50 Shades of Graytall

50 Shades of Graytall

50 Shades of Graytall is a project designed around creating maps with interesting architecture and gameplay despite being limited to a selection of arguably ...

Filenames
50shades.wad
Size
16.65 MB
MD5
5b3dad89151f6c23933a8694eac88a84
SHA-1
f09397f70acb00915a01f7057bcacb3a8761e46e
SHA-256
50a2e8cd334beee3a066f44a64761515f67609c3dac359035d23062a62b40c1e
WAD Type
PWAD
IWAD
Unknown
Engines
PRBOOM+, Limit Removing
Lumps
295
Maps
MAP04, MAP05, MAP03, MAP06, MAP08, MAP10, MAP11, MAP14, MAP15, MAP16, MAP17, MAP02, MAP07, MAP01, MAP09, MAP12, MAP18, MAP13

Read Me

===========================================================================
Archive Maintainer      : (special instructions if any)
Update to               : (original filename if updating an existing file)
Advanced engine needed  : "Boom" (PrBoom+ cl9)
Primary purpose         : Single+Coop play
===========================================================================
Title                   : 50 Shades of Graytall
Filename                : 50shades.wad
Release date            : September 1st, 2015
Author                  : Various
Email Address           : [email protected]
Other Files By Author   : some maps in TWID wads and Mayhem
Misc. Author Info       : CGI sucks

Description             : 50 Shades of Graytall is a project designed around creating maps with interesting architecture and gameplay despite being limited to a selection of arguably hideous textures. Started in response to a silly post made in the Editing forum which led I and several others to attempt maps using the (slightly edited) rules in the post, hoping the result would be decent. Eventually opened up to the community and here we are! Hope you enjoy the maps and if you don't hey Doom projects cant be graytall the time

Additional Credits to   : Gez, for the dumb joke that started an even dumber project. Pinchy for the Title and intermission music. Everyone who mapped for this thing (credits are in the level names gfx), Xaser for taking infinity years to make an infinitely cool map. Alfonzo for the BDSM (pls do not misconstrue)
===========================================================================
* What is included *

New levels              : 18
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : MAP01-18
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Player starts only
Other game styles       : LMS may work I guess
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Longer than it should have been
Editor(s) used          : DB2, SLADE, GIMP
Known Bugs              : visual tricks are broken in OpenGL. Play software, don't be a scrub
May Not Run With        : Boom incompatible ports
Tested With             : PrBoom+ cl9


* Copyright / Permissions *

Authors (may NOT) use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites:
FTP sites:

===========================================================================
Archive Maintainer      : An update to 50shades.zip, includes a patch wad for some moderate issues
Update to               : (original filename if updating an existing file)
Advanced engine needed  : "Boom" (PrBoom+ cl9)
Primary purpose         : Single+Coop play
===========================================================================
Title                   : 50 Shades of Graytall
Filename                : 50shades.wad
Release date            : September 1st, 2015
Author                  : Various
Email Address           : [email protected]
Other Files By Author   : some maps in TWID wads and Mayhem
Misc. Author Info       : CGI sucks

Description             : 50 Shades of Graytall is a project designed around creating maps with interesting architecture and gameplay despite being limited to a selection of arguably hideous textures. Started in response to a silly post made in the Editing forum which led I and several others to attempt maps using the (slightly edited) rules in the post, hoping the result would be decent. Eventually opened up to the community and here we are! Hope you enjoy the maps and if you don't hey Doom projects cant be graytall the time

Additional Credits to   : Gez, for the dumb joke that started an even dumber project. Pinchy for the Title and intermission music. Everyone who mapped for this thing (credits are in the level names gfx), Xaser for taking infinity years to make an infinitely cool map. Alfonzo for the BDSM (pls do not misconstrue)
===========================================================================
* What is included *

New levels              : 18
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : Separate patch wad
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : MAP01-18
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Player starts only
Other game styles       : LMS may work I guess
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Longer than it should have been
Editor(s) used          : DB2, SLADE, GIMP
Known Bugs              : visual tricks are broken in OpenGL. Play software, don't be a scrub
May Not Run With        : Boom incompatible ports
Tested With             : PrBoom+ cl9


* Copyright / Permissions *

Authors (may NOT) use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites:
FTP sites:

Maps

The Alfonzone

The Alfonzone (MAP04)

Deathmatch Spawns
0
Co-op Spawns
4
Concrete Flagellation

Concrete Flagellation (MAP05)

Deathmatch Spawns
0
Co-op Spawns
6
The Gray, the Blu, and the Trakly

The Gray, the Blu, and the Trakly (MAP03)

Deathmatch Spawns
0
Co-op Spawns
4
Count Trakula's Castle

Count Trakula's Castle (MAP06)

Deathmatch Spawns
24
Co-op Spawns
8
At the Mountains of Madness

At the Mountains of Madness (MAP08)

Deathmatch Spawns
0
Co-op Spawns
5
Big Dwayne's Orbital Concrete and Propane Emporium

Big Dwayne's Orbital Concrete and Propane Emporium (MAP10)

Deathmatch Spawns
15
Co-op Spawns
34
Stardust Mayhem

Stardust Mayhem (MAP11)

Deathmatch Spawns
4
Co-op Spawns
7
Astral Nausea

Astral Nausea (MAP14)

Deathmatch Spawns
0
Co-op Spawns
4
The Serpentine Lemniscate

The Serpentine Lemniscate (MAP15)

Deathmatch Spawns
0
Co-op Spawns
4
Mr. Graytall

Mr. Graytall (MAP16)

Deathmatch Spawns
0
Co-op Spawns
18
THE END

THE END (MAP17)

Deathmatch Spawns
0
Co-op Spawns
4
Tall, Gray, and Handsome

Tall, Gray, and Handsome (MAP02)

Deathmatch Spawns
0
Co-op Spawns
4
Address Unknown

Address Unknown (MAP07)

Deathmatch Spawns
0
Co-op Spawns
6
Entrygray

Entrygray (MAP01)

Deathmatch Spawns
0
Co-op Spawns
4
The Killing Fields

The Killing Fields (MAP09)

Deathmatch Spawns
0
Co-op Spawns
1
The Cake Way

The Cake Way (MAP12)

Deathmatch Spawns
0
Co-op Spawns
3
Killer Color Blindness

Killer Color Blindness (MAP18)

Deathmatch Spawns
0
Co-op Spawns
8
Everlasting Fireblu

Everlasting Fireblu (MAP13)

Deathmatch Spawns
5
Co-op Spawns
4