Green War
Green War - greenwar.wad (Doom II) is a PWAD featuring 32 maps (MAP01, MAP02, MAP03, MAP04, MAP05, and more)
Filenames
greenwar.wad, GreenWar.wad, GREENWAR.WAD
Size
1.01 MB
MD5
10fddac0b2a714eb9a02a8f172e4a28c
SHA-1
f0d1e55fc75f394e03b9a12dfa55af105b41d52b
SHA-256
e5347fcfcd40acdd968879dd56265100da0868f2076b77879a77b57577b59817
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom, Boom
Lumps
352
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP23, MAP24, MAP25, MAP26, MAP27, MAP28, MAP30, MAP31, MAP32, MAP15, MAP22, MAP29
Download
Read Me
=========================================================================== Advanced engine needed : ZDOOM or compatible port Primary purpose : Deathmatch Only =========================================================================== Title : Green War Filename : GreenWar.wad Release date : Wednesday, July 3rd Author : Jason "Hellbent/Grotug/Jacobi" Root Email Address : [email protected] Misc. Author Info : www.schmolze.com/~jacobi (this site is working sometimes) =========================================================================== * Bug Fixes * From beta version 1 to beta version 1a When viewing map15 of GWbeta1.wad in single player mode you would be instantly telefragged and thus would not be able to view it in single player mode. From beta version 1a to GreenWar Several of the maps had unattainable items (they were stuck in walls) A missing step texture was also fixed. NOTE: The missing lower texture on the lift in map13 is intentional! It's so you can see what's going on while you're waiting for the lift to rise. * Description* 32 fun DM maps (well, there's like 2 in here that aren't that fun but I included them anyway) The texturing of the wads is a bit drab. That's the main reason this is a beta. Some maps may have some playability issues. ie: going down those stairs is a pain cause I keep hitting my head. Things like that. There shoulnd't be anymore bugs. Extensive testing on most maps has been done, but not all. * What is included * New levels : 32 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 Map # : ALL Single Player : Yes, but just for viewing. Cooperative 2-4 Player : No Deathmatch 2-8 Player : Designed for 2-4 players Other game styles : No Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : I dont keep my stopwatch with me but a couple hours of tweaking to get it right. Editor(s) used : DeePsea Known Bugs : There shouldn't be anymore bugs! May Not Run With... : N/A * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. Excpetions to the Copywright / Permissions: You MAY modify the textures and sounds of this map however you wish to. But save the final wad with a new name and don't modify anything but the sounds/music and graphics. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
=========================================================================== Advanced engine needed : ZDOOM or compatible port Primary purpose : Deathmatch Only =========================================================================== Title : Green War Filename : GreenWar.wad Release date : Wednesday, July 3rd Author : Jason "Hellbent/Grotug/Jacobi" Root Email Address : [email protected] Misc. Author Info : www.schmolze.com/~jacobi (this site is working sometimes) =========================================================================== * Bug Fixes * From beta version 1 to beta version 1a When viewing map15 of GWbeta1.wad in single player mode you would be instantly telefragged and thus would not be able to view it in single player mode. From beta version 1a to GreenWar Several of the maps had unattainable items (they were stuck in walls) A missing step texture was also fixed. NOTE: The missing lower texture on the lift in map13 is intentional! It's so you can see what's going on while you're waiting for the lift to rise. * Description* 32 fun DM maps (well, there's like 2 in here that aren't that fun but I included them anyway) The texturing of the wads is a bit drab. That's the main reason this is a beta. Some maps may have some playability issues. ie: going down those stairs is a pain cause I keep hitting my head. Things like that. There shoulnd't be anymore bugs. Extensive testing on most maps has been done, but not all. * What is included * New levels : 32 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 Map # : ALL Single Player : Yes, but just for viewing. Cooperative 2-4 Player : No Deathmatch 2-8 Player : Designed for 2-4 players Other game styles : No Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : I dont keep my stopwatch with me but a couple hours of tweaking to get it right. Editor(s) used : DeePsea Known Bugs : There shouldn't be anymore bugs! May Not Run With... : N/A * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. Excpetions to the Copywright / Permissions: You MAY modify the textures and sounds of this map however you wish to. But save the final wad with a new name and don't modify anything but the sounds/music and graphics. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors