TOT COMICS DOOM
STORY: It was a peaceful day on the base, you were sitting in the lounge watching T.V, when all of a sudden a bunch of monsters appeared and started killing ...
Filenames
totcdoom.wad
Size
1.53 MB
MD5
fa40db8347727df69c00ca42a27f5a91
SHA-1
f0154274f31d26e67b2b3190be4553157c980b53
SHA-256
61060d02f1f55f2a94ea1bc5f8cb1693da6bc30c9b7c1e259a8c5c76a14a7bf0
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II, Doom95, Limit Removing
Lumps
134
Maps
MAP07, MAP06, MAP01, MAP04, MAP02, MAP03, MAP05
Download
Read Me
=========================================================================== Archive Maintainer : Update to : levels/doom2/s-u/totcdoom.zip Advanced engine needed : doom95.exe or any sourceport Primary purpose : Single play =========================================================================== Title : TOT COMICS DOOM Filename : totcdoom.wad Author : Joe Anderson Email Address : [email protected] Other Files By Author : Description : STORY: It was a peaceful day on the base, you were sitting in the lounge watching T.V, when all of a sudden a bunch of monsters appeared and started killing and breaking everything. So you grab your trusty pistol and run out the door. "It's time to kick ass and chew bub-" you begin to say, but your words are cut short as you fall into the sewer. Now standing in ankle deep slime your journey begins... Additional Credits to : Id Software, Monolith Productions, and anyone I may have missed. Music Credits: MAP 01: TNT Evilution MAP 03, 05, 06: Biowar.wad MAP 04: Doom 1 =========================================================================== * What is included * New levels : 7 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : Maps 1-7 Single Player : Yes Cooperative 2-4 Players : Yes on maps 1-6, but not tested. Deathmatch 2-4 Players : yes on map 7, but not tested Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : A month or two on and off back in June-August of 2010 when I first made this mapset. Editors used : Doom Builder, Wintex, XWE, GIMP, and MS PAINT! YEAH!!! Known Bugs : When playing tcdoomrm.wad in Doom95, the sky in map 04 will turn into a crazy HOM every now and again due to the extreme amount of sectors in the map. This DOES NOT cause Doom95 to crash, and causes no problems for game play. It just looks ugly. This bug doesn't even show up in limit removing source ports like Zdoom and PrBoom, so unless you're playing this in Doom95 you don't even have to worry about it. May Not Run With... : doom2.exe, my resources only go as far back as doom95.exe, so I have no idea whether this works with any versions of Doom 2 earlier than doom95. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute totcdoom.wad, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. V5.5 * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.totcomics.webs.com/ http://www.totcomicsdoom.com/