GSE (Graphic/Sound/EXE Patch)
This is an updated version of my WEPSND.wad. It has the following features: 1)MANY new sounds. (Weapons, monsters, and more!) 2)Moves weapons slightly to rig...
Filenames
gse.wad
Size
1.13 MB
MD5
b49ebb7b22d63f617d7399b5f3952f6f
SHA-1
efafef313216af02fb9f35bffe0b5877331b9821
SHA-256
72787a239c0b93fcafd5f91bad13786f725de22d3354f8068f9a33f32d01f23e
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
109
Download
Read Me
================================================================ Title : GSE (Graphic/Sound/EXE Patch) Game and Version : Doom II v1.9 Author : Dan Ireland Email Address : [email protected] Description : This is an updated version of my WEPSND.wad. It has the following features: 1)MANY new sounds. (Weapons, monsters, and more!) 2)Moves weapons slightly to right for easier view of targets below. 3)Adds sight to all weapons (except chainsaw and fists!) 4)New H.R. Giger INTERPIC. 5)Skys from Heretic and Hexen 6)Dehacked patch with mucho changes! Just try it! 7)3 extra sound wads for "mechanical" sounds (doors, lifts, switches, etc.) Choose the one of your liking... ================================================================ Map Number : N/A Single Player : N/A Cooperative 2-4 Player : N/A Deathmatch 2-4 Player : N/A Difficulty Settings : N/A New Sounds : Yes New Graphics : Yes New Music : No Demos Replaced : N/A *How To Create* 1(Unzip GSE.ZIP to your Doom II directory. 2)If necessary, change the Dehacked Doom II path in the MAKEGSE.BAT file (defaults to C:\GAMES\DOOM2.) 3)Run MAKEGSE.BAT note: This will NOT alter your original Doom2.wad or Doom2.exe in any way. Two new files (GSE.WAD and GSE.EXE) will be created. *How To Use* Type: gse -file gse.wad or gse -file gse.wad <sound.wad> (sound.wad being 1 of the 3 extra sound wads.) Editor(s) used : Cool Edit 1.51 LViewPro 1.6 Paintshop Pro 3.11 Deutex 3.5 Dehacked 3.0a Known Bugs : None Copyright: Use as you see fit! FTP sites: ftp.cdrom.com