Klingon DOOM v1.02

Klingon DOOM v1.02

This heavily modified WAD is Star Trek with a twist. In it, you are a Klingon, fighting against Federation officers {enemy pics not yet done} and Klingon tra...

Filenames
klingon.wad
Size
4.26 MB
MD5
3b92ab5afc73df8df43b8bd9c7dd85c9
SHA-1
ed377cea430a95303fcc0c5de5ade3c2464c2740
SHA-256
40d25e4ebce52d290d0f23195abe27340a2f50c92cd07576ab6905636806f48a
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
1125
Maps
E2M2, E2M1, E2M3, E2M4, E2M5

Read Me

================================================================
Title                   : Klingon DOOM v1.02
Filename                : klingon.wad
Authors                 : Ku'vac + K'boch
Email Address           : [email protected]
Misc. Author Info       : Both have had experience making DOOM
			  WADs before. This is their biggest,
			  longest, best project yet. 
Description             : This heavily modified WAD is Star Trek
			  with a twist. In it, you are a Klingon,
			  fighting against Federation officers
			  {enemy pics not yet done} and Klingon
			  traitors. A variety of assault weapons
			  await you. This WAD also contains 5 new
			  levels.
Additional Credits to   : nobody.
Game Home Page		: http://www.berkshire.net/~chrisv/klingon
================================================================

* Play Information *

Game                    : DOOM I
Episode and Level #     : E2M1-E2M5
Single Player           : Yes!
Cooperative 2-4 Player  : Yes!
Deathmatch 2-4 Player   : Oh, YES!
Difficulty Settings     : YES!
New Sounds              : Of course!
New Graphics            : Wouldn't be the same without them!
New Music               : Yep!
Demos Replaced          : None (yet)

* Construction *

Base                    : New levels from scratch AND modified DOOM.WAD
Editor(s) used          : WinTEX 4.3, DoomCAD 6.1, Paintbrush,
			  Sound Recorder
Known Bugs              : There are many annoying little bugs. There are
			  quite a few in Episode 2, Level 5. Most of them
			  are there because we simply do not know how to 
			  fix them.


* Copyright / Permissions *

Authors MAY use these levels as a base to build additional
levels.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.


* Where to get this WAD *

HTTP sites:  	 http://www.berkshire.net/~chrisv/klingon

FTP sites:	 ftp.cdrom.com and its mirrors

BBS numbers:

Other:        	 Kronos


*****
Notes
*****

HOW TO INSTALL {very important}:
	1. Unzip all files into your DOOM directory {overwrite if necessary}.
	2. Run 'install.bat'.
	3. Type 'play.bat' to play the game.

-->This WAD was created for Ultimate Doom v1.9. If you do not have 1.9 installed,
please go to http://www.idsoftware.com/archives/doomarc.html and upgrade!<--

It took a very, very long time to make this WAD. Please feel free to pass it
around. Bugs are not uncommon, but there aren't THAT many.

Music: You should be able to identify most of the new background music.

Sounds: Just about every sound has been transformed into a Klingon equivalent
or something funny in English.

Graphics: New pics are going a bit slower than expected, but blame Ku'vac for
that, not K'boch. :)

Levels: These levels are kinda cheesy, but gimme a break: I'm new to it.
They require a bit of explaining.
	LEVEL 1:	For Deathmatch (otherwise boring). A simple arena
			found in many Klingon ships for doing battle.

	LEVEL 2:	The quarters of a, shall we say, UNIQUE Klingon
			officer. You probably won't get it: It's an inside
			joke.

	LEVEL 3:	A failed Deathmatch level. Really weird. The goal,
			really, is to find the exit.

	LEVEL 4:	A Rifle Range. For cooperative, since you CANNOT
			beat this level by yourself without cheating. One
			person is trapped in the control room while the other
			runs around to the exit.

	LEVEL 5:	Assault on a heavily guarded federation compound.
			Mildly tough. Still working on it (no exit yet).

More information will come in the following months (years). To be on the
Klingon Doom upgrade e-mail list, visit the HTTP site listed above. There, 
you may add your name to the list. (You may be subject to an FBI background
check). Happy DOOMing!


***************
Version Changes
***************

1.0
===

Uploaded: August 31, 1997

Original release.

1.01
====

Uploaded: September 9, 1997

Includes a few graphic fixes (ex. Capt. Kirk, K'Boch)

1.02
====

Uploaded: June 29, 1998

- Credits!
- Fixed bugs in Level 4. Should work now. :)
- Added enemies to Level 5.
- Added Scotty and Spock.
- Added 'communicator' sound for multiplayer games.
- Other minor graphical changes.

Maps

E2M2

E2M2

Deathmatch Spawns
4
Co-op Spawns
4
E2M1

E2M1

Deathmatch Spawns
4
Co-op Spawns
4
E2M3

E2M3

Deathmatch Spawns
4
Co-op Spawns
4
E2M4

E2M4

Deathmatch Spawns
4
Co-op Spawns
4
E2M5

E2M5

Deathmatch Spawns
4
Co-op Spawns
4

Endoom

ENDOOM

ENDOOM

 
                           Klingon Doom v. 1.02                                 
                 "The Way Doom Was Meant To Be Played!!"                        
                                                                                
  Thanks for playing Klingon Doom -- the                                        
 ultimate Star Trek/Doom experience.           Visit the kDOOM Website:         
                                                 http://www.berkshire.net/      
   Check the website for kDOOM                   ~chrisv/klingon/               
   updates! Our goal is to have                                                 
   Doom completely converted to                                                 
   a Klingon universe.                                                          
                                                                                
                                                                                
  Please show your support                                                      
  for this game by PASSING                                                      
  IT AROUND! Give a copy                                                        
  to friends, or post a                                                         
  link to our website.                                                          
                                                                                
                                                                                
                                                                                
                                                                                
                                                                                
                           by Ku'vac and K'boch