Junction Station

Junction Station

This is my first released map. It's a random tech base level with medium length and difficulty. I took inspiration from Doom, Doom 2 and TNT Evilution maps. ...

Filenames
jctnstn.wad, JCTNSTN.WAD
Size
328.34 KB
MD5
e70e3669b2fc98560033b9cba295c80c
SHA-1
efeb902a7188659c52a2be31da01756b2e7cc33f
SHA-256
66776d8c49b8b778cfd6d339986b44aa95769a7ea9e7a0572451bdb327530d2e
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
17
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Vanilla
Primary purpose         : Single + coop play
===========================================================================
Title                   : Junction Station
Filename                : jctnstn.wad
Release date            : 07/15/2015
Author                  : Malrionn
Email Address           : [email protected]

Description             : This is my first released map. It's a random tech
                          base level with medium length and difficulty. I
                          took inspiration from Doom, Doom 2 and TNT
                          Evilution maps.
                          Since it's a vanilla map, you can play it as
                          intended or with your favourite mod (e.g. Complex
                          Doom, Brutal Doom, etc), but expect some balance
                          issues if you play with a mod.

Additional Credits to   : Id Software for Doom, Doom 2, Final Doom
                          CodeImp for Doom Builder
                          Doomworld Community for XWE
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 2 weeks on and off
Editor(s) used          : Doom Builder 2; XWE 1.16
Known Bugs              : None
May Not Run With        : Run with all ports
Tested With             : Chocolate Doom 2.10; PrBoom-Plus 2.5.1.3; ZDoom
                          2.7.1 and GZDoom 1.8.02


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of their
resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4