Marine Base E1M1

Marine Base E1M1

A Marine Base on a distant outpost, taken over by the Hordes of Hell. Although saved as E1M1, it is probably a better replacement for E1M4 or E2M2. It includ...

Filenames
marbas.wad, MARBAS.WAD, marbas11.wad, marbas11.zip
Size
157.60 KB
MD5
400435256152572137c923322c33bca8
SHA-1
ebc20beb109a48ad4b858f3daa8351fa5cb3dfe6
SHA-256
f14aab849e734362672e91e57e91340c026895e994b098aa7dc88f3661997a0f
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
11
Maps
E1M1

Read Me

WAD Authoring Template V1.4   (Clip this line)
================================================================
Title                   : Marine Base E1M1   
Filename                : MARBAS11.WAD
Author                  : Chris Boote
Email Address           : [email protected]
Misc. Author Info       : This is my first full WAD, more to follow

Description             : A Marine Base on a distant outpost, taken
			over by the Hordes of Hell.
			
			  Although saved as E1M1, it is probably a 
			better replacement for E1M4 or E2M2.
			  It includes an exit to the secret level, 
			but it's tough to find.
			  The regular exit takes a bit of fancy finger-
			work to get to as well!
			
			  Only contains Weapons 1-5, but adds a Plasma 
			gun (and no extra cells) in Deathmatch mode.
			
			  I've tried to keep all textures etc. pretty 
			consistent, except for a few special areas, 
			and I think I've gotten rid of all HOM effects. 8-)
			  The only construction problem that I can find is 
			in the deep blue Demon room (you'll know it when 
			you get there), that sometimes the screen gets 
			stuck in 'Cyberspace' 8-( - any hints on how to fix 
			this gratefully received. Other than that, all 
			walls have been aligned unless they 
			(a) hide secret doors, or 
			(b) are meant to be that way (cf the spiral staircase)
			
			  This is probably a little easy as is, but I'm 
			going to add more monsters for UV, and take away 
			a few imps and sergeants for ITYTD

			  As this is my first level, I'd be really pleased
			to get some feedback, especially from Watcher (there's 
			only one small maze 8-)) and Cameron Newham - you guys 
			write the best damned reviews I've EVER read! - even if 
			I don't always agree with you.

			  So, Play and Have Fun, but most of all, Do it to them, 
			before they do it to you...

Additional Credits to   : Brendon Wyber and Rapha?l Quinet for DEU, 
			the BEST Doom Editor around
			  Jason Hill, for the sick maze clues that no-one will 
			ever find or understand
			  Anyone who playtests it
			  and, of course, id Software, without whom my flat 
			would be decorated by now!
================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Easy and Medium
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : DEU 5.0, 5.1 and 5.2 plus 5.2 GCC port
Known Bugs              : Sometimes get 'Cyberspace' in the Deep Blue 
			Hall of Spectres - anyone know how to stop this?


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels, provided that they call them something like xxxxxxMB.WAD.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu

BBS numbers:

Other: 
WAD Authoring Template V1.4   (Clip this line)
================================================================
Title                   : Marine Base E1M1   
Filename                : MARBAS11.WAD
Author                  : Chris Boote
Email Address           : [email protected]
Misc. Author Info       : This is my first full WAD, more to follow

Description             : A Marine Base on a distant outpost, taken
			over by the Hordes of Hell.
			
			  Although saved as E1M1, it is probably a 
			better replacement for E1M4 or E2M2.
			  It includes an exit to the secret level, 
			but it's tough to find.
			  The regular exit takes a bit of fancy finger-
			work to get to as well!
			
			  Only contains Weapons 1-5, but adds a Plasma 
			gun (and no extra cells) in Deathmatch mode.
			
			  I've tried to keep all textures etc. pretty 
			consistent, except for a few special areas, 
			and I think I've gotten rid of all HOM effects. 8-)
			  The only construction problem that I can find is 
			in the deep blue Demon room (you'll know it when 
			you get there), that sometimes the screen gets 
			stuck in 'Cyberspace' 8-( - any hints on how to fix 
			this gratefully received. Other than that, all 
			walls have been aligned unless they 
			(a) hide secret doors, or 
			(b) are meant to be that way (cf the spiral staircase)
			
			  This is probably a little easy as is, but I'm 
			going to add more monsters for UV, and take away 
			a few imps and sergeants for ITYTD

			  As this is my first level, I'd be really pleased
			to get some feedback, especially from Watcher (there's 
			only one small maze 8-)) and Cameron Newham - you guys 
			write the best damned reviews I've EVER read! - even if 
			I don't always agree with you.

			  So, Play and Have Fun, but most of all, Do it to them, 
			before they do it to you...

Additional Credits to   : Brendon Wyber and Rapha‰l Quinet for DEU, 
			the BEST Doom Editor around
			  Jason Hill, for the sick maze clues that no-one will 
			ever find or understand
			  Anyone who playtests it
			  and, of course, id Software, without whom my flat 
			would be decorated by now!
================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Easy and Medium
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : DEU 5.0, 5.1 and 5.2 plus 5.2 GCC port
Known Bugs              : Sometimes get 'Cyberspace' in the Deep Blue 
			Hall of Spectres - anyone know how to stop this?


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels, provided that they call them something like xxxxxxMB.WAD.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu

BBS numbers:

Other: 

Maps

E1M1

E1M1

Deathmatch Spawns
7
Co-op Spawns
4