The Marble Demon Boss

The Marble Demon Boss

You have to fight a boss and survive against it's nasty, devastating attacks.

Filenames
marboss.wad
Size
79.75 KB
MD5
9f50269d619d861d42d1c2a1fef6e489
SHA-1
e545fc53dbf6803ae13f4947c96c388f5579a2f5
SHA-256
7775b9e98f32a5731869320aacaa4302a3fa203662b11147aa18d15ee1363d61
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom, Doom II
Lumps
29
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : ZDoom 2.1.6
Primary purpose         : A 1 on 1 Boss fight. 
===========================================================================
Title                   :  The Marble Demon Boss
Filename                : marboss.wad
Release date            :  October 13,2006
Author                  : Pure Hellspawn
Email Address           : [email protected]
Other Files By Author   :  None worth a damn
Misc. Author Info       : 

Description             :  You have to fight a  boss and survive against it's nasty, devastating attacks.

Additional Credits to   : The Ultimate Doomer for the flashing sector effect, Randy Heit for ZDoom, Csabo for XWE, 
CodeImp for Doom Builder, ID for DOOM, me for making it, and all the folks at zdoom.org for helping me.
===========================================================================
* What is included *

New levels              :  1
Sounds                  :  No
Music                   :  No
Graphics                : No
Decorate      : Yes - a small amount of Decorate was used with the boss (only about 4 lines of different code, and all involve the death of the boss)
ACS Scripting: Hell Yes! This boss was made completely in ACS (with the exception of the death sequence)
Demos                   : No
Other                   : Yes / No (describe if yes)
Other files required    None

* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           :  Intended
Cooperative 2-4 Player  : No 
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes (they are all scripted, however)


* Construction *

Base                    :  Scratch
Build Time              :  Total time adds up to about 3 days (that means about 36 hours)
Editor(s) used          : Doombuilder, XWE
Known Bugs              :  None at this time
Unknown Bugs	:  Please report them to me
May Not Run With        :  Anything that isn't ZDoom 2.1.6
Tested With             : ZDoom 2.1.6



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse under one circumstance. Create some new attacks for it.

You MAY distribute this file, provided you include this text file, with
modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.



* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:


Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1