SW2A.WAD (STARWARS DOOM2)

This WAD file is the result of MANY SLEEPLESS NIGHTS. First I saw some "nifty" batch programs that would modify the main IWAD for the original DOOM, But I di...

Filenames
sw2a.wad
Size
956.16 KB
MD5
6949d42573133d01301be537068b45ba
SHA-1
ea5b8a0463aabbce9a38f465023349d405c1d0d5
SHA-256
b6e999a438142e5f1e9a1bdee83ee7bbc5fe0799f483ae024c1f3288b6808ee1
WAD Type
PWAD
IWAD
Final Doom: Plutonia
Engines
Doom II
Lumps
70

Read Me

===============================================================
Title                   : SW2A.WAD (STARWARS DOOM2) 
Author                  : VAN RENIER  A.K.A. INCognito
Email Address           : PHGE87A@PRODIGY
                          VAN_RENIER%[email protected]
      
Description             : This WAD file is the result of MANY SLEEPLESS
                          NIGHTS.  First I saw some "nifty" batch
                          programs that would modify the main IWAD for
                          the original DOOM, But I didn't like that
                          idea.  If I want to change from STARWARS to
                          something else, I had to go in and change them
                          all back again.
Misc Game Info          : This is VERSION 2.0 of Star Wars Doom2. the
                          first version had a bug in the GFX wad, that
                          whenever you were to see an Arch-Vile resurrect
                          a badie, the game would crash. This is also
                          seperate from the GFX wad in case you just
                          want sounds/music but no new GFX.
                                 ***This SW2.WAD is BUG FREE***
                          DOOM II WAD. This WAD is error free. It's been play
                          tested for over 20 hours. It should run fine on a
                          386 or a 486. It's been played on both.
                          However, As with all WADS, there are still a
                          possibility of errors. Let me know!

Additional Credits to   : Special thanks goes to All the programmers of
                          the DOOM editing software; WADMAN, WADED, DEU,
                          DMGRAPH, DMMUSIC, DMAUD, WINTEX, and some
                          others.  Thanks also to all those that spent
                          time working on these GFX. (I didn't create
                          these gfx, I just consolidated them all to-
                          gether.)

===============================================================================

* Play Information *

Mape Level #            : N/A
Single Player           : Yes  
Cooperative 2-4 Player  : Yes 
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : N/A
New Sounds              : YES!!!!!!!!!        /  OF COURSE!!! THAT'S
New Graphics            : get SW2.wad        <   THE WHOLE PURPOSE OF
New Music               : YES!!!!!!!!!        \  THIS FILE!!!!!!!!!!




* Construction *
                                                                       
Base                    : Scratch -- (used previously recorded sounds)
Build Time              : ORIGINAL DOOM WAD: 2-3 days (to get it where i
                                                              wanted it!)
                              And DOOM2.WAD  2-3 days.
Editor(s) used          : WADMAN, WINTEX, DEU (I & II), WADED, DMGRAPH,
                          DMAUD, DMMUSIC, and a few others.
Known Bugs              : Completely Bug Free --DISCLAIMER: although i
                                                have not found any bugs,
                                                the possibility exists.
                                                                       
* Copyright / Permissions *

Authors MAY use this WAD as a base to build additional WADS.

You may distribute this WAD file only as it is, no modifications can be made
to the WAD or the TXT file you are reading.

 **** IF YOU CHOOSE TO USE THIS WAD AS A BASIS FOR IMPROVEMENTS OR ****
ALTERCATIONS, PLEASE LET ME KNOW, OR PUT MY NAME IN THE CREDITS SOMEWHERE.