In Hell
A 4 player Deathmatch for Doom II, works very well for 2 players also. The dark bowels of Hell is the setting for this breathtaking DeathMatch for Doom II. T...
Filenames
in_hell.wad, in_hell.zip
Size
91.47 KB
MD5
47bb81d1289b54db1593e6d0918da25f
SHA-1
e849cb8a8708008990bf6f0490886912faa827c4
SHA-256
efe96f30ed807458cd8c08758a020c28167ffe6eb2a87af64a9c090e8c3ad3f5
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
11
Maps
MAP01
Download
Read Me
================================================================= Title : In Hell Filename : in_hell.wad Author : Glenn Hopkinson File Size : 93,655 bytes Creation Date : 05 Feb 95 Email Address : [email protected] please e-mail me comments, suggestions for any changes Description : A 4 player Deathmatch for Doom II, works very well for 2 players also. The dark bowels of Hell is the setting for this breathtaking DeathMatch for Doom II. Twin elevators provide access to Hell, where you will find most of the weaponry in the game. All weapons are available in_hell. There are many sniper positions overlooking popular areas, but beware, there are not many safe spots in_hell. Also watch out for univited riders that drop in on the elevators. Disembark quickly from the elevator or your opponent may drag you back down, and bury you in_hell. The Lava Room will have the bulk of the available ammo, look to the surface for any serious healing(except in -skill 4 or 5). However if you brave the Lava Troughs you can scrounge up enough health to possibly outlast the creatures in_hell. The skill levels are implemented, if you are playing DeathMatch and you would like more weapons and ammo, try adding -skill 4 or 5 to your command line. In single player simply go to Hell (hehehe), retrieve the red skullkey, and come back to the surface alive. In single and cooperative, you may not even see the BFG until you have killed everything. If you are skilled you can get the skullkey and the BFG to make good your escape from Hell. Remember the skill levels are implemented. Cooperative has extra monsters that are only in multi-play(-skill 4 or 5). You and your buddies should make short work of the creatures in_hell. I consider the Lava Room a work of art. Hope you enjoy this WAD ! DeathMatch Recommendations : -altdeath , -nomonsters, -skill 4 or 5 (if more ammo/weapons are : and of course we always play -turbo 200 :) desired) Additional Credits to : Jason 'The Hunter' my bud, for play testing. : The creator of edmap v1.30 THE best DOOM editor ================================================================ * Play Information * Level # : MAP01 Single Player : Yes Cooperative 2-4 Player : Yes, but not tested. Deathmatch 2-4 Player : Yes Yes Yes Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : An original work of art ! Build Time : 2.2 weeks Editor(s) used : Edmap v1.21, v1.24, v1.30 Known Bugs : None that I know of. * Copyright / Permissions * Go ahead and use it , just give me some credit please. * Where to get this WAD * FTP sites: ftp.cdrom.com, and alt.binaries.doom
================================================================= Title : In Hell Filename : in_hell.wad Author : Glenn Hopkinson File Size : 93,655 bytes Creation Date : 05 Feb 95 Email Address : [email protected] please e-mail me comments, suggestions for any changes Description : A 4 player Deathmatch for Doom II, works very well for 2 players also. The dark bowels of Hell is the setting for this breathtaking DeathMatch for Doom II. Twin elevators provide access to Hell, where you will find most of the weaponry in the game. All weapons are available in_hell. There are many sniper positions overlooking popular areas, but beware, there are not many safe spots in_hell. Also watch out for univited riders that drop in on the elevators. Disembark quickly from the elevator or your opponent may drag you back down, and bury you in_hell. The Lava Room will have the bulk of the available ammo, look to the surface for any serious healing(except in -skill 4 or 5). However if you brave the Lava Troughs you can scrounge up enough health to possibly outlast the creatures in_hell. The skill levels are implemented, if you are playing DeathMatch and you would like more weapons and ammo, try adding -skill 4 or 5 to your command line. In single player simply go to Hell (hehehe), retrieve the red skullkey, and come back to the surface alive. In single and cooperative, you may not even see the BFG until you have killed everything. If you are skilled you can get the skullkey and the BFG to make good your escape from Hell. Remember the skill levels are implemented. Cooperative has extra monsters that are only in multi-play(-skill 4 or 5). You and your buddies should make short work of the creatures in_hell. I consider the Lava Room a work of art. Hope you enjoy this WAD ! DeathMatch Recommendations : -altdeath , -nomonsters, -skill 4 or 5 (if more ammo/weapons are : and of course we always play -turbo 200 :) desired) Additional Credits to : Jason 'The Hunter' my bud, for play testing. : The creator of edmap v1.30 THE best DOOM editor ================================================================ * Play Information * Level # : MAP01 Single Player : Yes Cooperative 2-4 Player : Yes, but not tested. Deathmatch 2-4 Player : Yes Yes Yes Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : An original work of art ! Build Time : 2.2 weeks Editor(s) used : Edmap v1.21, v1.24, v1.30 Known Bugs : None that I know of. * Copyright / Permissions * Go ahead and use it , just give me some credit please. * Where to get this WAD * FTP sites: ftp.cdrom.com, and alt.binaries.doom