The Dark Tower

The Dark Tower

Well, um, I think the title sums it up right? ;) Seriously, the level is fairly simple (like most of my levels) consisting of an outside playing field and a ...

Filenames
darktowr.wad
Size
166.17 KB
MD5
92f02625505b230c07b127c3526a8eae
SHA-1
ee9a41aaf024f2f7150969bd5fd6247eda7a53dc
SHA-256
89ab4c23487035af4a628d5b7b4380c73b27826ece08fc30c86069f087ed8232
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
23
Maps
MAP01

Read Me

=============================================================================
Title                   : The Dark Tower
Filename                : DARKTOWR.WAD
Author                  : Samuel Lock (aka Lord Unum, Marduk)
Email Address           : [email protected] <--preferred
                          [email protected]
                          [email protected]
Misc. Author Info       : An all-around Doom/Global Wars nut!
                          Love kicking back and listening to L.A.'s very
                          own Loveline show on the world famous KROQ.
                          Mail me with any info on who this bigfoot a**hole
                          is! (you hafta listen to the show to know who
                          this f00l is...)

                          Author of the short-lived Bacardi series. Thanks
                          to all the people who sent tons of info on the
                          five levels. I really appreciated it. I have now
                          switched to releasing my levels as I construct
                          them, to quicker satisfy all you doomers with the
                          insatiable hunger for really good deathmatch levels.

                          I currently reside in a Los Angeles suburb and
                          am attending a nearby state university for my under-
                          grad studies. Well, enough about me. Onto the LEVEL!
Description             : Well, um, I think the title sums it up right? ;)
                          Seriously, the level is fairly simple (like most
                          of my levels) consisting of an outside playing field
                          and a central tower with no interior lighting that
                          contains the more powerful weapons. The most power-
                          ful weapon (depending on the skill level) is
                          positioned on one high end of the arena, which is
                          reachable by a risky teleport on the opposite side
                          of the arena.
Additional Credits to   : SlowŸingers, aka 2k­œœu ([email protected]) 
                                - a classy guy whose skills at deathmatch
                                  are wondered at by so many (ehehe). we've
                                  had many a good game at Doom2 deathmatch.
                                  ** THE FASTEST ’ïS­ IN THE WEST! **
                                  Also sysop/owner of my favorite BBS,
                                  2KiLLu's Wad House, Doom-alike/DWANGO
                                  central in Long Beach. Drop on by sometime!
                                  Oh, forgot to thank him for being always
                                  one of the first people to try out and
                                  give feedback on my levels!

                          Midiguy ([email protected]) OR ([email protected])
                                - SO F*CKIN HARD TO BEAT THIS GUY!! ehehe, at
                                  least for me. He's got .MID files up the
                                  wazoo, and has made many pretty darn good
                                  (and stylish) deathmatch levels. His levels
                                  have been profiled in PC Gamer! They do kick
                                  butt...hey, I'll give you a list of the ones
                                  I know of...

                                  HELLFIRE   ABRAXAS   MAP1SUX   FIRE
                                  ARENA-X   SCHIZOID   DERANGED   LB_5150*
                                  SABOTAGE   DETH-INC   HELLSTAR
                                  * - a four-level compilation

                          Grond (?)
                                - also made a helluva lot of good deathmatch
                                  levels. another inspiration...

                          Noble (?)
                          Baron ([email protected] most recently)
                                - HECK JUST FOR BEING THERE!! Now they're
                                  die-hard Warcraft ][ nuts :(

                          Fang (?)
                          Searcher (?)
                          Nash (?)
                          Jae (?)
                          Sinister (?)
                          Locutus (?)
                          and an infinite number of other DWANGO members...
                                - A million thanks for providing me with hours
                                  upon hours on end of great deathmatches and
                                  good conversation! Trust me guys, I will be
                                  back...sooner than you think...and with a
                                  working mouse! :)

                          The Innocent Crew, TiC
                                - these guys have worked so hard to make so
                                  many great add-ons for both Doom/Doom2.
                                  They also brought us the SUPERB wad tool,
                                  NWT. Some of their HUGE add-ons...

                                  Slaughter Until Death, SUDTIC (Doom)
                                  The Evil Unleashed (?), TEUTIC (Doom)
                                  Obituary, OBTIC (Doom2)
                                  Memento Mori, the best add-on ever! (Doom2)
                                  Memento Mori 2 (EAGERLY AWAITING THIS!!)

                                  they deserve HUGE thanks!

                          The Wad Crew, TWC
                                - makers of many great deathmatch compilations
                                  GUYS, HERE'S A GREAT EXAMPLE OF MY WORK!!
                                  I hope to join them, because indeed they are
                                  an elite group of Doom-alike "tinkerers".

               worked   { Brian Vannata ([email protected])
              together  { Brandon Weldon ([email protected])
                          Bob Boyer, aka The Dweller ([email protected])
                          Ryan Haney, ([email protected])
                          Cole Savage, aka MaNCeR ([email protected])
                                - makers of THE BEST PLAYING/LOOKING death-
                                  match specific levels EVER!!
                                  Makers of, respectively:

                                  Igor9 (10 deathmatch levels), Danzig1/2
                                  (5 deathmatch levels each), Judas21/22/23
                                  (22 being deathtag).

                                  Dweller2 (16 awesome deathmatch levels)

                                  Quicken5 (15 superb deathmatch levels)

                                  MancerX1/2/3 (5 KILLER deathmatch levels
                                  each)

                                  THEY ALL GET HUGE APPLAUSE AND THANKS FROM
                                  ME!!!!!!!!

                          and, of course, id Software
                                - The MASTERS...
                                  'nuff said.
=============================================================================


* Play Information *

Map #                   : Map 1
Single Player           : Yes (To peruse the grounds.)
Cooperative 2-4 Player  : Yes (Yes, but it'll be a deathmatch in NO time!)
Deathmatch 2-4 Player   : **** YES! ****
Difficulty Settings     : Implemented for various modes of play (SEE BELOW)
New Sounds              : No (I will add sounds in a future compilation.)
New Graphics            : Yes (Bars, Alert sign, and a few other resources.)
New Music               : Yes (Level music, Heretic, and intermission music.)
Demos Replaced          : None (BUT PLEASE SEND THEM TO ME OR UPLOAD ANY .LMPs
                          TO FTP, OR TO 2KILLU's WAD HOUSE! THANKS.)

* Construction *

Base                    : New level from scratch.
Editor(s) used          : DETH, DCK, ZenNode, NWT
Known Bugs              : None I have found (AND BOY HAVE I LOOKED HARD!!).


* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional levels, 
concatenations, or otherwise. Please ask my permission before modifying OR
including the file/level in any way...OR ELSE!!! I'm not a bad guy...so let's
keep it that way. :)

You MAY distribute this PWAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.


* Where to get this PWAD *

FTP sites:  wcarchive.cdrom.com and it's MANY mirrors...
            
BBS sites:  2KiLLu's Wad House  - (310) 531-4598
            Land Of Barovia     - (310) 860-2008
            Secret Services BBS - (310) 867-2177
            The Cutting Board   - (310) 428-1947
            Illusions BBS       - CURRENT:    (310) 804-3324
                                  AFTER 10/1: (310) 804-3439



* Closing Notes *

This level implements the use of skill levels. The weapons appear as follows:

 + Skill 1/2: Shotgun, and some ammo at startup
              Super shotgun, and chaingun in the tower
              Rocket launcher on southern "pedestal"

 + Skill 3:   Shotgun and Super shotgun and a little ammo upon startup
              Chaingun and rocket launcher in the tower
              Plasma gun on "pedestal"

 + Skill 4/5: Shotgun, chaingun, and super shotgun available at start
              Rocket launcher and plasma gun in tower
              BFG 9000 on the "pedestal"

The exit contains a RESET switch ONLY! I decided that much alike MrBlonde's
EXCELLENT deathmatch levels, I knew the player would load this level to play
this level ONLY. The music I inserted keeps the adrenalin pumping. I hate
who get fragged the twice get frustrated and decide to leave the level for
another non-deathmatch level and thusly bomb out. So I included two "niches"
on each side of the exit switch to sneak upon a wussy enemy trying to leave
a level too early! ;)

The sky texture I just had to include! It's the best one out there TRUST ME!
The blue storm sky from heretic I think is much overused now, and heck, I dec-
ided to act on my individuality. I hope you have many a good fragging time on
this level. Send me e-mail's telling me whether or not you like this level,
and what could be done to improve this level, or any suggestions for a new
level.

"As always, Mahalo."
                       -Adam Corolla, notably of Loveline


 -+-+-+-+-( T H A N K S   F O R   T R Y I N G   D A R K T O W R ! )-+-+-+-+-

Maps

MAP01

MAP01

Deathmatch Spawns
8
Co-op Spawns
4