REACTOR2.WAD
After cleaning out one of UAC's power plants, you drop all your extra weapons and baggage, then jump into the transporter to return to your ship. As your mol...
This WAD is corrupt, it may not load or play correctly.
Filenames
reactor2.wad, reactor2.zip
Size
183.44 KB
MD5
d6929dadec31f452cec74c9ed59fe59b
SHA-1
f2add802b70cd102ed4d9d8d89712982e1d49766
SHA-256
8c292d6805d6d422520fc71a9fac50d6f120b7b492a7d13e48a331702a8b3854
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
111
Maps
E2M1
Download
Read Me
================================================================ Title : REACTOR2.WAD Author : Russ Walsh Email Address : [email protected] Misc. Author Info : I *AM* root, so don't even think about it! Description: After cleaning out one of UAC's power plants, you drop all your extra weapons and baggage, then jump into the transporter to return to your ship. As your molecules start to scramble, you suddenly realize you forgot to set any coordinates for the transport. In a matter of a picosecond, many different possible landing sites pass through your mind, such as deep space, the center of an active volcano, or hell itself. As you start to materialize, another picosecond is spent wishing you hadn't left the heavy weapons behind. Additional Credits to : The Id team. The authors of the editors I used (see below) ================================================================ * Play Information * Episode and Level # : E2M1 Single Player : Yes Cooperative 2-4 Player : Yes (but not tested) Deathmatch 2-4 Player : No Difficulty Settings : Yes New Sounds : No New Graphics : Yes (Wall Textures) Demos Replaced : None * Construction * Base : New level from scratch Build Time : 50+ Editor(s) used : DoomCAD 4.0/4.2, BSP1.0, DMGraph Known Bugs : 'Core Room' that may slowdown a little. * Copyright / Permissions * Authors may use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. FTP sites: infant2.sphs.indiana.edu BBS numbers: Other: ==============================================================
================================================================ Title : REACTOR2.WAD Author : Russ Walsh Email Address : [email protected] Misc. Author Info : I *AM* root, so don't even think about it! Description: After cleaning out one of UAC's power plants, you drop all your extra weapons and baggage, then jump into the transporter to return to your ship. As your molecules start to scramble, you suddenly realize you forgot to set any coordinates for the transport. In a matter of a picosecond, many different possible landing sites pass through your mind, such as deep space, the center of an active volcano, or hell itself. As you start to materialize, another picosecond is spent wishing you hadn't left the heavy weapons behind. Additional Credits to : The Id team. The authors of the editors I used (see below) ================================================================ * Play Information * Episode and Level # : E2M1 Single Player : Yes Cooperative 2-4 Player : Yes (but not tested) Deathmatch 2-4 Player : No Difficulty Settings : Yes New Sounds : No New Graphics : Yes (Wall Textures) Demos Replaced : None * Construction * Base : New level from scratch Build Time : 50+ Editor(s) used : DoomCAD 4.0/4.2, BSP1.0, DMGraph Known Bugs : 'Core Room' that may slowdown a little. * Copyright / Permissions * Authors may use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. FTP sites: infant2.sphs.indiana.edu BBS numbers: Other: ==============================================================