SUPJOSH
For the longest time, I wanted to try my hand at Doom mapping, but it took joshthenesnerd's stream to give me enough motivation to actually do so. If all goe...
Filenames
supjosh.wad
Size
23.79 KB
MD5
ce5063404fcaf057822e306229eea646
SHA-1
e86c4355deb2c30f20b44c73e6be80e041393bd8
SHA-256
3b26f8186061cf375184c62fcdeaf3faab820592366f46337c63944af404a23c
WAD Type
PWAD
IWAD
Unknown
Engines
Doom, Doom II
Lumps
12
Maps
MAP01
Download
Read Me
=========================================================================== Archive Maintainer : Bring $80,000 in unmarked bills to the drop site. You will find a cassette at with further instructions. Update to : Super secret alpha X version Advanced engine needed : None Primary purpose : Single play =========================================================================== Title : SUPJOSH Filename : SUPJOSH.WAD Release date : 4/27/18 Author : Trar Email Address : [redacted] Other Files By Author : None Misc. Author Info : Long time doomer, first time mapper, you know the drill. Nobody special. Description : For the longest time, I wanted to try my hand at Doom mapping, but it took joshthenesnerd's stream to give me enough motivation to actually do so. If all goes well he should eventually be playing this on his idgames archive marathon stream! This is a short and small techbase-ish level, which I hope isn't godawful for a first map. Additional Credits to : Edward850 and Arti for helping me out =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : Nothing Other files required : Nada * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : Mostly new from scratch - the first room was the base of my very first foray into Doom mapping Build Time : I want to say...a week or so? Yeah, about a week to build everything besides the first room. Editor(s) used : GZDoom Editor Bugfix Known Bugs : Hopefully none May Not Run With : Should be fine in any sourceport Tested With : Chocolate Doom, ZDoom 2.8.1 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: The idgames archive, and a special file server on a rusting oil rig in the Straits of Magellan (not really)