yomi.wad
this is just a simple 10 map episode for zdoom. the levels are inspired by the level design of doom2, so the maps are simple and linear to very linear levels...
Filenames
yomi.wad
Size
4.75 MB
MD5
8425b10629b1369066c7e9b015de69f2
SHA-1
ee9f6d857df69996f1b7b3055b32ed28412b66ca
SHA-256
d15b0296dcfd3289270bef455f77fc6f6834d280bb9faba50b916f01f9b6acee
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom, GZDoom
Lumps
251
Maps
MAP42, MAP45, MAP48, TITLEMAP, MAP41, MAP44, MAP49, MAP47, MAP53, MAP46, MAP43, MAP50
Download
Read Me
----------------------------------------------------------------------------- Hatomo Battles The Yomi Demons ----------------------------------------------------------------------------- Date Started : late 2004 (or early 2005?) Date Finished : august 2007 Authors : Tobias Münch - Pablo Dictter Homepages : www.doom2.net/~schlemiel - www.kotogoto.com Emails : [email protected] - [email protected] Description : this is just a simple 10 map episode for zdoom. the levels are inspired by the level design of doom2, so the maps are simple and linear to very linear levels. jumping was disabled, in case you wonder why you cant jump. if you use a zdoom launcher, start the game with map53 Credits : all music by Damian Lee (except the pablo2 one) The Gothic DM team for their awesome textures. and i think two are from the darkening2 (the hanging vines?). --------------------------------------------------------------------------------------- * Play Information * Source Port : Zdoom 2.1.7 or higher Game Wad File : DOOM2 Episode and Level # : MAP41-50 Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : Yes New Sounds : Yes (only for plasma gun) New Music : Yes New Graphics : Yes Demos Replaced : No : Construction : Base : New levels from scratch Editor(s) used : Doom Builder & wintex v4.3 Known Bugs : we fixed all the ones we found, hopefully those where all the bugs we found. --------------------------------------------------------------------------------------- * Map List * map41 "izumo province" :Tobias Münch map42 "blour base" :Tobias Münch map43 "radical ozone" :Pablo Dictter map44 "cobus regularis" :Tobias Münch map45 "depth" :Tobias Münch map46 "lucy paper sunshine" :Pablo Dictter map47 "stones for yogi bear" :Pablo Dictter map48 "larlar's grounds :Tobias Münch map49 "a house at pooneil corners":Pablo Dictter map50 "the ganja underground pt1" :Pablo Dictter map53 "start map" :Pablo Dictter * small note * the gameplay was tested with zdoom's autosave feature on. so its kinda like quake, you die on a level and if you did not save, it will start with whatever weapons/ammo you had from the previous level. and only two skill settings (skills 2 & 4). if for some reason you need skills 1 & 3, you can play with them by using the console commands. two skill settings are better for easy testing and its just more simple. having to test 4 different skill settings is a bit annoying. the other skills where not really tested, so the gameplay will be not as good. maybe. --------------------------------------------------------------------------------------- * Copyright / Permissions * Authors may NOT use these levels as a base to build additional levels. as for the music, you might want to e-mail Damian Lee and ask for his permission if you wish to use a tune or two. [email protected] You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. --------------------------------------------------------------------------------------- Only avaliable at www.kotogoto.com or www.doom2.net/~schlemiel