Acid Assault

Acid Assault

"You have been sent to test out a new HEV suit that supposedly can withstand the acidic liquids found pouring out of Mount Zenith on the planet Reaver. The r...

Filenames
aslt.wad
Size
603.13 KB
MD5
25cfb9893eb6cef11295e8da2c2dc712
SHA-1
f18149eb3e6eec7e4ee537d7c5fd6a38929b8167
SHA-256
be1bcc50cf38e619e12857917286259f184a776428721228947b7c61e47616c3
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Doom II
Lumps
11
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Acid Assault 
Filename                : ASLT.zip
Release date            : 11th October 2015
Author                  : mrthejoshmon
Email Address           : [email protected]
Other Files By Author   : itwas.wad WOOO2.wad TPBM.wad wastes.wad Inc_V4.wad
                          comp.wad WTP.wad 2spook.wad AIRBSE.wad WOOO.wad
                          Temp.wad term.wad PRACT.wad TPBM.wad
Misc. Author Info       : That guy

Description             : "You have been sent to test out a new HEV suit that
                          supposedly can withstand the acidic liquids found
                          pouring out of Mount Zenith on the planet Reaver.
                          
                          The rocky ball of hell known as Reaver is covered
                          by a harsh landscape recently captured by the
                          forces of dwelling demons that lurked below. The
                          damn things are not going to make this field test
                          easy...
                          
                          Get out of that mountainous area and try to find a
                          way home soldier!"
                          
                          Acid Assault is an experimental map I made that
                          serves no other purpose than to test out my ability
                          to make rocky, mountainous areas using primarily 2
                          or 3 textures. Varied light levels were used to
                          achieve this goal, I think it came out rather
                          well.
                          
                          I also made it an actual single player map, so
                          there is that to do as well.

Additional Credits to   : Team TNT for the game/iwad/engine. ID for Doom and
                          Doomworld members for feedback.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Final Doom
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : Freshly made.
Build Time              : A few days.
Editor(s) used          : Doobuilder, SLADE 3 and the dreaded XWE
Known Bugs              : The exit reportedly doesn't work for certain people
                          for some reason, I have no idea what that is about.
May Not Run With        : Vanilla.
Tested With             : most recent PrBoom (and +), ZDoom and GZDoom
                          versions.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of their
resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
13
Co-op Spawns
4