Dawn of the Undead

Dawn of the Undead

doundead.wad contains 7 deathmatch maps plus 6 player skins. It's a ZDoom wad for ZDaemon. However, the wad won't load with ZDoom, because it doesn't seem to...

Filenames
undeaddm.wad
Size
8.71 MB
MD5
14215b86e0b5c59734bc910f2d5fe07e
SHA-1
efbcdc3c74a13eee40c20876273e9a3d249e8d3b
SHA-256
400e5e100f6d205a5eb635206843c757d2ac6d0ffd7c23d1ecc4c44cfe6e0c4f
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
518
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07

Read Me

13/08/2006
==============================================================================
Title                   : Dawn of the Undead

Author                  : Milian
E-mail Address          : [email protected]
Other Files by Author	: The Nutty Wad, Nutty", The Zodiac Deathmatch,
				The Biovite Project


Misc Author Info	: I'm living in Berlin. Making Doom maps since September '03.
			  For further information, please visit my homepage
			  http://www.milianmusik.de/doom

Additional Credits	: I'd like to thank the following sources and authors, whose work I've
			  made use of in this wad:

			Music:
				Intermusic: "Castle" by unknown
				Map 01: "Nocturne #5" by DJ KiKa
				Map 02: "Haunted Forest II" by Wonder
				Map 03: "The Necromancer" by Church of Selene
				Map 04: "Titanic's Dome" by Alex Smith
				Map 05: "Cold Breath" by Zandax (Mika Lamberg)
				Map 06: "Mansion of Errors" by King Melvyl
				Map 07: "Ship of the Wind" by The Vortex Crew

			Skins:
				Cultist taken from Cultist.wad by Swampy (originally taken from Blood)
				Golem taken from Heretic.wad by Raven Software
				Revenant taken from Doom2.wad by id software
				Zombie1 and Zombie2 taken from Zombies.wad by T.C.H.G (couldn't ask
					for permission, because the address was out of date).
				The Ghoul skin has been made by Martin Meyer for this wad.

			Textures:
				The bullseye panes in the church (map 04) have been made by Martin Meyer.

			Thanks to Chiphead for allowing me to test the wad online on his servers.
			Thanks to Cybershark for some ideas and inspiration, albeit he still doesn't like
				the ship lamps ;-)
			Finally, a big thank you to Nitus who discovered the cause of the rocket splash bug,
				which would have been a real turn off in some of these maps.

			Thanks, hugs and love to Martin for his contributions and everything.

Description          	: doundead.wad contains 7 deathmatch maps plus 6 player skins.
			  It's a ZDoom wad for ZDaemon. However, the wad won't load with ZDoom,
			  because it doesn't seem to be able to handle maps and skins put
			  together in one wad.

			  The maps are all quite gloomy and small to medium-sized.

Prefered Settings	: The wad plays best with up to 6 players and with a fraglimit of 30.
			  Jumping should be enabled. Map 01 contains a revenant, but it's up to you,
			  if you want to let him spawn or not.
==============================================================================

* Play Information *

Maps #    		: 01 - 07
Single Player           : No, but starts are there
Cooperative 		: No
Deathmatch		: Yes
Difficulty Settings     : No
New Sounds              : Yes
New Graphics            : Yes, especially 6 player skins!
Demos Replaced          : No
Ports required		: ZDaemon

* Construction *

Base                    : New levels from scratch
Build Time              : 1 month
Editor(s) used          : Doombuilder
Other Utilities		: XWE, Photoshop, ModPlug Tracker

Known Bugs              : None


==============================================================================

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional levels.

You may distribute this WAD, provided you include this file, with
no modifications.

You MAY NOT distribute this WAD on any commercially released CD collection,
any shareware CD, or any other CD for which you charge a fee of any
sort without my prior permission.

===============================================================================

* Where to get this WAD *

The usual sources, or at http://www.milianmusik.de/doom

Maps

MAP01

MAP01

Deathmatch Spawns
16
Co-op Spawns
1
MAP02

MAP02

Deathmatch Spawns
8
Co-op Spawns
1
MAP03

MAP03

Deathmatch Spawns
9
Co-op Spawns
1
MAP04

MAP04

Deathmatch Spawns
10
Co-op Spawns
1
MAP05

MAP05

Deathmatch Spawns
11
Co-op Spawns
1
MAP06

MAP06

Deathmatch Spawns
8
Co-op Spawns
1
MAP07

MAP07

Deathmatch Spawns
7
Co-op Spawns
2

Graphics