DEADZONE.WAD

DEADZONE.WAD

This level was designed primarily as a three to four player deathmatch, but it can also be played through as a single player game. The level is based round a...

Filenames
deadzone.wad, deadzone.zip
Size
113.84 KB
MD5
0fa554ca379c53b27890cb78a4f84fa5
SHA-1
e19eb34d78b57ee3d8eebbb34bb90b24843cfc8c
SHA-256
f538281756c4cbf1e16f0b5698b8a0b1520b8a0f071250c06e7ee6fc52e93c10
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
11
Maps
E1M1

Read Me

================================================================
Title                   : DEADZONE.WAD   
Author                  : Colin Dickens
Email Address           : [email protected]

Description             : This level was designed primarily as a
                          three to four player deathmatch, but it
                          can also be played through as a single
                          player game. The level is based round
                          a large central cavernous room containing 
                          four gun turrets. As a deathmatch level,
                          the best places to be (in terms of where
                          to find weapons and good ambush/sniper
                          points) are also the most dangerous. These
                          are the deadzones.

Additional Comments	: When playing in deathmatch, try running the
  level on -skill 1 and -respawn. This puts four deaf and wall facing
  humanoids in the level which are dead easy to kill, and provides a
  nice way of introducing fresh ammo into the game. There are also a
  number of 'stores' hidden around, which can provide that well needed
  health boost.


================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : ~ 40hrs
Editor(s) used          : DEU 5.1  and BSP1.1
Known Bugs              : There is one linedef that when you cross, you get
                          a flash of sky.


* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites:

BBS numbers:

Other:
================================================================
Title                   : DEADZONE.WAD   
Author                  : Colin Dickens
Email Address           : [email protected]

Description             : This level was designed primarily as a
                          three to four player deathmatch, but it
                          can also be played through as a single
                          player game. The level is based round
                          a large central cavernous room containing 
                          four gun turrets. As a deathmatch level,
                          the best places to be (in terms of where
                          to find weapons and good ambush/sniper
                          points) are also the most dangerous. These
                          are the deadzones.

Additional Comments	: When playing in deathmatch, try running the
  level on -skill 1 and -respawn. This puts four deaf and wall facing
  humanoids in the level which are dead easy to kill, and provides a
  nice way of introducing fresh ammo into the game. There are also a
  number of 'stores' hidden around, which can provide that well needed
  health boost.


================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : ~ 40hrs
Editor(s) used          : DEU 5.1  and BSP1.1
Known Bugs              : There is one linedef that when you cross, you get
                          a flash of sky.


* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites:

BBS numbers:

Other:

Maps

E1M1

E1M1

Deathmatch Spawns
6
Co-op Spawns
4