Sawdust

Sawdust

A collection of seven maps scrapped from Valiant early in it's development that have been collecting dust on my hard drive for close to four years. I've been...

Filenames
sawdust.wad
Size
56.71 MB
MD5
f29df1d202585244b5c2bea131847386
SHA-1
f173f7c75b10f2544bbff619ac1a521d4552ad07
SHA-256
a18652eb4cd7afdbab293a1bb7c47650a5cac5352331e7bb2f36dfc591d57939
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
4740
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07

Read Me

===========================================================================
Archive Maintainer      : Please place in levels/doom2/ports/
Advanced engine needed  : MBF Compatible
Primary purpose         : Single player
===========================================================================

Title                   : Sawdust
Filename                : sawdust.zip
Release date            : March 6th, 2016
Author                  : Paul "skillsaw" DeBruyne
Email Address           : [email protected]
Other Files By Author   : Sector 666 (666.zip)
                          Aeternum (aeternum.zip)
                          Vanguard (vanguard.zip)
                          Lunatic (lunatic.zip)
                          Hanging Gardens (hgarden.zip)
                          Valiant (valiant.zip)
                          Valiant: Vaccinated Edition (valve.zip)
                          
                          Contributions to various community, team, and
                          personal projects, including Back to Saturn X 
                          Episodes 1 and 2, Stronghold: On the Edge of 
                          Chaos, ZPack, Community Chest 4, Unholy Realms, 
                          and various 32in24 sessions.
                          
Misc. Author Info       : Makes maps for Doom

Description             : A collection of seven maps scrapped from Valiant
                          early in it's development that have been collecting 
                          dust on my hard drive for close to four years.
						  
                          I've been asked to share them numerous times.  Here they
                          are.  Don't expect much (I threw them out, after all)!
						  
                          This wad makes extensive use of DeHackEd, so please
                          play this only with ZDoom, Zandronum, Eternity, or
                          Prboom-plus 2.5.1.4 or higher (complevel 11).  
						  
                          Gameplay mods probably won't work.
						  
                          See the Valiant text file for full credits.

Music Credits           : MAP01 - startingout.mid (Stewboy)
                          MAP02 - 14_Canyon.mid(Ribbiks)
                          MAP03 - "Time Runner" (Mark Klem)
                          MAP04 - "Adrenaline in the Blood" (Jimmy)
                          MAP05 - 15_Toybox.mid (Ribibks)
                          MAP06 - Fall of the Kingdom (Stewboy)
                          MAP07 - getaway.mid (Stewboy)
                          Intermission - "Menu Music" (Pebble Beach Golf Links)
                          Title - "Course Intro" - (Pebble Beach Golf Links)
                          
===========================================================================

* What is included *

New levels              : 7
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : MAPINFO, DECORATE, etc.
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP07
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : Maps and DeHackEd new from scratch; 
                          texture wad based on CC4-tex
Build Time              : Not long.
Editor(s) used          : Doom Builder, Slade, WhackEd, GIMP, Notepad++
Known Bugs              : None
May Not Run With...     : Gameplay mods. Any port not in the below list:

                            - ZDoom
                            - GZDoom
                            - Zandronum
                            - Eternity
                            - prBoom-plus 2.5.1.4 (complevel 11)


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

Bane Begins

Bane Begins (MAP01)

Deathmatch Spawns
7
Co-op Spawns
4
Par Time
120
Severed World

Severed World (MAP02)

Deathmatch Spawns
8
Co-op Spawns
6
Par Time
240
Ravages of the Hated

Ravages of the Hated (MAP03)

Deathmatch Spawns
0
Co-op Spawns
5
Par Time
200
Trigger Warning

Trigger Warning (MAP04)

Deathmatch Spawns
0
Co-op Spawns
7
Par Time
420
Throne of Depravities

Throne of Depravities (MAP05)

Deathmatch Spawns
5
Co-op Spawns
5
Par Time
240
Unto the Breach

Unto the Breach (MAP06)

Deathmatch Spawns
5
Co-op Spawns
9
Par Time
270
The Intersection

The Intersection (MAP07)

Deathmatch Spawns
0
Co-op Spawns
3
Par Time
= 360

Colour Palettes

PLAYPAL

PLAYPAL - 1
PLAYPAL - 2
PLAYPAL - 3
PLAYPAL - 4
PLAYPAL - 5
PLAYPAL - 6
PLAYPAL - 7
PLAYPAL - 8
PLAYPAL - 9
PLAYPAL - 10
PLAYPAL - 11
PLAYPAL - 12
PLAYPAL - 13
PLAYPAL - 14