"Death by Cyberdemon"
1 level death match wad. There is one monster, a Cyberdemon, perched up in the middle of the level guarding the BFG. The level is structured in such a way th...
Filenames
dthcyber.wad
Size
91.41 KB
MD5
e6b01234378fe89dfc0746b50d6c7ceb
SHA-1
f17271f92086e7bb9a3afe4fc09f58985a7f57c2
SHA-256
6235512807aa0f4d2b85409ec1cb4880b3c834e87425b656af3d649d79039d51
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
11
Maps
MAP01
Download
Read Me
=========================================================================== Title : "Death by Cyberdemon" Filename : DTHCYBER.WAD Date Finished : 96/04/09 Author : Warren Marshall Email Address : [email protected] Description : 1 level death match wad. There is one monster, a Cyberdemon, perched up in the middle of the level guarding the BFG. The level is structured in such a way that he can get you from almost anywhere, so he sort of acts like an equalizer for inexperienced players! The level has excellent lighting, 99.9% perfect texture alignment and contains some of my best architecture to date. The teleports were inspired by the Quake preview, as was the staircase beside the lava pool. - NO keys. - NO doors. - NO puzzles. Just complete and total carnage! Additional Credits : iD for DOOM2. Ben Morris for DCK. Mike Reed for the inspiration to finish this thing. ========================================================================== To play these PWAD files, unzip them into the directory where you put DOOM 2 then start DOOM 2 like this: IPXSETUP -FILE DTHCYBER.WAD -ALTDEATH -WARP 1 =========================================================================== * Play Information * Episode and Level # : Map 01 Single Player : Yes (all there is to fight is the Cyberdemon and there's no exit from the level). Cooperative 2-4 Player : Yes (see Single Player). Deathmatch 2-4 Player : Yes (Best with 2 or 3 players ... it's a little small for 4, but it still works). Difficulty Settings : No. New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New levels from scratch Editor(s) used : DCK v3.x by Ben Morris RMB v2.1 by Jens Hykkelbjerg Known Bugs : SMALL glitch on the upper level beside the left piller overlooking the the Cyberdemon's perch ... as far as I know, that's it! * Copyright / Permissions * Authors MAY use these levels as a base to build additional levels as long as you credit me for them (E-Mail me a copy of it too! I'd love to see it!). You MAY distribute this WAD (please do!), provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include these files intact.