTFMP2 16) by Exl MAP17 "Buntaluffigus (32IN24-4 17) by mid MAP18 "The Old Castle" (ZDCTFMP2 18) by Nestea MAP19 "UAC Headquarters" (ZDCTFMP2 19) by SirTimberWolf & EarthQuake MAP20 "Cold Sweats" (ZDECTFMP3 01) by Xsnake MAP21 "On the Rocks" (ZDCTFMP3- 21) by Exl MAP22 "Mainstay" (ZDCTFMP3- 22) by AlexMax & EarthQuake MAP23 "Yalexa" (ZDCTF_BSIDES- 41) by Snowbro MAP24 "Crawl Space" (ZDCTFMP3- 24) by EarthQuake MAP25 "Lethal Industry" (ZDCTFMP3- 25) by Da_maniaC MAP26 "Status: Idle" (ZDCTFMP3- 26) by Izm MAP27 "Exophase III" (ZDCTFMP3- 27) by Exl MAP28 "Isolation" (CCORECTFMP1A 11) by Caboose MAP29 "Toxic Refineries" (ZDECTFMP3 19) by Nero & Fsn76 MAP30 "No Limits" (ANTHCTF 30) by AlexMax MAP31 "Mountain Zero" (32in24-4 31) by Tango MAP32 "Lazarus Revisited" (SCTF1V_ 01) by Chaindude MAP33 "Forgotten Outpost" (SCTF1V_ 02) by Chaindude MAP34 "Asteroid Conflict" (SCTF1V_ 08) by Chaindude MAP35 "Dust and Covers" (ZDUCTF 06) by Exl MAP36 "Redemption II" (ZDUCTF 30) by Izm MAP37 "dataDyne CTF" (ZDECTFMP3 15) by Oxyde MAP38 "Pain Industry" (ZDECTFMP3 03) by Fsn76 MAP39 "Scary Flaggers & Nice Caps" (32in24-12 11) by AlexMax MAP40 "Venomacy" (CORECTF 26 [UNRELEASED]) by Devisin MAP41 "Plan B" (CCORECTFMP1A 05) by Collision MAP42 "Deimos Hazard Zone" (CCORECTFMP1A 07) by Ghoulslayer MAP43 "A's...Base of Boppin'" (32IN24-4 13) by RottKing MAP44 "Industrial Nukage Mining" (VELOCTFX 04) by Dusk MAP45 "Charon Orbit" (VELOCTFX 31) by Dusk MAP46 "Untitled" (IDLCONTEST1B 20) by Collision MAP47 "Poptart Cat" (CORECTF 10 [UNRELEASED]) by Collision MAP48 "Pain Industry II" (ZDECTFMP3 18) by Fsn76 MAP49 "Something Epic II" (ODACTF1 02) by AlexMax MAP50 "Tribute" (ZDCTFMP2 11) by AlexMax =========================================================================== Additional Credits to : Xsnake - Coded the base of the ACS that displays info on every map start. Helped me understand a problem resulting in ashwall skies problems during 1e development. Co-created ZDMEGA SECTINFO. Sr69Mm-jC - Tested 1a; found many minor bugs. Indirectly helped solve a TEXTURE lump error during 1f development. worst-vd-plas - Helped me get used to Slade3. EarthQuake - Gave great advice on wad editing. dewww - Provided feedback on a lot of maps. Gave map suggestions, some of which were added. Oxyde - Suggested a lot of maps that were added. Tested 1d; found a bunch of minor visual bugs and potential gamebreakers to do with vanilla doom linedef angles. Watch video for more info: http://www.youtube.com/watch?v=4DuOghM54Mo Collision - Spent over two hours reviewing 1f with me. We found a bunch of very minor things to improve; and agreed on late map replacements. Madgunner - Created TITLEPIC (without logo). Gyrossman - Created original "ZMEGA" logo. I added a few layer blending styles to it using photoshop to get the final product. FranckFRAG - Created banners to replace the unfitting 32in24 "YEDS" ones. Kilgore, Chaindude, Ronald - zdctf-sec01 SECTINFO Clan [DB4D] - testing; feedback over teamspeak AF-Domains.net - Permanent testing servers Robert Allen - composer of title screen and intermission music. Track: "Main Introduction" from "Epic Pinball OST" Authors of all resources used. =========================================================================== * What is included * New levels : 50 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : MAPINFO, ACS, SECTINFO, ANIMDEFS Other files required : zvox6.wad (or any other CTF "announcer" wad) http://guides2.clanservers.com/wads/zvox6.zip * Play Information * Game : ZDaemon - http://zdaemon.org Map # : MAP01-MAP50 Dame Mode : Capture The Flag Difficulty : Nightmare (competitive standard) Recommended DMFLAGS : 536892484 / 131072 * Construction * Base : zdmegactfcomp_b4, which was based on idl2012.wad Build Time : Weeks of tedious work. Editor(s) used : Slade3, Doom Builder 2, Photoshop CS5, Notepad2. May Not Run With... : Anything other than the awesome ZDaemon. * To create your own CTF maps... * It is quite a simple matter to create CTF maps. All you need is a WAD editing program like Doom Builder 2 or Slade3. I recommend using both: Doom Builder 2 - great for making maps: http://www.doombuilder.com/ Slade3 - perfect tool for managing wads: http://slade.mancubus.net/ The following things must be put in every single CTF map: Blue Flag : 5080 Red Flag : 5081 Blue Player Start : 5130 Red Player Start : 5131 Spectator Start : 11 (Player Deathmatch Start) Single Player Start : 1 (Player 1 Start) * To create your own CTF server... * 1. Open ZDaemon Launcher 1.09 or later. 2. Go to the "Server" menu at the top. 3. Click it to bring down a dropdown menu. 4. Click "Start Server Wizard" to run the ZDaemon Server Wizard (ZSW). 5. You will be greeted with a "Welcome" page. Click "Next" 6. Read the helpful info. This WAD, like most, requires the DOOM2 IWAD. 7. Here are some recommended settings: Gameplay Flags : 536892484 / 131072 WADs : zdmegactf-1g.wad, zvox6.wad MAPS : 01-50 Skill Level : Nightmare! Max. Clients : 16-50 (more clients connected means more bandwidth) Max. Players : 6-16 Time Limit : 15 (Minutes) TeamScore Limit : 5 Air Control : -1 (Pure zero, not the ZDoom default zero (0.0039625)) If you need more guidance then visit: http://forums.zdaemon.org Alternatively, login to the ZDaemon Launcher and ask for help in Chat. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * http://downloads.zdaemon.org/wads/ http://guides2.clanservers.com/wads/ * Other links of interest * ZDaemon Forums http://forums.zdaemon.org Steam Page http://steamcommunity.com/groups/ZDaemon Doomworld http://doomworld.com Doom.com.hr - Doom and ZDaemon demo archive http://doom.com.hr/
=========================================================================== Advanced engine needed : ZDaemon 1.09 or later Primary purpose : Capture the Flag =========================================================================== Title : ZDaemon Mega CTF: The New Standard Filename : zdmegactf-1g.wad Release date : May 6th, 2013 Author : James "Evolution" Dryden Email Address : [email protected] Other Files By Author : http://dp.noctifer.net/maps.html ([dp]Evolution) Description : A compilation wad containing 50 CTF maps of the highest quality made for the online multiplayer DOOM source port, ZDaemon. This wad aims to keep filesize to a minimum whilst providing the original maps we love, including fixes and visual improvements to keep the gameplay running at its smoothest. There may be future releases of zdmega as time passes by and more brilliant maps are made for our favourite game, so stay tuned. If you wish to give any advice or suggestions then visit the ZDaemon forums using the links below: http://zdaemon.org http://forums.zdaemon.org http://forums.zdaemon.org/viewtopic.php?t=14512 =========================================================================== Maps, WADs & Authors : MAP01 "Fortress Collision" (ZDCTFMP 01) by Rellik, Washu, Alexmax MAP02 "Refineries" (ZDCTFMP 02) by AlexMax MAP03 "Exophase" (ZDCTFMP 03) by Exl MAP04 "Ralphis Magical Ice Forts" (ZDCTFMP 04) by Ralphis MAP05 "UAC Storage Facility" (ZDUCTF 05) by Izm MAP06 "Data Core Delta" (CCORECTFMP1A 01) by Ghoulslayer MAP07 "The Excavation" (ZDCTFMP 07) by AlexMax MAP08 "Something Epic" (ZDCTFMP 08) by AlexMax MAP09 "Frozen" (ZDCTFMP 09) by AlexMax MAP10 "Compatible Mainframe" (ZDUCTF 10) by Izm MAP11 "Tribute" (ANTHCTF 11) by AlexMax MAP12 "Subterra" (ZDCTFMP2 12) by Exl MAP13 "Twice as Simple" (ZDCTFMP2 13) by Nestea MAP14 "Generic Gray" (32IN24-7 09) by Mephisto MAP15 "Sewers Smell Bad" (ZDCTFMP2 15) by Nestea MAP16 "Return To Phobos" (ZDCTFMP2 16) by Exl MAP17 "Buntaluffigus (32IN24-4 17) by mid MAP18 "The Old Castle" (ZDCTFMP2 18) by Nestea MAP19 "UAC Headquarters" (ZDCTFMP2 19) by SirTimberWolf & EarthQuake MAP20 "Cold Sweats" (ZDECTFMP3 01) by Xsnake MAP21 "On the Rocks" (ZDCTFMP3- 21) by Exl MAP22 "Mainstay" (ZDCTFMP3- 22) by AlexMax & EarthQuake MAP23 "Yalexa" (ZDCTF_BSIDES- 41) by Snowbro MAP24 "Crawl Space" (ZDCTFMP3- 24) by EarthQuake MAP25 "Lethal Industry" (ZDCTFMP3- 25) by Da_maniaC MAP26 "Status: Idle" (ZDCTFMP3- 26) by Izm MAP27 "Exophase III" (ZDCTFMP3- 27) by Exl MAP28 "Isolation" (CCORECTFMP1A 11) by Caboose MAP29 "Toxic Refineries" (ZDECTFMP3 19) by Nero & Fsn76 MAP30 "No Limits" (ANTHCTF 30) by AlexMax MAP31 "Mountain Zero" (32in24-4 31) by Tango MAP32 "Lazarus Revisited" (SCTF1V_ 01) by Chaindude MAP33 "Forgotten Outpost" (SCTF1V_ 02) by Chaindude MAP34 "Asteroid Conflict" (SCTF1V_ 08) by Chaindude MAP35 "Dust and Covers" (ZDUCTF 06) by Exl MAP36 "Redemption II" (ZDUCTF 30) by Izm MAP37 "dataDyne CTF" (ZDECTFMP3 15) by Oxyde MAP38 "Pain Industry" (ZDECTFMP3 03) by Fsn76 MAP39 "Scary Flaggers & Nice Caps" (32in24-12 11) by AlexMax MAP40 "Venomacy" (CORECTF 26 [UNRELEASED]) by Devisin MAP41 "Plan B" (CCORECTFMP1A 05) by Collision MAP42 "Deimos Hazard Zone" (CCORECTFMP1A 07) by Ghoulslayer MAP43 "A's...Base of Boppin'" (32IN24-4 13) by RottKing MAP44 "Industrial Nukage Mining" (VELOCTFX 04) by Dusk MAP45 "Charon Orbit" (VELOCTFX 31) by Dusk MAP46 "Untitled" (IDLCONTEST1B 20) by Collision MAP47 "Poptart Cat" (CORECTF 10 [UNRELEASED]) by Collision MAP48 "Pain Industry II" (ZDECTFMP3 18) by Fsn76 MAP49 "Something Epic II" (ODACTF1 02) by AlexMax MAP50 "Tribute" (ZDCTFMP2 11) by AlexMax =========================================================================== Additional Credits to : Xsnake - Coded the base of the ACS that displays info on every map start. Helped me understand a problem resulting in ashwall skies problems during 1e development. Co-created ZDMEGA SECTINFO. Sr69Mm-jC - Tested 1a; found many minor bugs. Indirectly helped solve a TEXTURE lump error during 1f development. worst-vd-plas - Helped me get used to Slade3. EarthQuake - Gave great advice on wad editing. dewww - Provided feedback on a lot of maps. Gave map suggestions, some of which were added. Oxyde - Suggested a lot of maps that were added. Tested 1d; found a bunch of minor visual bugs and potential gamebreakers to do with vanilla doom linedef angles. Watch video for more info: http://www.youtube.com/watch?v=4DuOghM54Mo Collision - Spent over two hours reviewing 1f with me. We found a bunch of very minor things to improve; and agreed on late map replacements. Madgunner - Created TITLEPIC (without logo). Gyrossman - Created original "ZMEGA" logo. I added a few layer blending styles to it using photoshop to get the final product. FranckFRAG - Created banners to replace the unfitting 32in24 "YEDS" ones. Kilgore, Chaindude, Ronald - zdctf-sec01 SECTINFO Clan [DB4D] - testing; feedback over teamspeak AF-Domains.net - Permanent testing servers Robert Allen - composer of title screen and intermission music. Track: "Main Introduction" from "Epic Pinball OST" Authors of all resources used. =========================================================================== * What is included * New levels : 50 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : MAPINFO, ACS, SECTINFO, ANIMDEFS Other files required : zvox6.wad (or any other CTF "announcer" wad) http://guides2.clanservers.com/wads/zvox6.zip * Play Information * Game : ZDaemon - http://zdaemon.org Map # : MAP01-MAP50 Dame Mode : Capture The Flag Difficulty : Nightmare (competitive standard) Recommended DMFLAGS : 536892484 / 131072 * Construction * Base : zdmegactfcomp_b4, which was based on idl2012.wad Build Time : Weeks of tedious work. Editor(s) used : Slade3, Doom Builder 2, Photoshop CS5, Notepad2. May Not Run With... : Anything other than the awesome ZDaemon. * To create your own CTF maps... * It is quite a simple matter to create CTF maps. All you need is a WAD editing program like Doom Builder 2 or Slade3. I recommend using both: Doom Builder 2 - great for making maps: http://www.doombuilder.com/ Slade3 - perfect tool for managing wads: http://slade.mancubus.net/ The following things must be put in every single CTF map: Blue Flag : 5080 Red Flag : 5081 Blue Player Start : 5130 Red Player Start : 5131 Spectator Start : 11 (Player Deathmatch Start) Single Player Start : 1 (Player 1 Start) * To create your own CTF server... * 1. Open ZDaemon Launcher 1.09 or later. 2. Go to the "Server" menu at the top. 3. Click it to bring down a dropdown menu. 4. Click "Start Server Wizard" to run the ZDaemon Server Wizard (ZSW). 5. You will be greeted with a "Welcome" page. Click "Next" 6. Read the helpful info. This WAD, like most, requires the DOOM2 IWAD. 7. Here are some recommended settings: Gameplay Flags : 536892484 / 131072 WADs : zdmegactf-1g.wad, zvox6.wad MAPS : 01-50 Skill Level : Nightmare! Max. Clients : 16-50 (more clients connected means more bandwidth) Max. Players : 6-16 Time Limit : 15 (Minutes) TeamScore Limit : 5 Air Control : -1 (Pure zero, not the ZDoom default zero (0.0039625)) If you need more guidance then visit: http://forums.zdaemon.org Alternatively, login to the ZDaemon Launcher and ask for help in Chat. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * http://downloads.zdaemon.org/wads/ http://guides2.clanservers.com/wads/ * Other links of interest * ZDaemon Forums http://forums.zdaemon.org Steam Page http://steamcommunity.com/groups/ZDaemon Doomworld http://doomworld.com Doom.com.hr - Doom and ZDaemon demo archive http://doom.com.hr/
Maps
Azathoth's Decayed Base of Boppin' (MAP43)
Deathmatch Spawns
11
Co-op Spawns
1