Better Late Than Never.

Better Late Than Never.

Note: TO BE PLAYED ONLY ON HURT ME PLENTY!!!This wad is harder than it looks, but its a good challenge. Save often if your a novice. I made this short map fo...

Filenames
bltn.wad
Size
7.86 MB
MD5
4ef296e3a7bb1606e4bfea4d5ef7a362
SHA-1
e32c3115b26c9a1875ebe3525388c00f0f9a0199
SHA-256
717e3204539a18afbbe3fdbcc678c0262cf1519aaefe9603dafd06c1312e2a41
WAD Type
PWAD
IWAD
Doom II
Engines
Legacy
Lumps
1172
Maps
MAP31, MAP02, MAP01

Read Me

===========================================================================
Archive Maintainer      : -
Update to               : a doom2 Legacy GL wadset.
Advanced engine needed  : will run on only, and IS INTENDED for the Legacy GL 1.42 port.
Primary purpose         : Map01: single play   Map02: deathmatch/BOTMATCH(Tested!)
===========================================================================
Title                   : Better Late Than Never.
Filename                : bltn.wad
                          (dehacked patch merged into wad).
Release date            : July 25, 2006 (Optimized-final release)
Author                  : jetflock
Email Address           : jetflock AT hotmail.com

website                 : http://www.geocities.com/rasputin1980/doomforever.html

Other Files By Author   : THE ULTIMATE DOOM FOREVER http://www.doomworld.com/idgames/?id=13931. jettex.wad jet01.wad 

This wad contains NEW DEMOS.
This wad contains a DEATHMATCH map.

NOTE NOTE NOTE!!!!!!!   : To run the wad you may need to type the paremeter -mb 128.
                          Close all windows/other programs besides the ones you need for Legacy Open GL.


Description             : Note: TO BE PLAYED ONLY ON HURT ME PLENTY!!!This wad is harder than it looks, but its a good challenge. Save 
                          often if your a novice. I made this short map for Doomers.
                          Began initially as a holiday map for the NewDoom Community. It was re-titled when real life got in the way of
                          the original release-I also added more content because of this. Most textures in the wad are new and original,
                          the ones(some sprites too) borrowed will be obvious. I wanted to put in a "guest star" sort of feeling. 
                          
STORY                   : The story is pretty much in the wad. Its listed on the options/title screen.


Map info                : A wadset containing 2 levels. Map01 is a single player "linear" map containing "scripted" functions.
                          You should not be able to complete the map without atleast exploring a little. Watch for messages
                          with hints. Map02 is a Deathmatch map only. Great for 4 players, 8 is prolly pushing it. 
                          Lots of neat Legacy GL tricks added. New guns, monsters, items.
                          Added credits screen.(looks neat) 
                   

				 Additional Credits to   : id software, Armadillo Aerospace(images), 3d Realms(images/content).
                                                           All media is presented to celebrate doomy things-all in good humor.
                          ===========================================================================

* What is included *
wad file                : bltn.wad
New levels              : Map01- Map02
New demos               : Yes, credit screen.
New textures            : Yes.
New objects             : Yes.
New sounds              : Yes.
New music               : Yes.
Other files required    : DooMLegacy OpenGL1.42

* Play Information *

Game                    : DOOM2
Map #                   : Map01(single player) Map02(deathmacth)
Difficulty Settings     : N/A

* Construction *

Base                    : From Scratch, everything homemade except id software(images), Armadillo Aerospace(images), 3d Realms(images/content). 
Build Time              : 6 months?? on and off.
Editor(s) used          : Doom Builder. calculator. Photoshop. Wintex. 

Known Bugs/Issues       : I wouldn't trust playing the wad on a diff. port. Everything from the lighting, to the way legacy handles doom2
                          was considered in making this wad. Its an open map, I wouldn't run into any heavily armed areas without being "prepared" first.
                          This map is rigged, lol.
                          Map02---I like the ice the way it is. Due to the way the map is rendered I wouldn't go beyond and 8 player Deathmatch/Botmatch.
                           



		       * Copyright / Permissions *

You MAY distribute this file, provided you include this text file, with
no modifications. DO NOT USE CONTENT FROM THIS WADSET/DO NOT TAMPER WITH WADSET.
RESPECT YOUR FELLOW WAD AUTHORS.

* Where to get the file that this text file describes *
idgames database. 





Maps

MAP31

MAP31

Deathmatch Spawns
4
Co-op Spawns
4
MAP02

MAP02

Deathmatch Spawns
9
Co-op Spawns
5
MAP01

MAP01

Deathmatch Spawns
7
Co-op Spawns
4