Purple Death 1 ( PURPDTH1.ZIP )
Filenames
purpdth1.wad, purpdth1.zip
Size
125.21 KB
MD5
6c2cf668154ab7a22446867781eeb479
SHA-1
e05c6329aa5c0d6acbe7e7f34617b502d5658c5d
SHA-256
d673fb9577bf60eea21c039ef2fe719ec6c94a6068d4b1a21f6afa06ab2964cd
WAD Type
PWAD
IWAD
Heretic
Engines
Heretic
Lumps
11
Maps
E1M1
Download
Read Me
* General Information * ============================================================================== Title : Purple Death 1 ( PURPDTH1.ZIP ) Description : Original Deathmatch PWAD for Heretic (Registered) Author : Chris Villarreal Email Address : [email protected] Additional Credits to : Ron Anthony - Beta Tester/Victim Dan Bowen - Beta Tester/Drumstick Points of Interest : This is my first level for I have ever made. My goal was to make a good, fast deathmatch level that would hold its own against Ledges or some of the Raven series. This level bogs a little in one area on my DX2-66 so your results may vary ( my DX4-100 runs most of the rest 1 to 2 dots ). Notes: I put in the teleporters to make the game quicker. After the first hour of deathmatch the level exceeded its goals. Learn the teleporter locations and destinations and you can do well. Flying is also key to success this level will reward you if you can fly and shoot well at the same time. Fun things to do: Trap a teleport destination. You do this by moving a cheese ball ( gas bag ) over a teleport destination. When someone teleports in BOOM! Cool looking too. This level also has a spot where teleport frags can be planned. I had a friend catch me leaving the teleporter by the split staircases, I threw an egg, he launched a volley of arrows. The blast blew me back through the teleporter and the next thing I saw was a chicken flying through my remains. The exit is back where the water starts. It is the switch by the glowing sparkles. * Play Information * ============================================================================== Episode and Level # : E1M1 Single Player : If you must Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Not implemented New Sounds : No New Graphics : No * Construction * ============================================================================ Base : New level from scratch Build Time : 30+ hours! Ok, so I was learning how to do it! It was worth it, now if I can only find where my wife went........ Editor(s) used : EDMAP 1.31 and BSP 1.2x Known Bugs : Yes, none fatal. There is a slight graphic glitch in the sector by the egg on the blue pillar. If you know how to fix it please e-mail me. I'd like to hear any comments also. * Copyright / Permissions * ============================================================================ Authors may use this level as a base to build additional levels. You may distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file. You can find this PWAD on: Official DOOM Site-of-the-Month: ftp.cdrom.com, CI$, and any BBS with class!
* General Information * ============================================================================== Title : Purple Death 1 ( PURPDTH1.ZIP ) Description : Original Deathmatch PWAD for Heretic (Registered) Author : Chris Villarreal Email Address : [email protected] Additional Credits to : Ron Anthony - Beta Tester/Victim Dan Bowen - Beta Tester/Drumstick Points of Interest : This is my first level for I have ever made. My goal was to make a good, fast deathmatch level that would hold its own against Ledges or some of the Raven series. This level bogs a little in one area on my DX2-66 so your results may vary ( my DX4-100 runs most of the rest 1 to 2 dots ). Notes: I put in the teleporters to make the game quicker. After the first hour of deathmatch the level exceeded its goals. Learn the teleporter locations and destinations and you can do well. Flying is also key to success this level will reward you if you can fly and shoot well at the same time. Fun things to do: Trap a teleport destination. You do this by moving a cheese ball ( gas bag ) over a teleport destination. When someone teleports in BOOM! Cool looking too. This level also has a spot where teleport frags can be planned. I had a friend catch me leaving the teleporter by the split staircases, I threw an egg, he launched a volley of arrows. The blast blew me back through the teleporter and the next thing I saw was a chicken flying through my remains. The exit is back where the water starts. It is the switch by the glowing sparkles. * Play Information * ============================================================================== Episode and Level # : E1M1 Single Player : If you must Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Not implemented New Sounds : No New Graphics : No * Construction * ============================================================================ Base : New level from scratch Build Time : 30+ hours! Ok, so I was learning how to do it! It was worth it, now if I can only find where my wife went........ Editor(s) used : EDMAP 1.31 and BSP 1.2x Known Bugs : Yes, none fatal. There is a slight graphic glitch in the sector by the egg on the blue pillar. If you know how to fix it please e-mail me. I'd like to hear any comments also. * Copyright / Permissions * ============================================================================ Authors may use this level as a base to build additional levels. You may distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file. You can find this PWAD on: Official DOOM Site-of-the-Month: ftp.cdrom.com, CI$, and any BBS with class!