In Hell

In Hell

A 4 player Deathmatch for Doom II, works very well for 2 players also. The dark bowels of Hell is the setting for this breathtaking DeathMatch for Doom II. T...

Filenames
in_hell.wad, in_hell.zip
Size
91.47 KB
MD5
47bb81d1289b54db1593e6d0918da25f
SHA-1
e849cb8a8708008990bf6f0490886912faa827c4
SHA-256
efe96f30ed807458cd8c08758a020c28167ffe6eb2a87af64a9c090e8c3ad3f5
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
11
Maps
MAP01

Read Me

=================================================================
Title                   : In Hell
Filename                : in_hell.wad
Author                  : Glenn Hopkinson
File Size               : 93,655 bytes                          
Creation Date           : 05 Feb 95
Email Address           : [email protected]
			  please e-mail me comments, suggestions for any changes

Description             : A 4 player Deathmatch for Doom II, works very well
                          for 2 players also. The dark bowels of Hell is the setting 
			  for this breathtaking DeathMatch for Doom II. Twin elevators
			  provide access to Hell, where you will find most of the 
			  weaponry in the game. All weapons are available in_hell. There are 
			  many sniper positions overlooking popular areas, but beware, there 
			  are not many safe spots in_hell. Also watch out for univited riders
 			  that drop in on the elevators. Disembark quickly from the elevator 
			  or your opponent may drag you back down, and bury you in_hell. 
			  The Lava Room will have the bulk of the available ammo, look 
			  to the surface for any serious healing(except in -skill 4 or 5). 
			  However if you brave the Lava Troughs you can scrounge up enough 
			  health to possibly outlast the creatures in_hell. The skill levels 
			  are implemented, if you are playing DeathMatch and you would 
			  like more weapons and ammo, try adding -skill 4 or 5 to your command 
			  line. In single player simply go to Hell (hehehe), retrieve the 
			  red skullkey, and come back to the surface alive. In single and 
			  cooperative, you may not even see the BFG until you have killed 
			  everything. If you are skilled you can get the skullkey and the BFG 
		          to make good your escape from Hell. Remember the skill levels are 
			  implemented. Cooperative has extra monsters that are only in 
			  multi-play(-skill 4 or 5). You and your buddies should make 
			  short work of the creatures in_hell.
			  I consider the Lava Room a work of art. Hope you enjoy this WAD ! 
		
DeathMatch			  
Recommendations         : -altdeath , -nomonsters, -skill 4 or 5 (if more ammo/weapons are 
			: and of course we always play -turbo 200 :)                  desired)
										 
										
Additional Credits to   : Jason 'The Hunter' my bud, for play testing.
			: The creator of edmap v1.30 THE best DOOM editor
      ================================================================
* Play Information *

Level #                 : MAP01
Single Player           : Yes
Cooperative 2-4 Player  : Yes, but not tested.
Deathmatch 2-4 Player   : Yes Yes Yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : An original work of art !
Build Time              : 2.2 weeks 
Editor(s) used          : Edmap v1.21, v1.24, v1.30
Known Bugs              : None that I know of.

* Copyright / Permissions *

Go ahead and use it , just give me some credit please.

* Where to get this WAD *

FTP sites: ftp.cdrom.com,  and alt.binaries.doom
=================================================================
Title                   : In Hell
Filename                : in_hell.wad
Author                  : Glenn Hopkinson
File Size               : 93,655 bytes                          
Creation Date           : 05 Feb 95
Email Address           : [email protected]
			  please e-mail me comments, suggestions for any changes

Description             : A 4 player Deathmatch for Doom II, works very well
                          for 2 players also. The dark bowels of Hell is the setting 
			  for this breathtaking DeathMatch for Doom II. Twin elevators
			  provide access to Hell, where you will find most of the 
			  weaponry in the game. All weapons are available in_hell. There are 
			  many sniper positions overlooking popular areas, but beware, there 
			  are not many safe spots in_hell. Also watch out for univited riders
 			  that drop in on the elevators. Disembark quickly from the elevator 
			  or your opponent may drag you back down, and bury you in_hell. 
			  The Lava Room will have the bulk of the available ammo, look 
			  to the surface for any serious healing(except in -skill 4 or 5). 
			  However if you brave the Lava Troughs you can scrounge up enough 
			  health to possibly outlast the creatures in_hell. The skill levels 
			  are implemented, if you are playing DeathMatch and you would 
			  like more weapons and ammo, try adding -skill 4 or 5 to your command 
			  line. In single player simply go to Hell (hehehe), retrieve the 
			  red skullkey, and come back to the surface alive. In single and 
			  cooperative, you may not even see the BFG until you have killed 
			  everything. If you are skilled you can get the skullkey and the BFG 
		          to make good your escape from Hell. Remember the skill levels are 
			  implemented. Cooperative has extra monsters that are only in 
			  multi-play(-skill 4 or 5). You and your buddies should make 
			  short work of the creatures in_hell.
			  I consider the Lava Room a work of art. Hope you enjoy this WAD ! 
		
DeathMatch			  
Recommendations         : -altdeath , -nomonsters, -skill 4 or 5 (if more ammo/weapons are 
			: and of course we always play -turbo 200 :)                  desired)
										 
										
Additional Credits to   : Jason 'The Hunter' my bud, for play testing.
			: The creator of edmap v1.30 THE best DOOM editor
      ================================================================
* Play Information *

Level #                 : MAP01
Single Player           : Yes
Cooperative 2-4 Player  : Yes, but not tested.
Deathmatch 2-4 Player   : Yes Yes Yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : An original work of art !
Build Time              : 2.2 weeks 
Editor(s) used          : Edmap v1.21, v1.24, v1.30
Known Bugs              : None that I know of.

* Copyright / Permissions *

Go ahead and use it , just give me some credit please.

* Where to get this WAD *

FTP sites: ftp.cdrom.com,  and alt.binaries.doom

Maps

MAP01

MAP01

Deathmatch Spawns
11
Co-op Spawns
4