Katamori 1024 - Episode 1

Katamori 1024 - Episode 1

*IT'S NOT A DEMO, IT'S A (HALF-)OFFICIAL RELASE!* Another 1024-style WAD. After Congestion 1024 and both Claustrophobia 1024, I had so many ideas, and I thou...

Filenames
kat1024.wad
Size
5.85 MB
MD5
6ebdde2a08b714e6eb5de520fdcaef56
SHA-1
efed1c85447f5d3885acd78628ece2e8f90a27af
SHA-256
a7f07869431d16eebd3144546aa54aa31103f87f869b226ff5adbfd436f8bc01
WAD Type
PWAD
IWAD
Doom II
Engines
PRBOOM+, Limit Removing, ZDoom, Boom
Lumps
387
Maps
DEMO3, SEGS, MAP02, MAP05, MAP03, MAP04, MAP11, MAP01, MAP06, MAP07, MAP08, MAP10, MAP09

Read Me

===========================================================================
Advanced engine needed  : PrBoom+ 2.5.0 or better; ZDoom-based source ports
                          also supported
Primary purpose         : Single play
===========================================================================
Title                   : Katamori 1024 - Episode 1
Filename                : KAT1024.WAD
Release date            : January 28, 2011
Author                  : Zoltan Schmidt "Katamori"
Email Address           : [email protected]
Misc. Author Info       : My first completed Doom WAD. Rate please and
                          write opinions to help my mapping work!

Description             : *IT'S NOT A DEMO, IT'S A (HALF-)OFFICIAL
                          RELASE!*
                          
                          Another 1024-style WAD. After Congestion 1024 and
                          both Claustrophobia 1024, I had so many ideas,
                          and I thought, I start to make a new 1024
                          megaWAD. Now I finished episode 1, and I'm so
                          happy, because it's my first finished work!
                          I'll continue mapping, but you can try the
                          parts, which I've finished. I hope you'll like
                          it! 

Additional Credits to   : Hundoomguy - for graphics, music and ideas; Cell
                          - for ideas and testing; Grain of Salt - for the
                          testing, and solving my problems :)
===========================================================================
* What is included *

New levels              : 11 (full first episode)
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP11
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 5 moths
Editor(s) used          : Doom Builder 2 for mapping, XWe for editing
Known Bugs              : I don't know about any bugs. However, you might
                          find them somewhere. It's not a perfect work.
May Not Run With...     : Chocolate Doom - Some of the levels (e.g. MAP05)
                          crashed, and lots of effects doesn't work.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

DEMO3

DEMO3

Deathmatch Spawns
8
Co-op Spawns
4
No image available

SEGS

Deathmatch Spawns
7
Co-op Spawns
4
OFFICE INVASION

OFFICE INVASION (MAP02)

Deathmatch Spawns
0
Co-op Spawns
1
CHEMICAL REFINERY

CHEMICAL REFINERY (MAP05)

Deathmatch Spawns
0
Co-op Spawns
1
UAC INDUSTRIES

UAC INDUSTRIES (MAP03)

Deathmatch Spawns
0
Co-op Spawns
1
NO PARKING

NO PARKING (MAP04)

Deathmatch Spawns
0
Co-op Spawns
1
ESCAPE FROM THE OUTPOST

ESCAPE FROM THE OUTPOST (MAP11)

Deathmatch Spawns
0
Co-op Spawns
1
VEHICLE FIGHT

VEHICLE FIGHT (MAP01)

Deathmatch Spawns
0
Co-op Spawns
1
SEWERS

SEWERS (MAP06)

Deathmatch Spawns
0
Co-op Spawns
1
SIMPLE EXPERIMENT

SIMPLE EXPERIMENT (MAP07)

Deathmatch Spawns
0
Co-op Spawns
2
LOGISTIC BASE ALPHA

LOGISTIC BASE ALPHA (MAP08)

Deathmatch Spawns
0
Co-op Spawns
1
GOIN' DOWN THE FAST WAY

GOIN' DOWN THE FAST WAY (MAP10)

Deathmatch Spawns
0
Co-op Spawns
1
ATMOSPHERE COMPLEX

ATMOSPHERE COMPLEX (MAP09)

Deathmatch Spawns
0
Co-op Spawns
1

Endoom

ENDOOM

ENDOOM

 
      ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀        
                          DOOM II(tm), Hell on Earth                            
       ────────────────────────────────────────────────────────────────         
           created by id Software and distributed by GT interactive             
                                                                                
               Thanks for purchasing DOOM II. We hope you have as               
          much fun playing it as we had making it. If you don't, then           
            something is really wrong with you and you're different             
             and strange. All your friends think DOOM II is great.              
                                                                                
               Of course, DOOM II is a trademark of id Software,                
         copyright 1994-95, so don't mess with it. Remember, if you             
         are playing a pirated copy of DOOM II you are going to HELL.           
         Buy it and avoid an eternity with all the other freeloaders.           
          If you have any problems playing DOOM II, please call our             
                 technical support line at (212) 686-9432.                      
                                                                                
                      DOOM II WAS CREATED BY id SOFTWARE:                       
             Programming: John Carmack, John Romero, Dave Taylor                
                        Art: Adrian Carmack, Kevin Cloud                        
                  Design: Sandy Petersen      BIZ: Jay Wilbur                   
                           BizAssist: Donna Jackson                             
                Design and Support: Shawn Green, American McGee                 
                                                                                
                                                                               

Colour Palettes

PLAYPAL

PLAYPAL - 1
PLAYPAL - 2
PLAYPAL - 3
PLAYPAL - 4
PLAYPAL - 5
PLAYPAL - 6
PLAYPAL - 7
PLAYPAL - 8
PLAYPAL - 9
PLAYPAL - 10
PLAYPAL - 11
PLAYPAL - 12
PLAYPAL - 13
PLAYPAL - 14