HELLMART.WAD

HELLMART.WAD

This level replace Episode 1, Map 1. It is a stand-alone level and is not meant to blend in with the standard DOOM levels. It is modeled after the grocery st...

Filenames
hellmart.wad
Size
107.83 KB
MD5
88ae9c7ab37f20ede1e9122d8e816e2b
SHA-1
e9f294374c0796a85100935a997a6eeac6f2c68d
SHA-256
e912a95e343561cfbfff5db6eb989e4a38943105d6e88ff2eea7b0eb0d19b089
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
11
Maps
E1M1

Read Me

Here's our first PWAD (actually two PWADS). It is a collaborative effort
between my friend from work and myself. Let me know how you like it or if you
have any suggestions for improvement...

=============================================================================
Title             :HELLMART.WAD
Author            :Jim Higgins & Paul Romiti
Email Address     :[email protected] (Jim Higgins)

Description       :This level replace Episode 1, Map 1. It is a stand-alone
                  level and is not meant to blend in with the standard DOOM 
                  levels. It is modeled after the grocery store that we work
                  in...hence the name hellmart. We tried to duplicate the 
                  store as closely as possible. We even included a cardboard 
                  baler and meat cooler. The wad plays well in a deathmatch. 
                  You never know what aisle your opponent is hiding in.

=============================================================================
* Play Information *

Episode and Level #    :E1M1
Single Player          :Yes
Cooperative 2-4 Player :2 Players only...
Deathmatch 2-4 Player  :2 Player deathmatch
Difficulty Settings    :Yes
New Sounds             :Yes
New Graphics           :No
Demos Replaced         :No

* Construction *  

Base                   :New level from scratch
Build Time             :Ask my wife
Editor(s) used         :WinDEU 5.23 for the level PWAD
                        WinTex 3.4 for the sound PWAD
Known Bugs             :A little slow in the beginning due to large # of
                        enemies. After they are dead it speeds up quite a bit.
                        We had an HOM problem in one area of the game during 
                        deathmatch play but I think we fixed it.

* Copyright/Permissions *

We hereby release our wad into cyberspace for all to play with. You may do with
it what you wish, just include this text file, unedited and unabridged, with 
the two PWADs. 

* Where to get this WAD *

I'm uploading it to FTP.CDROM.COM  and  FTP.IDSOFTWARE.COM. Who knows where it 
will end up. Enjoy.

* Running Instructions *

Just unzip the four parts (hellmart.txt, hellmart.wad, hmartsnd.wad, hm.bat) into your doom
directory and type HM and hit enter.
Here's our first PWAD (actually two PWADS). It is a collaborative effort
between my friend from work and myself. Let me know how you like it or if you
have any suggestions for improvement...

=============================================================================
Title             :HELLMART.WAD
Author            :Jim Higgins & Paul Romiti
Email Address     :[email protected] (Jim Higgins)

Description       :This level replace Episode 1, Map 1. It is a stand-alone
                  level and is not meant to blend in with the standard DOOM 
                  levels. It is modeled after the grocery store that we work
                  in...hence the name hellmart. We tried to duplicate the 
                  store as closely as possible. We even included a cardboard 
                  baler and meat cooler. The wad plays well in a deathmatch. 
                  You never know what aisle your opponent is hiding in.

=============================================================================
* Play Information *

Episode and Level #    :E1M1
Single Player          :Yes
Cooperative 2-4 Player :2 Players only...
Deathmatch 2-4 Player  :2 Player deathmatch
Difficulty Settings    :Yes
New Sounds             :Yes
New Graphics           :No
Demos Replaced         :No

* Construction *  

Base                   :New level from scratch
Build Time             :Ask my wife
Editor(s) used         :WinDEU 5.23 for the level PWAD
                        WinTex 3.4 for the sound PWAD
Known Bugs             :A little slow in the beginning due to large # of
                        enemies. After they are dead it speeds up quite a bit.
                        We had an HOM problem in one area of the game during 
                        deathmatch play but I think we fixed it.

* Copyright/Permissions *

We hereby release our wad into cyberspace for all to play with. You may do with
it what you wish, just include this text file, unedited and unabridged, with 
the two PWADs. 

* Where to get this WAD *

I'm uploading it to FTP.CDROM.COM  and  FTP.IDSOFTWARE.COM. Who knows where it 
will end up. Enjoy.

* Running Instructions *

Just unzip the four parts (hellmart.txt, hellmart.wad, hmartsnd.wad, hm.bat) into your doom
directory and type HM and hit enter.

Maps

E1M1

E1M1

Deathmatch Spawns
14
Co-op Spawns
4