Dataville

Dataville

My first map for HacX, and the first of my 'Alternative HacX' series. On the HacX front, I am dedicated to making HacX maps as constructed from the original ...

Filenames
datavill.wad
Size
265.61 KB
MD5
75709d81bb017d54a7e65d80d675ad7f
SHA-1
ea4d98606e886cf294778805d78165ebbbd99a37
SHA-256
a0d3eaa117e2b83cab17314c02915ff9e47e0cddccfed5403ab081d239424ec0
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
12
Maps
MAP19

Read Me

Title                   : Dataville
Filename                : DATAVILL.WAD
** Use the DEH patch available at Nostromo's site for these maps **

Author                  : S. Woodman
Email Address           : [email protected]
Misc. Author Info       : Avid Doomer and LMPer (not Compet-N) WLTM no-one
                          who thinks Microsoft is good.  British.  Living
                          in East Anglia, land of the pigshit-smell. ;-)

                          It gets really bad when the wind's blowing in the
                          right direction!  Trust me. :-)

Description             : My first map for HacX, and the first of my
                          'Alternative HacX' series.  On the HacX front,
                          I am dedicated to making HacX maps as constructed
                          from the original plan - given to me by Nostromo
                          along with HacX v1.0 and 1.1. As this map is
                          cyberspace, I had some trouble finding matching
                          textures and flats - it may look ugly to you in
                          parts, but that is not entirely my fault.
                          Forgive me if the outer area lacks detail, but I
                          really couldn't be bothered to make all those other
                          buildings blink as well. :-) (After all, the Internet
		          was not designed with aesthetics in mind.) This WAD 
			  has new music, written HacX-style by me, it is 
			  included in the WAD as a MIDI file for all you 
			  budding composers out there to goggle at 
			  and admire. :-)

Additional Credits to   : Nostromo for sending me HacX via CD and designing
                          HacX's Map12.  I started it last Sunday, and it's
                          STILL keeping me busy on HMP....!  (a LMP collection
                          for HacX by me will be out quite soon, once I've
                          finished that map and done a help-demo for it too)

- = ð Play Information ð = -

Game                    : DOOM II with HacX 1.1

                          *** WARNING: ***
                          As the design is rather complex in some parts of
                          this map, it is strongly recommended that you use
                          MBF or some other source port to play this map.
                          If you don't, you will definitely get VPOs here.
                        
Episode and Level #     : Map19
Single Player           : Yes
Cooperative 2-4 Player  : Yes - er...
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : Yes
Demos Replaced          : No

- = ð Construction ð = -

Base                    : New level from scratch
Editor(s) used          : DETH, ZENNODE
Known Bugs              : None

- = ð Copyright / Permissions ð = -

Authors may NOT use these levels as a base to build additional levels.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

- = ð Where to get this WAD ð = -

From the central homepage: www.angelfire.com/indie/metabolist
Or from the Walnut Creek Archive: ftp.cdrom.com/pub/idgames/levels/hacx

Maps

MAP19

MAP19

Deathmatch Spawns
0
Co-op Spawns
4