Dawn of the Undead
doundead.wad contains 7 deathmatch maps plus 6 player skins. It's a ZDoom wad for ZDaemon. However, the wad won't load with ZDoom, because it doesn't seem to...
Filenames
undeaddm.wad
Size
8.71 MB
MD5
14215b86e0b5c59734bc910f2d5fe07e
SHA-1
efbcdc3c74a13eee40c20876273e9a3d249e8d3b
SHA-256
400e5e100f6d205a5eb635206843c757d2ac6d0ffd7c23d1ecc4c44cfe6e0c4f
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
518
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07
Read Me
13/08/2006 ============================================================================== Title : Dawn of the Undead Author : Milian E-mail Address : [email protected] Other Files by Author : The Nutty Wad, Nutty", The Zodiac Deathmatch, The Biovite Project Misc Author Info : I'm living in Berlin. Making Doom maps since September '03. For further information, please visit my homepage http://www.milianmusik.de/doom Additional Credits : I'd like to thank the following sources and authors, whose work I've made use of in this wad: Music: Intermusic: "Castle" by unknown Map 01: "Nocturne #5" by DJ KiKa Map 02: "Haunted Forest II" by Wonder Map 03: "The Necromancer" by Church of Selene Map 04: "Titanic's Dome" by Alex Smith Map 05: "Cold Breath" by Zandax (Mika Lamberg) Map 06: "Mansion of Errors" by King Melvyl Map 07: "Ship of the Wind" by The Vortex Crew Skins: Cultist taken from Cultist.wad by Swampy (originally taken from Blood) Golem taken from Heretic.wad by Raven Software Revenant taken from Doom2.wad by id software Zombie1 and Zombie2 taken from Zombies.wad by T.C.H.G (couldn't ask for permission, because the address was out of date). The Ghoul skin has been made by Martin Meyer for this wad. Textures: The bullseye panes in the church (map 04) have been made by Martin Meyer. Thanks to Chiphead for allowing me to test the wad online on his servers. Thanks to Cybershark for some ideas and inspiration, albeit he still doesn't like the ship lamps ;-) Finally, a big thank you to Nitus who discovered the cause of the rocket splash bug, which would have been a real turn off in some of these maps. Thanks, hugs and love to Martin for his contributions and everything. Description : doundead.wad contains 7 deathmatch maps plus 6 player skins. It's a ZDoom wad for ZDaemon. However, the wad won't load with ZDoom, because it doesn't seem to be able to handle maps and skins put together in one wad. The maps are all quite gloomy and small to medium-sized. Prefered Settings : The wad plays best with up to 6 players and with a fraglimit of 30. Jumping should be enabled. Map 01 contains a revenant, but it's up to you, if you want to let him spawn or not. ============================================================================== * Play Information * Maps # : 01 - 07 Single Player : No, but starts are there Cooperative : No Deathmatch : Yes Difficulty Settings : No New Sounds : Yes New Graphics : Yes, especially 6 player skins! Demos Replaced : No Ports required : ZDaemon * Construction * Base : New levels from scratch Build Time : 1 month Editor(s) used : Doombuilder Other Utilities : XWE, Photoshop, ModPlug Tracker Known Bugs : None ============================================================================== * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You may distribute this WAD, provided you include this file, with no modifications. You MAY NOT distribute this WAD on any commercially released CD collection, any shareware CD, or any other CD for which you charge a fee of any sort without my prior permission. =============================================================================== * Where to get this WAD * The usual sources, or at http://www.milianmusik.de/doom