DOOM Alpha v0.3 (aka "DOOM Pre-Alpha")
This is the long-rumored v0.3 alpha, built by id Software on February 28, 1993, almost one month later than the v0.2 tech demo and 2 months earlier than the ...
Filenames
doom.wad, DOOM.WAD
Size
1.81 MB
MD5
dae9b1eea1a8e090fdfa5707187f4a43
SHA-1
df8ffe821a212d130ae48cf2c23721bd0ee6543b
SHA-256
65d1435f37ace42fc46740e7e26a9ae2c3c2a1e14a23490f495570761eef856c
WAD Type
IWAD
Engines
Beta
Lumps
670
Maps
LINES
Download
Read Me
=========================================================================== Archive Maintainer : Upload to historic Primary purpose : Historically important "lost" DOOM alpha build =========================================================================== Title : DOOM Alpha v0.3 (aka "DOOM Pre-Alpha") Filename : doom0_3.zip Release date : 28 February 1993 Author : id Software Email Address : [email protected] (uploader only) Description : This is the long-rumored v0.3 alpha, built by id Software on February 28, 1993, almost one month later than the v0.2 tech demo and 2 months earlier than the much further progressed v0.4. Notable features include several maps in their earliest known forms and a fully functional on-screen automap. Though apparently never released to id's alpha testers, this build was sent to several industry professionals for comment and review, whereby it has been successfully preserved. It much more fully displays the DOOM engine in its earliest state than the tech demo, with an internal architecture significantly different and less advanced than later builds. Crashes will be common, especially when walking over two-sided lines. The README file promises a more proper release to follow in two weeks, but such a release is not presently known to exist. Additional Credits to : Robert Morgan, Braden Obrzut =========================================================================== * What is included * New levels : 9 Sounds : No Music : No Graphics : Yes Other : MS-DOS executable and original README file. * Copyright / Permissions * The DOOM v0.3 alpha is the property of id Software and has been uploaded to complete the set of historic alpha builds. Authors should treat its resources the same as those of any shareware or commercial release. This is NOT a supported product of id Software; do not contact them with questions about how to use it. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
February 28, 1993 Dear Beta (or in this case, Pre-Alpha) Tester, Yes, this is the... @@@@ @@@ @@@ @ @ @ @ @ @ @ @ @@ @@ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @@@@ @@@ @@@ @ @ PRE-ALPHA! Your mission: see if DOOM runs on your system. On some 386s, we have seen major slowdown compared to other 386s. Please include your system stats. DOOM at the present time requires 4 Meg of memory. WHAT IS IN THE PRE-ALPHA o Four levels-in-progress (1,2,3, and 8) o Five stub levels (4,5,6,7, and 9) o Light diminishing o Light levels o Monsters "spawning" (but not "thinking" or "moving") o Different resolution modes of play (all but hi-res available now) o Animating floors o Automapping o Other stuff WHAT IS NOT IN THE PRE-ALPHA o Artistic item sprites o Finished levels o Real menu o True network or modem interaction o All the weapons o Disgusting displays of gibletty horror and mayhem o Music, sound effects o Other stuff And now, let's look at the controls . . . . WHAT KEY RESULT Menu Esc Go back to Menu (In Menu, go back to game) 1-9 In menu, go to that level # Q Quits Game Ctrl Fires Alt Strafe/Use (Use doesn't do anything right now) Arrows Move around R.Shift Run (with any up or down key) 1-4 Select weapon Detail Q High detail (for 486s, pretty much) W Medium detail (default) E Low detail (for slower systems) R Use High-color DAC (160 x200, but great color!) (Only newer VGA cards have this-if it looks OK, ya got it) (This may--okay, will--REALLY screw up the playscreen's graphics. Just look at the neat colors and don't worry.) Window A Full screen S Regular (helmet view) D Reduced (small helmet view) Texture Z Full texture mapping mappin' X Ceilings not texture mapped C Floors and ceilings not texture mapped (the Wolf key) And, ya know, you can use the mouse, just like Wolfenstein. WHAT YOU NEED TO TEST o Does it run on your system in: o High color DAC mode o Regular (helmet) view o Small screen view o Full screen view o Low detail o Medium detail o High detail Do any blow-ups occur? If so, could you press CTRL-ALT-DEL to get out of it? IMPORTANT! Go to level 7. Make sure you are at Medium Detail (W), Normal Playscreen (S), and Full Texture-mapping (Z). Press T. The program will time its performance. When it exits to DOS, WRITE DOWN AND REPORT THE NUMBERS IT PRINTS OUT. A 383/33 should be at about 23 frames per second, and a 486/50 with local bus can go 97 frames per second! Do not press P. P starts a profile accumulation. Hitting P again saves it off and quits. So, in summation, don't hit P. As you run around, a gauge on the lower left shows tics/frame. If the gauge reads seven, you are in too high a detail mode for fun play. Four is decent. Try and run DOOM with your normal environment first. If that doesn't work, try a bare boot. Please respond on Software Creations if you have problems. Thanks. Sincerely, John, John. Tom, Adrian, Kevin, Jay, `n' Shawn The Bad Boys of Id P.S. Please report problems. Letters full of praise without any substantial comment really don't help us--we'll have big heads and a buggy program. P.P.S. Yes, many parts of the levels are rather messed up, especially 2 and 3. This is not important right now. P.P.P.S. And look for the REAL alpha in two weeks!
Maps
Endoom
░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓╔════════════════════════════════════════════════════════════════╗ ▓▓▒▒░░ ░░▒▒▓▓║ DOOM: Evil Unleashed, a rather scary 3-D game by id Software. ║▓▓▓▒▒░░ ░░▒▒▓▓║ ────────────────────────────────────────────────────────────── ║▓▓▓▒▒░░ ░░▒▒▓▓║ This is the alpha version of DOOM. If you are not a beta ║▓▓▓▒▒░░ ░░▒▒▓▓║ tester, then you are quite the bad person. Delete your ║▓▓▓▒▒░░ ░░▒▒▓▓║ copy of DOOM right now and you will be safe from our wrath. ║▓▓▓▒▒░░ ░░▒▒▓▓║ ║▓▓▓▒▒░░ ░░▒▒▓▓║ Watch for more great games from id Software coming soon! ║▓▓▓▒▒░░ ░░▒▒▓▓║ (That's id, not I.D.) ║▓▓▓▒▒░░ ░░▒▒▓▓╚════════════════════════════════════════════════════════════════╝▓▓▓▒▒░░ ░░▒▒▓▓ ▒▓▓▒▒░░░ ░░▒▒▓▓▓▒▓▓▓▒▒░░ ░░▒▒▓▓▓▒▓▓▓▒▒░░ ░░▒▒▓▓▓▒▓▓▓▒▒░░ ░░▒▒▓▓▓▒▓▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░╔═════════════════════════════════════════╗░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░║ id Software is: ║░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░║ ║░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░║ Coder types: John Carmack, John Romero ║░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░║ Drawers: Adrian Carmack, Kevin Cloud║░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░║Thinkerupper: Tom Hall ║░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░║ Bizfella: Jay Wilbur ║░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░║ Supporter: Shawn Green ║░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░╚═════════════════════════════════════════╝░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓▓▒▓▓▓▒▒░░ ░░▒▒▓▓▓▒▓▓▓▒▒░░ ░░▒▒▓▓▓▒▓▒▒░░░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░
░░░░▒▒▒▓▓▓▓ ▓▓▓▓▒▒▒░░░░ ░░░░▒▒╔════════════════════════════════════════════════════════════════╗▒▒░░░░ ░░░░▒▒║ :DOOM Error!: ║▒▒░░░░ ░░░░▒▒║ ║▒▒░░░░ ░░░░▒▒║ Check your manual for information that may rectify the problem.║▒▒░░░░ ░░░░▒▒╚════════════════════════════════════════════════════════════════╝▒▒░░░░ ░░░░▒▒▒▓▓▓▓ ▓▓▓▓▒▒▒░░░░ ░░░░▒▒▒▓▓▓▓ ▓▓▓▓▒▒▒░░░░ ░░░░▒▒╔════════════════════════════════════════════════════════════════╗▒▒░░░░ ░░░░▒▒║ ║▒▒░░░░ ░░░░▒▒║ You do not have enough memory to run DOOM. ║▒▒░░░░ ░░░░▒▒║ Some things you might try to correct this situation: ║▒▒░░░░ ░░░░▒▒║ ║▒▒░░░░ ░░░░▒▒║ unload any TSRs you have in memory ║▒▒░░░░ ░░░░▒▒║ rename your AUTOEXEC.BAT and CONFIG.SYS files and ║▒▒░░░░ ░░░░▒▒║ reboot ║▒▒░░░░ ░░░░▒▒║ install an EMS emulator or Upper-Memory-Block manager ║▒▒░░░░ ░░░░▒▒║ (if your computer allows this) ║▒▒░░░░ ░░░░▒▒║ if you are using DOS 5.0, load dos high ║▒▒░░░░ ░░░░▒▒║ ║▒▒░░░░ ░░░░▒▒║ Hopefully one of these will remedy the situation. ║▒▒░░░░ ░░░░▒▒║ ║▒▒░░░░ ░░░░▒▒╚════════════════════════════════════════════════════════════════╝▒▒░░░░ ░░░░▒▒▒▓▓▓▓ ▓▓▓▓▒▒▒░░░░ G :\LDOG 21:52 >