REACTOR2.WAD

REACTOR2.WAD

After cleaning out one of UAC's power plants, you drop all your extra weapons and baggage, then jump into the transporter to return to your ship. As your mol...

Filenames
reactor2.wad, reactor2.zip
Size
183.44 KB
MD5
d6929dadec31f452cec74c9ed59fe59b
SHA-1
f2add802b70cd102ed4d9d8d89712982e1d49766
SHA-256
8c292d6805d6d422520fc71a9fac50d6f120b7b492a7d13e48a331702a8b3854
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
111
Maps
E2M1

Read Me

================================================================
Title                   : REACTOR2.WAD   
Author                  : Russ Walsh
Email Address           : [email protected]
Misc. Author Info       : I *AM* root, so don't even think about 
                          it!

Description: 
        After cleaning out one of UAC's power plants, you drop 
        all your extra weapons and baggage, then jump into the 
        transporter to return to your ship.  As your molecules 
        start to scramble, you suddenly realize you forgot to
        set any coordinates for the transport.  In a matter of
        a picosecond, many different possible landing sites
        pass through your mind, such as deep space, the center 
        of an active volcano, or hell itself.  As you start to
        materialize, another picosecond is spent wishing you
        hadn't left the heavy weapons behind.

Additional Credits to   : The Id team.
                          The authors of the editors I used
                                                (see below)
================================================================

* Play Information *

Episode and Level #     : E2M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes (but not tested)
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : Yes (Wall Textures)
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : 50+ 
Editor(s) used          : DoomCAD 4.0/4.2, BSP1.0, DMGraph
Known Bugs              : 'Core Room' that may slowdown a little.


* Copyright / Permissions *

Authors may use this level as a base to build additional
levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.


FTP sites: infant2.sphs.indiana.edu

BBS numbers:

Other:

==============================================================

================================================================
Title                   : REACTOR2.WAD   
Author                  : Russ Walsh
Email Address           : [email protected]
Misc. Author Info       : I *AM* root, so don't even think about 
                          it!

Description: 
        After cleaning out one of UAC's power plants, you drop 
        all your extra weapons and baggage, then jump into the 
        transporter to return to your ship.  As your molecules 
        start to scramble, you suddenly realize you forgot to
        set any coordinates for the transport.  In a matter of
        a picosecond, many different possible landing sites
        pass through your mind, such as deep space, the center 
        of an active volcano, or hell itself.  As you start to
        materialize, another picosecond is spent wishing you
        hadn't left the heavy weapons behind.

Additional Credits to   : The Id team.
                          The authors of the editors I used
                                                (see below)
================================================================

* Play Information *

Episode and Level #     : E2M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes (but not tested)
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : Yes (Wall Textures)
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : 50+ 
Editor(s) used          : DoomCAD 4.0/4.2, BSP1.0, DMGraph
Known Bugs              : 'Core Room' that may slowdown a little.


* Copyright / Permissions *

Authors may use this level as a base to build additional
levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.


FTP sites: infant2.sphs.indiana.edu

BBS numbers:

Other:

==============================================================

Maps

E2M1

E2M1

Deathmatch Spawns
0
Co-op Spawns
2