The Deadly Harvest
This is a deathmatch level. We've played it for a few days and fragged each other a million times. Though the WAD is deathmatch only, I didn't just put a few...
Filenames
harvest.wad
Size
93.04 KB
MD5
78f86df02a452a8b731b391742320009
SHA-1
f0db2a432d3d68c737b620697406ce49375f0f88
SHA-256
9a509ec859efafd0ec202e77f3bb5212083f733b21a32904f9e652b034b2ba6b
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
14
Maps
MAP01
Download
Read Me
================================================================ Title : The Deadly Harvest Filename : harvest.wad Author : Grzegorz Werner Email Address : [email protected] Misc. Author Info : I'm studying English... nah, what I'm really doing is designing WADs. This is much more fun. Description : This is a deathmatch level. We've played it for a few days and fragged each other a million times. Though the WAD is deathmatch only, I didn't just put a few rooms here and there, but also did my usual work of texture choosing and aligning to make it not only play good, but also _look_ good. I've seen too many levels which might be quite playable, if their authors had spent more time on giving them the right look. Additional Credits to : Those great guys who created the most brilliant game of all time... and also the makers of DEU, DETH, ZENNODE WINTEX, TED and other editors I use. Very special thanks to my friends, who are playtesting the levels I create: Tomek Slonski, Mariusz Potocki and Jacek Makolondra. My other WADs available: Die Young! (dieyoung.wad), A Hidden Mountain Factory (mtfactor.wad). These are single player WADs, and they are _very_ good looking! A few other levels are coming soon... Look out for the Grim Reaper! ================================================================ * Play Information * Game : DOOM II Episode : MAP01 Single Player : No, only to look around Cooperative 2-4 Player : No Deathmatch 2-4 Player : That's it! Difficulty Settings : No New Sounds : No New Graphics : Just a few New Music : No Demos Replaced : None * Construction * Base : New level from scratch. Editor(s) used : DETH 3.00 (still can't trust newer versions, but I hope for the best) ZENNODE, TED, WINTEX 4.2 Long live DETH! There never was any better editor, and there will never be! Antony Burden and Simon Oke, you are my personal GODS... Known Bugs : none * Copyright / Permissions * You may do whatever you want with this file. But please, if you do, mention my name. * Where to get this WAD * FTP sites: ftp.cdrom.com and mirrors Other: my homepage (http://alpha.ok.ae.wroc.pl/~slon)
Maps
Endoom
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ DOOM II(tm) Deathmatch Level: The Deadly Harvest ──────────────────────────────────────────────────────────────── Created by Grzegorz Werner ([email protected]) If you enjoyed playing my level, try also WADs that were designed for single player challenge: dieyoung.wad and mtfactor.wad, which are available on ftp.cdrom.com and its mirrors (and my homepage: http://alpha.ok.ae.wroc.pl/~slon) Doom is The Best Game Ever Written... thank you, id! Of course, DOOM II is a trademark of id Software, copyright 1994-95, so don't mess with it. Remember, if you are playing a pirated copy of DOOM II you are going to HELL. Buy it and avoid an eternity with all the other freeloaders. If you have any problems playing DOOM II, please call our technical support line at (212) 951-3126. DOOM II WAS CREATED BY id SOFTWARE: Programming: John Carmack, John Romero, Dave Taylor Art: Adrian Carmack, Kevin Cloud Design: Sandy Petersen BIZ: Jay Wilbur BizAssist: Donna Jackson Design and Support: Shawn Green, American McGee