The Library
Filenames
library.wad
Size
88.66 KB
MD5
80826560d339d58b38b8602063e3a665
SHA-1
eda4c1164719791e7017dc083dbf86b8238224d3
SHA-256
3158dd7b5158e063f0586a518873122018c0ef2447ca6f0bbd7fe243bcf14251
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
12
Maps
MAP01
Download
Read Me
====================================================================== Title : The Library Filename : LIBRARY.WAD Name of Zip File : NNLBRARY.ZIP Release Date : January 13, 2003 Author : The Net Nomad Email Address : [email protected] Misc. Author Info : Doom fan since the very first version; Wad editing for about a month now Description : Storm a library which has been overrun with demons. (Sorry, couldn't think of anything better...) Additional Credits to : John Williston for WadAuthor, the first (and practically only) level editor I understand; the creators of Wintex; and of course ID for this excellent game. ====================================================================== * Play Information * Game : Doom II Episode and Level # : MAP01 Single Player : Yes (Intended for) Cooperative 2-4 Player : Yes (See note) Deathmatch 2-4 Player : Yes (See note) Difficulty Settings : Yes (See note) New Sounds : No New Graphics : No New Music : Yes (See note) Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : WadAuthor v1.3. Wintex Known Bugs : Uh, I think there are a couple million species... oh, you mean the game? None... Build Time : A few days, a couple hours a day... ====================================================================== * Notes * TYPE OF GAME The primary use for this wad is single player, but co-op and deathmath are certainly possible. I haven't tested any of them, though. There are no extra things for multiplayer modes. Also, I reccomend that you play deathmatch without the monsters; one of the starts is right on top of a Revenant... DEATHMATCH STARTS 1. In front of the yellow door 2. Just outside the attic 3. In the attic, in front of the Super Shotgun 4. At the end of the maze, behind the blue key platform 5. Near the yellow key room, and the stairwell to the shelf tops MUSIC The music in this level is from Donkey Kong 64. It is level three, which is the factory level. ====================================================================== * Level Hints * What, I'm giving away hints? Just consider me more generous then most doomers. WEAPONS All weapons except the BFG9000 are in this level. As in most levels, you will recieve your weapons at different times. The chainsaw is hidden, but you should just stumble upon the others. There are two places you can get a rocket launcher. AMMO You can't say that ammo is scarce, nor can you say it's plentiful, in this level. Small ammo can be found all over the backroom maze, and some heavy weaponry can be found near the Spider. THE BACK ROOM MAZE It's dark in there, isn't it? It would help if you had found the computer map early in the level. I would suggest searching for a light switch instead of groping around in the dark... THE SPIDER Shh! The Spider is pretty easy, unless you stupidly missed all the heavy weapons. Duck behind the bookshelves to avoid damage. For offense, I'd go with the Plasma Gun - it always works for me. ====================================================================== * Copyright / Permissions * Authors may not use this level as a base to build additional levels without asking me first. And don't expect me to agree, either. You MAY distribute this WAD however you want, as long as you include this text file with it. ====================================================================== * Where to get this WAD * ftp://archives.3dgamers.com/pub/idgames/ and mirrors ======================================================================