Sabbat Martyr Deathmatch
Sabbat Martyr Deathmatch - sbbtmrtr.wad (Doom II) is a PWAD featuring 43 maps (The Motherland, Construction Zone, Mini-Mayhem, At The Sabbath, Jailhouse, and...
Filenames
sbbtmrtr.wad
Size
30.21 MB
MD5
ce16d70c8dd5828bccffb67516cf3956
SHA-1
e004b7675640a15789ce47dcd0d7fa35c3cad697
SHA-256
00c1cf4b971b15cf2a31f3f45eb75abff37ef92bf105b65fb914ddf0d7e4e103
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDoom
Lumps
1865
Maps
SMDM17, SMDM33, SMDM28, SMDM02, SMDM23, SMDM27, SMDM01, SMDM06, SMDM25, SMDM38, SMDM34, SMDM04, SMDM41, SMDM09, SMDM39, SMDM20, SMDM16, SMDM11, SMDM03, SMDM10, SMDM14, SMDM19, SMDM31, SMDM37, SMDM35, SMDM05, CREDMAP, SMDM07, SMDM18, SMDM30, SMDM08, SMDM12, SMDM21, SMDM22, SMDM42, SMDM26, SMDM36, SMDM13, SMDM15, SMDM24, SMDM32, SMDM40, SMDM29
Read Me
=========================================================================== Advanced engine needed : SkullTag version .97c3 or higher Primary purpose : Deathmatch and Deathmatch Variants =========================================================================== Title : Sabbat Martyr Deathmatch Filename : sbbtmrtr.zip (sbbtmrtr.wad, sbbtmrtr.txt, changelog.txt, SMDM v11 pic.png) Release date : May 19, 2007 Author : Lead by Brett "Mechadon" Harrell. See "Credits" for contributors. Email Address : [email protected] Other Files By Author : See "Authors" Misc. Author Info : Doom mapper and eater of nachoes. Additional Credits to : - jimmy91 - theshooter7 - Rabbit Lord - Lord-Belial - doom-kid - Mastan - Th0r - Dread - Siliconwolf - The DOS Guy - StrikerMan780 - sirtimberwolf - Crash Man - Cyberman (for hosting the test servers and testing) - Kaos (testing) - kuchikitaichou (testing) - Harbringer (testing) - Vulture (testing) - Edward850 (testing, DECORATE help) - Metalhead (hosting testing on a VP1 server) - everyone else I forgot (testing) - everyone in the CREDITS map General Description : Sabbat Martyr is a large Deathmatch and Deathmatch-variant wad for Skulltag 97c2 [or above] that's similar to NDCP or Community Chest. It contains 40 maps from various authors, all of which differ in theme, layout, detail-level, gameplay, and atmosphere. There's lots of new content besides the 40+ maps...some of which is a new color palette, new skins and bots, new sound effects for the Doom 2 weapons, and many many more cool effects and content. I tend to think of it as a "add-on" wad for Skulltag. There are also 2 new weapons apart from Skulltag's; the NailGun and the Karasawa. NailGun: The NailGun is a diabolical weapon, feared by many demons and marines alike. It propells a spread of 5 razor sharp nails at an incredible velocity towards the intended target. Upon impact, the nails rip apart the flesh with ease, doing insane amounts of damage. However, with its shotgun spread, range is limited in that the farther the nails have to travel through the air, the bigger the spread, so it should be reserved for close range fighting to conserve ammo. Karasawa: The Karasawa High-Density Laser Rile [or just "Karasawa"] is a laser rife based off of the same technology used in the Plasma Rifle. However, unlike the Plasma Rifle, the Karasawa fires large fusing plasma bolts at a high velocity, doing moderate damage to the receiveing end. Due to the nature of the fusing plasma, it does not have a rapid fire capability like the Plasma Rifle, but it does do a respectable amount of damage-per-shot to balance that out. This weapon is best used in medium-to-long range battles. =========================================================================== * What is included * New levels : 40 +2 secret; +1 CREDIT Map Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes (CREDIT Map) Other : No Other files required : None * Play Information * Game : Doom 2 Map # : SMDM01 thru SMDM42 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : Definitly (that's what its designed for) Other game styles : Other Deathmatch variants (LMS, Duel, etc). Difficulty Settings : Only implemented with bots. * Construction * Base : New from scratch Build Time : 8 Months Editor(s) used : Doom Builder, SLADE, DeePSea, XWE, SLumpEd, GIMP 2.2, Gif Movie Gear, MSPaint, Audacity, ModTracker, Wad Cleaner Known Bugs : - There are some OpenGL bugs which include fubar'd skyboxes, weird rendering, and the lack of any horizon line rendering. However, this is a Skulltag 97c2 bug, and not the fault of SMDM. If a furture verison is released with the udpated ZDoomGL code, they will be fixed. - If you have annoucners in your /announcer folder, they can [and will] mess with the new sounds effects. Nothing can be done about this on my behalf, unfortunately. - Some bots may not be very compatible with some of the maps...however, all of the maps will still function with the bots to the point to where its playable. One map in particular is SMDM42. - The SPREAD Rune does not with with the new weapons. This is a Skulltag bug and not a SMDM bug, but I thought it was worth mentioning. May Not Run With... : Anything lower then Skulltag v97c3, 8 Track, w/o legs, your face. ============================================================================== Map Credits ============================================================================== Title: Author(s) --------------------------------------------------------------------------- SMDM01: Rozencratz Mechadon SMDM02: At The Sabbath The DOS Guy SMDM03: The Hypostyle theshooter7 SMDM04: Holofernes Mechadon SMDM05: Digging Up The Corpses Lord-Belial & Mechadon SMDM06: Martyr Courtyard II The DOS Guy SMDM07: The Forgotten Ruins theshooter7 SMDM08: Weapons HQ Massacre doom_kid SMDM09: Gunznbludd Th0r SMDM10: Van Duesn's Lair The DOS Guy SMDM11: Pyrethrum II Mechadon SMDM12: E1M1337 The DOS Guy SMDM13: MarbHell Crash Man SMDM14: Neon City Rabbit lord SMDM15: The Core Mastan (main decor by Mechadon) SMDM16: Liquid Metal jimmy91 SMDM17: The Motherland The DOS Guy SMDM18: Cold Fusion Mechadon SMDM19: Sorrow Castle Siliconwolf SMDM20: Fortress of Doomkid doom_kid SMDM21: Heavy Metal Dread SMDM22: Polished Chrome The DOS Guy SMDM23: Jailhouse doom_kid SMDM24: Sector T7 theshooter7 SMDM25: Hang 'Em High Mechadon SMDM26: Doom II Arena jimmy91 SMDM27: Toxicold The DOS Guy SMDM28: Mini-Mayhem doom_kid SMDM29: Destination Teleportation Mastan SMDM30: The Dam sirtimberwolf SMDM31: Titanium Tide 1024 Mechadon SMDM32: Ad Infinitium jimmy91 SMDM33: Construction Zone doom_kid SMDM34: Damage Control jimmy91 SMDM35: Spirit Cave StrikerMan780 SMDM36: Enter the Void Mastan SMDM37: The Impregnable Domain Siliconwolf SMDM38: Belphegor's FFA Mechadon SMDM39: Heaven Torn Asunder Lord-Belial & Mechadon SMDM40: Speed of Hell Mechadon SMDM41: ????????? Th0r SMDM42: ????????? Mastan CREDMAP: Sabbat Martyr Credits Mechadon --------------------------------------------- Recommended Map Rotation Lists (by gametype)| --------------------------------------------- Regular DM, TDM, POS, TPOS: EXCLUDE (!!) maps SMDM28, SMDM31, SMDM32, and SMDM34. These maps are not friendly to large DM matches. Duel: SMDM23, SMDM28, SMDM31, SMDM32, SMDM33, SMDM36, SMDM41, SMDM42 LMS, TLMS: SMDM01, SMDM07, SMDM11, SMDM18, SMDM25, SMDM35, SMDM38 ============================================================================== Music Credits ============================================================================== jimmy91: Opening Theme, Hang 'Em High (SMDM25) Revalvicate: SMDM04 HH0D2: Alien: SMDM42 Unknown: Mayhem (SMDM01), Forever in Hell (SMDM11), Retribution (SMDM13), Octane (SMDM18), UltraV8 (SMDM31) ~ Please note that I've had these files on my computer for a very long time. I've tried my best to figure out the composers of these songs and give them the proper credit, but to no avial. If you know the composer of any of the above listed songs, please let me know that I can give them credit. ============================================================================== Graphics and Sound f/x Credits ============================================================================== Mechadon: Titlepic, Winner Pic, Loser Pic, Intermission Pic, plasma gun sounds, minigun sounds (wind-down sound), Mechadon Bot/skin sounds, RailGun sound, and various flats and textures. jimmy91: All of the TITLEPATCHES, Small font, Status bar, Status bar font, Menu Font, M_DOOM pic. StrikerMan780: Large Font, the new color pallete, chaingun sounds, minigun sounds, rocket launcher sound, BFG firing sound, pistol sounds, enviroment sounds, and other misc. things. Th0r: SSG sounds, grenade launcher sound. ============================================================================== Sprite Credits ============================================================================== Mechadon: Chaingun recolor, Minigun recolor, BFG10K recolor, BFG Plasma Recolor, Plasma Gun Recolor, NailGun Ammo Box, Rocket Ammo Recolor, Karasawa firing sprite and recolors, Grey Water Terrain Splash, Nails base (from Doom 64). jimmy91: Plasma Gun Bolt Recolor StrikerMan780: Enchanced SSG, Ceiling Candles, Sonic skin, Fluff Dude skin, BFG Recolor doom_kid: For the doom_kid skin, of course!! theshooter7: Provided base NailGun sprite. Xaser: Allowed us to use his grenade recolor from "Zen Dynamics". abdulmuhsee: For the Cor Skin. PuN!sHeR 13: For the Spectre Skin. ============================================================================== DECORATE/DEHACKED Credits ============================================================================== Mechadon: Made very very minor tweaks to various parts of the finished code. Also did the Karasawa. StrikerMan780: Hid a lot of DECORATE stuff (also helped me out with Karasawa). Also he's responsible for all the DeHacked work. jimmy91: For the floating marine in the map "Damage Control". theshooter7: For taking the huge task of fixing the numerous Prox Launcher bugs (even though it didn't make the cut). Oh, he also did the NailGun!! Arachnotron II: For giving us a screwed up DECORATE code that would have saved the project if I didn't drop the Prox Launcher. Crash Man: For attempting to fix the Prox Launcher ^_^. ============================================================================== Testing Credits ============================================================================== Mechadon jimmy91 theshooter7 Rabbit Lord Mastan Th0r Dread The DOS Guy StrikerMan780 Cyberman Kaos Crash Man kuchikitaichou Harbringer EXWizard Vulture Edward850 Tango (didn't test, but he hosted files for a while). Metalhead (didn't test, but hosted a test server for us). ...and I'm sure many others, I can't remember all of you >.< ============================================================================== Additional Credits ============================================================================== Carnevil: For creating the most excellent Skulltag Doom sourceport! We will miss you Carn! The Skulltag Team: For helping Carn provide us with the most awesome Doom sourceport in the known universe....and maybe even beyond. The Skulltag Community (teh forums): For all the support and interest they've showed my in my mapping. Also for all of the support and hype they've displayed for this project! Thanks guys, I wouldn't have done it without your help!! Doomworld: For being Doomworld. ZDoom Forums: For help with various ZDoom things. ID Software: For creating the games we all know and love... WadInProgress: For the cool site to get SMDM out there for everyone to see. VGMusic.com: For giving me and other Doomer a nearly endless supply of music for out wads. Modarchive.com: Same as the above...except that is even more awesome because you get more bang for your buck (better quality at low file sizes!!). The same goes for all of the composers there that I've used music from...thank you!! CodeImp: For creating Doom Builder. Everyone else: Thanks for all of the stuff that I forgot to mention to the people I'm forgetting to mention!! ============================================================================== Authors ============================================================================== Author : Brett "Mechadon" Harrell Email Address : [email protected] Home Page : N/A (for the moment, anyways) Other Files By Author : Salamandastron [Plutonia.wad SP/COOP], Vertigone [DM], Vertigone II, Pyrethrum [DM] Andormalius [COOP], Belphegor's Crucible [COOP], Neodymium [COOP], Velocity001, Map13 of STLMS3. Misc. Author Info : Game Design Student, Doom Mapper, member of the mapping team Aspect Studios. I've been mapping for about 5 to 6 years. Author : The Dos Guy [is fine enough] Email Address : [email protected] Home Page : N/A Other Files By Author : ??? Misc. Author Info : Helping making this>SEX Author : James "jimmy91" Paddock Email Address : [email protected] Home Page : http://jimmy91.14.forumer.com/ Other Files By Author : j-monsters.wad, j-arcinv.wad, j-arcinv-v2.wad Misc. Author Info : I'm 15 and I play Doom. Duh. :P Author : (ST)Theshooter7 Email Address : [email protected] Home Page : None Currently Other Files By Author : DoomHell, 100GunsX Misc. Author Info : Main DECORATE Coder. Author : Rickey 'Rabbit lord' esquibel Email Address : [email protected] Home Page : www.freewebs.com/rabbitlord/ Other Files By Author : Invasionoftheimps (no it's not an invasion map) Misc. Author Info : I like to play doom, edit and make my own levels, create weapons via decorate, run, and that sums it up. Author : StrikerMan780 Email Address : [email protected] Home Page : http://www.freewebs.com/strikerman780 Other Files By Author : cdoom64.wad cd64lite.wad(Unreleased) Misc. Author Info : Die-Hard Sonic and Doom Fan. Dark Secrets : Fan of Dr. Comet's Artwork, and Some Sonic Hentai Like Furry Bomb ^_^(/me Hides.) Author : Matt Walker "Mastan" Email Address : [email protected] Home Page : www.myspace.com/mattw_ Other Files By Author : n/a Misc. Author Info : n/a Author : th0r Email Address : [email protected] Home Page : n/a Other Files By Author : http://doomworld.com/idgames/index....der=desc&page=1 Misc. Author Info : Noob mapper Author : doom_kid Email Address : [email protected] Home Page : www.myspace.com/doomkid89 Other Files By Author : Doomkid Planet, Metal Mayhem Misc. Author Info : Doomkid has been a mapper for over 5 years. Author : Mophonix aka. Siliconwolf Email Address : [email protected] Home Page : www.doomtag.webs.com Other Files By Author : fxdms1.wad, fxdms2.wad, skulldizzle.wad, torturedblood.wad Misc. Author Info : Hardcore will never die!!!!! XD Author : Dread aka Dauntless Email Address : [email protected] Home Page : N/A Other Files By Author : DreadDM, BetandRed, TandemDM Misc. Author Info : I like wargames (airsoft, paintball) Author : Johnathan 'SirTimberWolf' Enright Email Address : [email protected] Home Page : None Other Files By Author : A few. Misc. Author Info : A 25 year old doomer, lost in the abyss (ooh, creepy) Author : Travis "Crash Man" Morgan Email Address : [email protected] Home Page : google or some shit Other Files By Author : Barrel o' Fun!, Velocity001, Obsess (soon, damnit) Misc. Author Info : Bass player and...yeah ============================================================================== Change Log ============================================================================== <SMDM V1.1> - Released on May 19th, 2007. - Renamed wad to "sbbtmrtr.wad" to prevent conflict with the ZD SMDM.wad. - Changed the name of the "Mechadon" skin to "Cor" by request of the original author. - Added new bot; abdulmuhsee (usues Cor skin). - Added a new skin; Spectre. - "Mechadon" bot now uses the Spectre skin. - Added dynamic lighting defs. - Updated the Goblin bot...now called "Kaos" - Changed camera textures to hi-res. - SMDM13 Fixed Deathmatch starts - SMDM15 Optimized Item placement - SMDM24 Made bleeding nukage less noticable Raised back window ledges to prevent seeing that awful sky repeat - SMDM29 Optimized Item placement - SMDM32 Removed laggy railings - SMDM40 Added "block player" flags to some lines to prevent people from walking around the outside ring - Added LMS support for new weapons <SMDM V1.0> - Released on March 22nd, 2007. ============================================================================== * Copyright / Permissions * ============================================================================== Authors may NOT use the levels in this file as a base for modification or reuse. You may modify and re-use graphics as you will, with proper credits given. Contact the respective authors for permission to use the music tracks. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get the file that this text file describes * http://www.skulltag.com/forums
Maps
Sabbat Martyr Deathmatch Credits! (CREDMAP)
Deathmatch Spawns
0
Co-op Spawns
1