COLONY_1.WAD

COLONY_1.WAD

This is a DEATHMATCH 2.0 pwad. Please play this wad with -altdeath only. You will lack the necessary ammo with origional deathmatch rules. All weapons are ac...

Filenames
colony_1.wad
Size
360.71 KB
MD5
552027394ca61176b85e7d0059f51e16
SHA-1
e66ace3c9cb55fe0d9bebb886e329423ba6d430f
SHA-256
f46855df5c5651da355607fca129372056fa6d6ee99fc68e5d6a917750f8249c
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
111
Maps
MAP01

Read Me


        ÕÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͸
        ³ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»³ 
        ³º          Greetings from ChriSp of Handest Data.          º³ 
        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³ 
        ³º  This is another fine DOOM2 conversion of a DOOM1 level  º³ 
        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³
        ³º   This conversion contains the DOOM2 monsters, that is   º³
        ³º      allways lacking in other braindead conversions.     º³
        ³º       The super shotgun is also in there somewhere.      º³
        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³
        ³º   Some monsters will be stuck on the map as a result of  º³
        ³º    the conversion, therefore a special version of the    º³
        ³º                doom2.exe file is required.               º³
        ³º      This can be made by using our dm2cnv1.deh file.     º³
        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³
        ³º    Beware this is a real kick ass conversion for real    º³
        ³º                    kick ass action.                      º³
        ³º        DOOM: it's not a game, it's a way of life.        º³
        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³
        ³º       Niels Handest & Christian Spence  18-11-1995       º³
        ³ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ³
        ÔÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ;


                                                    
Title                   : COLONY_1.WAD   

Authors                 : Dan Anderson 
		           Ringdancer, 
			   Night...an all around guy... 
			   DR.I.M.DEMENTED. (Doc!)
			   Thanks guys..

Email Address           : [email protected]
		 	  [email protected]
			  [email protected]

Description             : This is a DEATHMATCH 2.0 pwad.
                          Please play this wad with -altdeath only.
                          You will lack the necessary ammo with origional 
                          deathmatch rules.  All weapons are accessable and 
                          a marked exit is included.
                          Monsters: CYBE! Just to keep you on the move.
                          For BEST results, Play a four player net, 
                          ultra-violence, with respawn switched ON! 
                          Complete with its own SkyLight Dome Ceilings!

Info                    : Being an advid Doom player since Dec. 10th '93,
			  I had to finally create 2nd PWAD in the
                          Spacelab Series.  This is my 2nd Deathmatch pwad.
                          The level is very OPEN, so you
                          won't search to long to get a frag.
                          
                                                                                       
Additional Credits to   : Brendon Wyber and Raphael Quinet for DEU.
                          Per Allanson for his GCC port of DEU.
			  Collin Reed for BSP.
			  Bill Neisius for DMGRAPH, DMMUSIC, DMAUD
                          [email protected] for the great	
			   stars.gif snapshot.
		          J.S. BACH
			  author of space.wad for glass texture idea.
                          Internet people
			  And MOST of all...those guys at ID!! For putting
			   together the most incredible, editable game!
			  Thank you!

Please email me any comments or suggestions of what you think about this level.



* Play Information *

Doom Version            : 1.666 (1.4 or above)
Episode and Level #     : E1M1
Single Player           : (yes) (...if you care to look around)
Cooperative 2-4 Player  : (yes) (but why?)
Deathmatch 2-4 Player   : YES !      !!! DEATHMATCH 2.0 ONLY !!!
Difficulty Settings     : YES! (UV has most monsters, and so forth)
New Sounds              : YES! (new music by J.S. BACH)
New Graphics            : YES! :)
Demos Replaced          : None
Release Date            : SEPT-16-1994

* Construction *

Base                    : New level from scratch
Build Time              : Many! :) 
                          level had major re-construction
			  due to "viscplane errors" AARGH!
Editor(s) used          : DEU 5.21 gcc, BSP 1.2x, DMMUSIC10, DMGRAPH11
			  DMAUD11
Known Bugs              : no known bugs with 1.5, 1.6
                          ( some HOM with V. 1.2 UPGRADE!)
                          

* Copyright / Permissions *

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites:
  infant2.sphs.indiana.edu    (colony_1.zip)
  
BBS sites:
  Software Creations (508) 368-7036 (colony_1.zip)
  Fatal Error (916) 365-6104

American OnLine
  keyword "PC GAMES" then do a file search for colony_1.zip
WADWHAT 1.1 by Randall R. Spangler ([email protected])
==============================================================================
PWAD FILE COLONY_1.WAD:
------------------------------------------------------------------------------
EPISODE 1 MISSION 1             S1    S2    S3   S45 |    M1    M2    M3   M45
------------------------------------------------------------------------------
    Play modes:
	Single player
	Cooperative (4 player)
	Deathmatch (4 starts)
    Bosses:
	Cyberdemon               1     1     1     1 |     1     1     1     1
    Monsters:
    Weapons:
	Shotgun                  4     4     4     4 |     4     4     4     4
	Chaingun                 4     4     4     4 |     4     4     4     4
	Rocket launcher          1     1     1     1 |     1     1     1     1
	Plasma gun               1     1     1     1 |     1     1     1     1
	BFG-9000                 2     2     2     2 |     2     2     2     2
    Equipment:
	Invisibility             4     4     4     4 |     4     4     4     4
	Radiation suit           1     1     1     1 |     1     1     1     1
    Expendibles:
	Bullets                560   280   280   280 |   560   280   280   280
	Shells                  64    32    32    32 |    64    32    32    32
	Rockets                 64    32    32    32 |    64    32    32    32
	Cells                  720   360   360   360 |   720   360   360   360
	Armor points          2400  1200  1200  1200 |  2400  1200  1200  1200
	Health points          448   224   332   224 |   448   224   332   224
	Barrels                119   119   119   119 |   119   119   119   119
    Difficulty:
	Total monster hp       400   400   400   400 |   400   400   400   400
	Max ammo damage       3728  1864  1864  1864 |  3728  1864  1864  1864
	RATIO                0.107 0.215 0.215 0.215 | 0.107 0.215 0.215 0.215
    Other info:
	Average brightness             255 (0=dark, 255=bright)
	Secrets                          0
	Nukeage / sectors         1 /   75
	Triggers / linedefs      59 / 1670
	Reject resource                YES
Replacement 1: 25,26,43,47,49,50,51,52,53,54,59,60,61,62,63,73,74,75,76,77,78,2015=83@20%,2012@20%,2013@20%,2018@20%,2019@20%
REPLACE 25 26 43 47 49 50 51 52 53 54 59 60 61 62 63 73 74 75 76 77 78 2015 WITH 83@20% 2012@20% 2013@20% 2018@20% 2019@20%
Replacement 2: SERGEANT=CHAINGUNDUDE@30%
REPLACE 9 WITH 65@30%
Replacement 3: IMP=HELLKNIGHT@30%
REPLACE 3001 WITH 69@30%
Replacement 4: DEMON=MANCUBUS@30%
REPLACE 3002 WITH 67@30%
Replacement 5: SPECTRE=REVENANT@30%
REPLACE 58 WITH 66@30%
Replacement 6: CACODEMON=PAINELEMENTAL@30%
REPLACE 3005 WITH 71@30%
Replacement 7: BARON=ARACHNOTRON@20%,ARCHVILE@20%
REPLACE 3003 WITH 68@20% 64@20%
Replacement 8: CYBERDEMON=ARCHVILE@30%
REPLACE 16 WITH 64@30%
Replacement 9: SPIDERDEMON=ARCHVILE@30%
REPLACE 7 WITH 64@30%
Replacement 10: SHOTGUN=SUPERSHOTGUN@100%
REPLACE 2001 WITH 82@100%
Replacement 11: AMMOCLIP=BOXOFAMMO@50%
REPLACE 2007 WITH 2048@50%
Replacement 12: SHELLS=BOXOFSHELLS@50%
REPLACE 2008 WITH 2049@50%
Replacement 13: HEALTHPOTION=STIMPACK@50%
REPLACE 2014 WITH 2011@50%
Replacement 14: STIMPACK=MEDIKIT@50%
REPLACE 2011 WITH 2012@50%
Replacement 15: GREENARMOR=BLUEARMOR@50%
REPLACE 2018 WITH 2019@50%
Replacement 16: SOULSPHERE=MEGASPHERE@50%
REPLACE 2013 WITH 83@50%
Seed for random generator is: 841025796
Copying source to destination...
Processing REPLACEMENTS...
REPLACEMENT=1  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=2  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=3  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=4  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=5  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=6  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=7  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=8  TOTAL OBJECTS=1
       Archvile=0  
REPLACEMENT=9  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=10  TOTAL OBJECTS=4
  Super Shotgun=4  
REPLACEMENT=11  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=12  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=13  TOTAL OBJECTS=32
       Stimpack=16 
REPLACEMENT=14  TOTAL OBJECTS=16
        Medikit=8  
REPLACEMENT=15  TOTAL OBJECTS=4
     Blue Armor=2  
REPLACEMENT=16  TOTAL OBJECTS=3
     Megasphere=2  
Operation completed: converted 1 level, 0 textures, 32 objects.

Maps

MAP01

MAP01

Deathmatch Spawns
4
Co-op Spawns
4