Dm-Symmetry

Dm-Symmetry

An (obviously) symmetrical map set in a hellish marble temple-like thing. Some frantic close-quarters battles as well as more open areas. The powerups are ra...

Filenames
dmsymm.wad
Size
1.67 MB
MD5
793ef14a527fbd750d23870ccfa5007c
SHA-1
ea892b0ab3a59989d88d743be3b23dd70959afbf
SHA-256
4bff69369dfcb18f60d2d85dcb608a0cf9b5f214e8a0e0ee3a94ce7fb0034ffa
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDoom
Lumps
24
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Skulltag v0.96k or later
Primary purpose         : Deathmatch
===========================================================================
Title                   : Dm-Symmetry
Filename                : DM-SYMMETRY.WAD
Release date            : 8-26-04
Author                  : Woolie Wool
Email Address           : [email protected]
Other Files By Author   : DM-Industrial (dm-industrial.zip)
Misc. Author Info       : 

Description             : An (obviously) symmetrical map set in a hellish marble temple-like thing. Some frantic close-quarters battles as well as more open areas. The powerups are rather difficult to get (you'll soon see why).

Additional Credits to   : The item/armor/ammo pickup and gibbing sounds are from Quake, the music is by Alexander Brandon and comes from Unreal Tournament.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : Doom II
Map #                   : MAP01
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Designed for
Other game styles       : Any Skulltag mode using Deathmatch maps
Difficulty Settings     : No


* Construction *

Base                    : New from scratch
Build Time              : Four days
Editor(s) used          : Doom Builder, XWE, Ulead PhotoImpact 7 (for the flats), WinPAK (for sound extraction), Notepad (creating the SNDINFO lump)
Known Bugs              : A couple of texture misalignments (fixing them would actually probably make the level look worse
May Not Run With...     : Anything but Skulltag v0.95k or later


* Copyright / Permissions *

Authors may NOT use this map as a base to build other maps.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:

Maps

MAP01

MAP01

Deathmatch Spawns
6
Co-op Spawns
1