CASTLE.WAD

CASTLE.WAD

Outside level with a small castle.. fun for deathmatchs and a sercet sniper stuff and a secret room FULL of stuff

Filenames
castle.wad, castle.zip, DMCASTLE.WAD
Size
134.10 KB
MD5
0b07b448e708024f1ca3c9aabbc3ee00
SHA-1
df215dbcb8fdf271d5fb3dd24c2a791b05f8b21d
SHA-256
58a370aa33eb703dc5673e96b1f1838b65e849ec7e5366d338b0a7fe2d8ce7a7
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
11
Maps
E1M1

Read Me

Imagine that you walk up to a castle. It's big, and very dark.
You look up. Somebody is shooting at you from the turrets!
Better start moving, or you'll never escape. You run around
the outside. The castle is surrounded by a moat, and there's
no back door. Just a small window high up on one wall. Darn,
you'll have to go in the front door.

I built this level from scratch using BEU5.0 and BSP11X. It is
the biggest, most complex level that I've ever seen. Well over
a thousand vertices and linedefs. Lot's of tricky bits, pretty
scenery, and violence. I would appreciate seeing an LMP for
a triple 100% on ultraviolent.

This level replaces episode 1, map 1. It allows multi-player and
deathmatch games. It's tuned for single player.

                                   Alex Siegel
                                   [email protected]
================================================================
Title                   : CASTLE.WAD
Author                  : Eric Wescott
Email Address           : [email protected]
Misc. Author Info       : Avid Deathmatch Player
Description             : Outside level with a small castle.. fun
			  for deathmatchs and a sercet sniper stuff
			  and a secret room FULL of stuff

Additional Credits to   : None
================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : yes
Cooperative 2-4 Player  : yes
Deathmatch 2-4 Player   : yes
Difficulty Settings     : NO
New Sounds              : no
New Graphics            : no
Demos Replaced          : no

* Construction *

Base                    : New level from scratch
Build Time              : about 3 hour
Editor(s) used          : Doomed The Real Thing
Known Bugs              : NONE
			  
			  

* Copyright / Permissions *

Do what you want with it
* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu
Imagine that you walk up to a castle. It's big, and very dark.
You look up. Somebody is shooting at you from the turrets!
Better start moving, or you'll never escape. You run around
the outside. The castle is surrounded by a moat, and there's
no back door. Just a small window high up on one wall. Darn,
you'll have to go in the front door.

I built this level from scratch using BEU5.0 and BSP11X. It is
the biggest, most complex level that I've ever seen. Well over
a thousand vertices and linedefs. Lot's of tricky bits, pretty
scenery, and violence. I would appreciate seeing an LMP for
a triple 100% on ultraviolent.

This level replaces episode 1, map 1. It allows multi-player and
deathmatch games. It's tuned for single player.

                                   Alex Siegel
                                   [email protected]
===========================================================================
Review                  : A castle. I like it very much.
                          I played it hundreds of times again and again.
===========================================================================
Primary purpose         : Single+Coop play / Deathmatch
===========================================================================
Title                   : CASTLE.WAD
Filename                : CASTLE.WAD
Note by the uploader    : This came originally in CASTLE.ZIP. The zip was 
                          renamed, because there was already a zip with 
                          that name in the /idgames archives.
Release date            : 04/24/94 MM/DD/YY
                          (Timestamp of the WAD and textfile)
Author                  : Alex Siegel
Email Address           : [email protected]
Other Files By Author   : VILLAGE.WAD TRIANGLE.WAD CHASE.WAD THEPITS.WAD

Description             : Imagine that you walk up to a castle. It's big,
                          and very dark. You look up. Somebody is shooting
                          at you from the turrets! Better start moving, or
                          you'll never escape. You run around the outside.
                          The castle is surrounded by a moat, and there's
                          no back door. Just a small window high up on one
                          wall. Darn, you'll have to go in the front door.

                          I built this level from scratch using BEU5.0 and
                          BSP11X. It is the biggest, most complex level
                          that I've ever seen. Well over a thousand
                          vertices and linedefs. Lot's of tricky bits,
                          pretty scenery, and violence. I would appreciate
                          seeing an LMP for a triple 100% on ultraviolent.

                          This level replaces episode 1, map 1. It allows
                          multi-player and deathmatch games. It's tuned for
                          single player.


===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : DOOM
Map #                   : E1M1
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : No
Difficulty Settings     : Yes
See wadwhatoutput.txt for more information.


* Construction *

Base                    : New from scratch
Editor(s) used          : DEU5.0, BSP11X


* Where to get the file that this text file describes *

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===========================================================================
Submitted to the /idgames-ftp-archives by FunDuke --> [email protected]
The review at the beginning of this template has been written by FunDuke.

Maps

E1M1

E1M1

Deathmatch Spawns
4
Co-op Spawns
4