1024:ABC edition
1024x1024 letters with gameplay on/in/around it that goes in the alphabetical order with some skip maps in the middle for vanilla compability.
Filenames
1024abc.wad
Size
2.15 MB
MD5
94dd193112af005cc1280565cd2f60e2
SHA-1
e59752250d5a6fbc45230d38152bb89fffce9d57
SHA-256
e1b255771a20504f0bcb3bc9ac699f88ae17256d3b18a7882629cd64a793adab
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
421
Maps
MAP11, MAP31, MAP20, MAP26, MAP29, MAP32, MAP01, MAP02, MAP03, MAP04, MAP06, MAP07, MAP08, MAP09, MAP12, MAP10, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP05, MAP21, MAP22, MAP23, MAP24, MAP25, MAP27, MAP28, MAP30
Download
Read Me
=========================================================================== Archive Maintainer : This is a speedmap megawad done within a mounth! Update to : Whatever, I'm not an expert at versions of doom. Advanced engine needed : No Primary purpose : Single play =========================================================================== Title : 1024:ABC edition Filename : 1024abc.wad Release date : 13/6/14 Author : Ilya "Joe" Lazarev Email Address : [email protected] Other Files By Author : MAP14 & MAP20 of 100linet.wad MAP03 of Mayhem2013.wad MAP21 & MAP26 of nova.wad Bullets.wad Maybe even more... Misc. Author Info : A high schooler with a lot of free time. Description : 1024x1024 letters with gameplay on/in/around it that goes in the alphabetical order with some skip maps in the middle for vanilla compability. Additional Credits to : ID for Doom Impcode for DB2 The guy who made Slade 3 =========================================================================== * What is included * New levels : 32 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01-MAP32 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : a month and a couple of days Editor(s) used : Slade 3, DB2 Known Bugs : Due to DOOM being a 2.5D game, you can push a linedef even if it's not in your face so if you push the lift and kill all the arachtrons in MAP07 while the lift is in its 'lowered' position, it won't get up and you'll end up stuck. Unable to kill the arachnotrons again. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors