Mine.wad
It's name explains exactly what it is. It is set in a mine theme. I made corridors with support beams and lanterns that flicker. I made a staircase that lead...
Filenames
mine.wad
Size
51.34 KB
MD5
4a772dda9027959ce64fe428e4f05b28
SHA-1
e5ec1cc6ca03443167919d1563c297d453e94569
SHA-256
12899082d4bd9ca0c36754be63f1af9d6eb0314fa504df22b5986cd4bd4917b7
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
11
Maps
MAP01
Download
Read Me
__ _____ ______ ______ _______ | ___ \ / ____ \ / ____ \ / \ | | \ | | __|___|__ | | |\_/| | | | | | | |_________| | | | | | | |__/ | |___| _ |___| | | | | | / \ | | | | / \_/ | | | / \__| |_| |__/ \ | |/ _|_____|_ \| |_________| ================================================================ Title : Mine.wad Author : Neil Berg Email Address : [email protected] Internet Home Page : http://www.cnw.com/~viper/ Misc. Author Info : Name: Neil Berg Age : 16 Started programming Doom levels at about 3/25/95. Description : It's name explains exactly what it is. It is set in a mine theme. I made corridors with support beams and lanterns that flicker. I made a staircase that leads into it from the outside. I made the textures seem right instead of just throwing them in. It's a kick ass level. ================================================================ * Play Information * Doom 2 Level : Mission 1 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes!!!!!! Difficulty Settings : Doesn't Matter * Construction * Base : From scratch Build Time : Around 6 hours Editor(s) used : Dmapedit 4.0.11 Known Bugs : None, as in there a no bugs period! :) * Copyright / Permissions * Authors (May) use this level as a base to build additional levels under the understanding that they are REQUIRED to give some sort of credit to me for making the level. For example add my homepage address and email from above in your text file like this one. Thanks for downloading it!