"FRADM1"

"FRADM1"

"FRADM1" - fradm1.wad (Doom II) is a PWAD featuring 8 maps (MAP05, MAP04, MAP07, MAP06, MAP01, and more)

Filenames
fradm1.wad
Size
14.68 MB
MD5
80d07cdb4aecd6863b15130fdfdbf35f
SHA-1
e0316f3e00e6e00ed79ae5bd5a3f22943281f75e
SHA-256
361b41322d2786e445bf742226047fcf5d3649d5a137d972183355d8a14ae941
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDaemon, GZDoom
Lumps
396
Maps
MAP05, MAP04, MAP07, MAP06, MAP01, MAP03, MAP08, MAP02

Read Me

===========================================================================
Update to               : 02/06/2011
Advanced engine needed  : Zdaemon and Skulltag.
Primary purpose         : Deathmatch
===========================================================================
Title                   : "FRADM1"
Filename                : fradm1_final.wad
Release date            : 02-02-2011
Author                  : FranckFRAG
Email Address           : [email protected]
Description             : Fradm is a deathmatch wad, with 8-map compilation. It's all about mixing great visuals with good, hellish gameplay.
			  This wad has its own style, a gothic (dark metal/orange stone) architecture which sometimes meet futuristic and modern looks.
			  On the gameplay, maps are often set up around a courtyard where the BFG is easy to reach. Some others are more classical, symetrically organized.

===========================================================================		  

Additional Credits to   : [Textures & GFX] franckFRAG, certain ambiants and customs sounds result from "freesound.org" site. The other textures and sounds were to make completely by me.)	

			  [Testers & reviewers] _DaRk_, Dislogical, MC_Arm, Impulse (Datacore), [WH]Wilou84, Iceman57, JC.
			  
			  [Midi music] Black Sabbath, Marilyn Manson, Korn, Slayer and Megadeth.

Special Thanks to	: French Doom Community members (CFD).

===========================================================================

* What is included *
New levels              : 8
Sounds                  : Yes
Music                   : Yes 
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : No
* Play Information *
Game                    : DOOM2
Map #                   : MAP01 to MAP08
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-8 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented

* Construction *
Base                    : New from scratch.
Build Time              : Started October 2006, stopped April 2007, restarted September 2010 and finally ended February 2011 :)
Editor(s) used          : Doombuilder, XWE, SlumpEd, Slade, Photoshop CS, MSpaint, Audacity.
Known Bugs              : A few misalignments.
May Not Run With...     : None
Additional Notes        : None

===========================================================================

* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *
===========================================================================
Update to               : 02/06/2011
Advanced engine needed  : Zdaemon and Skulltag.
Primary purpose         : Deathmatch
===========================================================================
Title                   : "FRADM1"
Filename                : fradm1_final.wad
Release date            : 02-02-2011
Author                  : FranckFRAG
Email Address           : [email protected]
Description             : Fradm is a deathmatch wad, with 8-map compilation. It's all about mixing great visuals with good, hellish gameplay.
			  This wad has its own style, a gothic (dark metal/orange stone) architecture which sometimes meet futuristic and modern looks.
			  On the gameplay, maps are often set up around a courtyard where the BFG is easy to reach. Some others are more classical, symetrically organized.

===========================================================================		  

Additional Credits to   : [Textures & GFX] franckFRAG, certain ambiants and customs sounds result from "freesound.org" site. The other textures and sounds were to make completely by me.)	

			  [Testers & reviewers] _DaRk_, Dislogical, MC_Arm, Impulse (Datacore), [WH]Wilou84, Iceman57, JC.
			  
			  [Midi music] Black Sabbath, Marilyn Manson, Korn, Slayer and Megadeth.

Special Thanks to	: French Doom Community members (CFD).

===========================================================================

* What is included *
New levels              : 8
Sounds                  : Yes
Music                   : Yes 
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : No
* Play Information *
Game                    : DOOM2
Map #                   : MAP01 to MAP08
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-8 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented

* Construction *
Base                    : New from scratch.
Build Time              : Started October 2006, stopped April 2007, restarted September 2010 and finally ended February 2011 :)
Editor(s) used          : Doombuilder, XWE, SlumpEd, Slade, Photoshop CS, MSpaint, Audacity.
Known Bugs              : A few misalignments.
May Not Run With...     : None
Additional Notes        : None

===========================================================================

* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

Maps

MAP05

MAP05

Deathmatch Spawns
6
Co-op Spawns
1
MAP04

MAP04

Deathmatch Spawns
9
Co-op Spawns
1
MAP07

MAP07

Deathmatch Spawns
6
Co-op Spawns
1
MAP06

MAP06

Deathmatch Spawns
9
Co-op Spawns
1
MAP01

MAP01

Deathmatch Spawns
8
Co-op Spawns
1
MAP03

MAP03

Deathmatch Spawns
8
Co-op Spawns
1
MAP08

MAP08

Deathmatch Spawns
6
Co-op Spawns
1
MAP02

MAP02

Deathmatch Spawns
7
Co-op Spawns
1