Temple of the Lizard Men 2
Filenames
lmtmpl2.pk3
Size
22.43 MB
MD5
6377bf73f868b123a0a7eeb90e0c61d7
SHA-1
e7be27355c8155b289ace27ed5c5da2baa38f225
SHA-256
349561cf2ca67e13b9eae3f98353214ba7d0a7e66a8dc3b6b28c0e2b3bd81d1a
WAD Type
PK3
IWAD
Unknown
Engines
GZDoom
Lumps
7
Maps
NULLMAP, TITLEMAP, MAP00, MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, LMT_GRFX, LMT_Lumps, LMT_Music, LMT_Sounds, LMT_Sprites, LMT_Textures
Download
Read Me
=========================================================================== Advanced engine needed : GZDoom 1.3.7 or GZDoom 1.4.2 Primary purpose : Single+Coop play =========================================================================== Title : Temple of the Lizard Men 2 Filename : lmtmpl2.pk3 and lmt2ptch.wad Release date : November 26 Author : Alando1 (Alan) Email Address : [email protected] Other Files By Author : Alandoguns.wad, lmtemple.wad, GDguns.wad, FRNDCOOP.wad, FRDCOOP2.wad Misc. Author Info : N/A Description : Sequel to the first Temple of the Lizard Men (Story below) Additional Credits to : id Software, Raven Software, 3D Realms, Epic Games, Randy Heit, Graph Zal, Team Future, Tormentor667, CaptainToenail, PillowBlaster, Epsi and Skulltag Team for the minigun, Guys who made RUINBROS.wad, Monolith, some sites that had water backgrounds, Shadowman, Guest, Cory Whittle, Eriance, Scuba Steve, MegaDoomer for testing, and anyone else who I forgot and deserves to be in the credits. =========================================================================== STORY: A group of marines were deployed to investigate strange disappearances around a private island. People who went to this island for a tropical get away wound up missing for days - even weeks. After the marines made their way onto the island, one radioed base that the team was under attack by some strange beings - then the signal went blank. Your commanding officer informs you that you will be dropped where the team of marines were last deployed. Your mission is to solve the mystery of the strange disappearances and locate any survivors of the team of marines. The style of Temple of the Lizard men 2 was inspired by the environments encountered in Unreal. I wanted to create a gameplay style that combines both Doom and Unreal. * What is included * New levels : 10 levels Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : lmt2ptch.wad * Play Information * Game : DOOM2 Map # : Map01-Map10 Single Player : Yes Cooperative 2-4 Player : Yes (Up to 2 players) Deathmatch 2-4 Player : No Other game styles : N/A Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : A couple of months Editor(s) used : Doom Builder 2, DeePSea, Note pad, Picture It! Express, XWE Known Bugs : None since the previous edition. May Not Run With : Anything less than GZDoom 1.3.7 or greater than GZDoom 1.4.2 Tested With : GZDoom 1.3.7 * Copyright / Permissions * Authors (MAY/may NOT) use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. (delete one of these two paragraphs:) You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors