WOPWORLD.WAD : A brand new episode for

WOPWORLD.WAD : A brand new episode for

See below.

Filenames
wopworld.wad, wopworld.zip
Size
578.78 KB
MD5
53a7a7810011b2830459a2f99660801a
SHA-1
e8cde7cb982a26d922a1b9112d661d8b90ef4fd1
SHA-256
844539afa458542f34e9abdd92546e8d167fa9c3ab19953d33259127c231b1db
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
100
Maps
E2M1, E2M2, E2M3, E2M4, E2M5, E2M6, E2M7, E2M8, E2M9

Read Me

================================================================
Title                   : WOPWORLD.WAD : A brand new episode for   
                                         Doom V1.2 or better, 1.666 !
Author                  : World Opening Processors :
                          Bob, Cortex, Miq and Baluk
Email Address           : 
Misc. Author Info       : The Fantastic Four !

Description             : See below.

Additional Credits to   : Raphael Quinet, Brendon J. Wyber
                          Colin Reed
                          Those who help us (GXB, Tarius ... and so on)
================================================================

* Play Information *

Episode  #              : 2 ( 9 levels )
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
Demos Replaced          : 1

* Construction *

Base                    : New levels from scratch
Build Time              : Woh...about 100-150 hours I think 
Editor(s) used          : DEU 5.1, 5.2, and BSP 1.2
Known Bugs              : None


* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites:

BBS numbers:

Other:

=======================================================================

Hi everybody....

        Two months ago, in the Meeting'94 coding party, we started 
        building an episode. Now it's well over and, now that we've 
        just found out BSP, we can release it.

It's including :
                
                1- ANYWHERE.WAD         by Bob & Baluk ( July 94 )

                        A tiny level based upon a simple idea :
                        always look behind you when you're roaming
                        in Doom corridors...

                2- NUKES.WAD            by Baluk       ( August 94 )

                        My latter pwad. I spent pretty much time to
                        look after the design of this level and, if 
                        of course I could make better, it's rather 
                        nice.

                3- SHAFT69.WAD          by Baluk       ( July 94 )

                        A simple level turning around a shaft : it's 
                        the main feature of that. As for the name, I
                        didn't choose the number randomly :-).

                4- COLUMNS.WAD          by Baluk       ( July 94 )

                        My first level, full of simple but quite 
                        efficient traps. I spent a lot of time on 
                        it, and the result is rather good.

                5- DUNGEON.WAD          by Baluk       ( July 94 )

                        My best level regarding as the atmosphere :
                        I'm a fan of ADD role-playing games and I 
                        wanted to recreate the dark corridors of a 
                        dungeon.

                6- MEETING.WAD          by Bob (Map by Baluk) ( July 94 )

                        Our first wad, first released at The Meeting'94
                        coding party. I've just drown the map while Bob
                        builded it with DEU. It was our first levelmakers'
                        emotions...

                7- VOLCANO.WAD          by Cortex & Baluk    ( August 94 )

                        Some nasty traps here; I think Cortex has some 
                        very good ideas sometimes. I've just builded it.
                        It's very huge, but you will can do it!

                8- WHEEL.WAD            by Baluk     ( July 94 )

                        An end level, in the ID tradition. Just to check
                        if you can fight some nasty monsters.

                9- DZI.WAD              by Bob       ( August 94 )

                        A secret level, short but ending with Barons...


Now I don't know what I'm going to do, except waiting for Hell On 
Earth...
Or building another new episode...

Happy Dooming!!
                                        Baluk, September 14th, 1994

=========================================================================
Post Scriptum : 

Yeah I've just played this episode in UV and I think that you would 
be interested by my times... They could serve for par-times, coz I've 
got 100% everywhere... Of course I dont know all the levels by heart
for nothing...

So here they are:
                Level 1 : 01:45
                Level 2 : 07:00
                Level 3 : 05:00
                Level 4 : 10:00
                Level 5 : 12:00
                Level 6 : 13:30
                Level 7 : 18:00
                Level 8 : 02:00
                Level 9 : 04:45

Just beat them all !

Bye!
                                        Baluk
================================================================
Title                   : WOPWORLD.WAD : A brand new episode for   
                                         Doom V1.2 or better, 1.666 !
Author                  : World Opening Processors :
                          Bob, Cortex, Miq and Baluk
Email Address           : 
Misc. Author Info       : The Fantastic Four !

Description             : See below.

Additional Credits to   : Raphael Quinet, Brendon J. Wyber
                          Colin Reed
                          Those who help us (GXB, Tarius ... and so on)
================================================================

* Play Information *

Episode  #              : 2 ( 9 levels )
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
Demos Replaced          : 1

* Construction *

Base                    : New levels from scratch
Build Time              : Woh...about 100-150 hours I think 
Editor(s) used          : DEU 5.1, 5.2, and BSP 1.2
Known Bugs              : None


* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites:

BBS numbers:

Other:

=======================================================================

Hi everybody....

        Two months ago, in the Meeting'94 coding party, we started 
        building an episode. Now it's well over and, now that we've 
        just found out BSP, we can release it.

It's including :
                
                1- ANYWHERE.WAD         by Bob & Baluk ( July 94 )

                        A tiny level based upon a simple idea :
                        always look behind you when you're roaming
                        in Doom corridors...

                2- NUKES.WAD            by Baluk       ( August 94 )

                        My latter pwad. I spent pretty much time to
                        look after the design of this level and, if 
                        of course I could make better, it's rather 
                        nice.

                3- SHAFT69.WAD          by Baluk       ( July 94 )

                        A simple level turning around a shaft : it's 
                        the main feature of that. As for the name, I
                        didn't choose the number randomly :-).

                4- COLUMNS.WAD          by Baluk       ( July 94 )

                        My first level, full of simple but quite 
                        efficient traps. I spent a lot of time on 
                        it, and the result is rather good.

                5- DUNGEON.WAD          by Baluk       ( July 94 )

                        My best level regarding as the atmosphere :
                        I'm a fan of ADD role-playing games and I 
                        wanted to recreate the dark corridors of a 
                        dungeon.

                6- MEETING.WAD          by Bob (Map by Baluk) ( July 94 )

                        Our first wad, first released at The Meeting'94
                        coding party. I've just drown the map while Bob
                        builded it with DEU. It was our first levelmakers'
                        emotions...

                7- VOLCANO.WAD          by Cortex & Baluk    ( August 94 )

                        Some nasty traps here; I think Cortex has some 
                        very good ideas sometimes. I've just builded it.
                        It's very huge, but you will can do it!

                8- WHEEL.WAD            by Baluk     ( July 94 )

                        An end level, in the ID tradition. Just to check
                        if you can fight some nasty monsters.

                9- DZI.WAD              by Bob       ( August 94 )

                        A secret level, short but ending with Barons...


Now I don't know what I'm going to do, except waiting for Hell On 
Earth...
Or building another new episode...

Happy Dooming!!
                                        Baluk, September 14th, 1994

=========================================================================
Post Scriptum : 

Yeah I've just played this episode in UV and I think that you would 
be interested by my times... They could serve for par-times, coz I've 
got 100% everywhere... Of course I dont know all the levels by heart
for nothing...

So here they are:
                Level 1 : 01:45
                Level 2 : 07:00
                Level 3 : 05:00
                Level 4 : 10:00
                Level 5 : 12:00
                Level 6 : 13:30
                Level 7 : 18:00
                Level 8 : 02:00
                Level 9 : 04:45

Just beat them all !

Bye!
                                        Baluk

Maps

E2M1

E2M1

Deathmatch Spawns
4
Co-op Spawns
4
E2M2

E2M2

Deathmatch Spawns
4
Co-op Spawns
4
E2M3

E2M3

Deathmatch Spawns
5
Co-op Spawns
4
E2M4

E2M4

Deathmatch Spawns
5
Co-op Spawns
4
E2M5

E2M5

Deathmatch Spawns
4
Co-op Spawns
4
E2M6

E2M6

Deathmatch Spawns
8
Co-op Spawns
5
E2M7

E2M7

Deathmatch Spawns
4
Co-op Spawns
4
E2M8

E2M8

Deathmatch Spawns
4
Co-op Spawns
4
E2M9

E2M9

Deathmatch Spawns
4
Co-op Spawns
4