The Joy of Mapping #4 - SUMMER SCHOOL
This was a communal mapping session that took place between the 1st and the 10th of July, 2017. The participants mapped under the strict guidance of Jimmy an...
Filenames
joymaps4.pk3
Size
30.56 MB
MD5
5b944b35167b5ed253c96ade080a260d
SHA-1
dc46a5b84250ede4df69c9d32145e7e81f3f62b6
SHA-256
9e902bd3a43547a6a76e579960352b940abe1687b44cb013f94eca2c13c189c4
WAD Type
PK3
IWAD
Doom II
Engines
GZDoom, ZDoom
Lumps
3478
Maps
E1FINAL, E1M1, E1M10, E1M2, E1M3, E1M4, E1M5, E1M6, E1M7, E1M8, E1M9, E2FINAL, E2M1, E2M10, E2M11, E2M2, E2M3, E2M4, E2M5, E2M6, E2M7, E2M8, E2M9, E3FINAL, E3M1, E3M2, E3M3, E3M4, E3M5, E3M6, E3M7, E3M8, E4FINAL, E4M1, E4M2, E4M3, E4M4, E4M5, E4M6, E4M7, E4M8, E4M9, HUB
Download
Read Me
=========================================================================== Advanced engine needed : Requires GZDoom 3.1.0+'s OpenGL renderer. Primary purpose : Single + coop play =========================================================================== Title : The Joy of Mapping #4 - SUMMER SCHOOL Filename : joymaps4.pk3 Release date : 29 November 2018 Author : Jimmy & Various Email Address : [redacted] Other Files By Author : Jenesis, Jiffy Bag, Jungle Spirits, Jimmy's Jukebox, Joy of Mapping 1, 2 & 3. Misc. Author Info : RUSTLING HAS REACHED UNPRECEDENTED LEVELS Description : This was a communal mapping session that took place between the 1st and the 10th of July, 2017. The participants mapped under the strict guidance of Jimmy and a few session tutors via Discord and TwitchTV and were talked through the basics of mapping, such as creating connected areas, interesting layouts, and using thing placement sensibly. The participants mapped in a variety of formats, mostly Boom and ZDoom (UDMF). Additional Credits to : Full credits can be found in jom4credits.txt. Obsidian, who helped make this textfile. Dragonfly, for invaluable help with compilation tasks. =========================================================================== * Map list * - EPISODE 1: LAST RESORT - E1M1: Rocky Canyon - EcafR8708, RottKing & Jimmy E1M2: Doomguy's Invaded Resort - CanSteam E1M3: Chillin' at the Beach Base - Obake E1M4: Forested Mountain - Dalvi Dandy E1M5: Foghorn Shoehorn - an_mutt E1M6: Villa - NuclearPotato E1M7: Oceanbay - CardboxNeko & Jimmy E1M8: Cavern Base - TheMightyHeracross E1M9: Toom of Domb - Fonze E1M10: Magnus - kyle2959 E1FINAL: Snakebite Ravine - Alfonzo - EPISODE 2: CITY OF DISSIDENTS - E2M1: Hell's Effect - UAC-Janitor E2M2: Amber Spectrum - Heavyasadeathinthefamily & Pinchy E2M3: Bloodworks - DrPyspy E2M4: Shinko - Nikku4211 E2M5: The Bleeding Bookcase - Dusk E2M6: Date with a Demon - IdiotBitz E2M7: Sacramentvm Diabolica - DooM_RO E2M8: Carmine Delirium - Minimum Payne E2M9: Ever Since the Barons Moved In... - Big Ol' Billy E2M10: Plague Triumvirate - Temin_Dump E2M11: Rondo of Blood - Breezeep E2FINAL: The Autarch's Keep - Baratus - EPISODE 3: THE VERDANT REACHES - E3M1: Infernal Outback - rf` E3M2: Ill Church - Redead-ITA, kyle2959 & Pinchy E3M3: Citadel of Pain - Yonttebloke E3M4: The Gatehouse - Benjogami E3M5: The Unbroken Pathway - boris E3M6: Cathedral of Rot - Lord Shadow Z E3M7: If They Move, Shoot 'Em! - amok E3M8: The Bonevault - Benjogami E3FINAL: Vinelord - Wartorn - EPISODE 4: FRONTIER OF CHAOS - E4M1: Atmospheric Edgeway - Applefat.GOV E4M2: Punchline Commando - AtroNx E4M3: Chroma Quay - Gutawer E4M4: Cage of Discord - SquawkyAtan E4M5: Escape Velocity - Scotty E4M6: Station 359 - Duke Wooze E4M7: Crunk Time - 38_ViTa_38 E4M8: Dimmed Research - A2Rob E4M9: Sand Wedges - Pinchy E4FINAL: Alienation - Scotty =========================================================================== * Music * E1M1: "Rocky Mountain Act 2" from Sonic Robo Blast 2 E1M2: "Distant Spring" by Hajime Wakai E1M3: "CONGA" by Obake E1M4: An unknown track from Mageslayer E1M5: "Jungle" by Stuart Rynn E1M6: "On the Hunt" from Doom, remixed by Jay Reichard E1M7: "Credits Theme" from Super Mario 64 E1M8: "Blood Jungle" from TNT: Evilution E1M9: "Pyramid" from Crystalis E1M10: "Atmosphere" and "Battle of Chaos" by Eris Falling E1FINAL: "Mutated Paradise" by Jimmy E2M1: "Junkie Smack" by Mark Klem and David Shaw E2M2: "Potioneer" by Jimmy E2M3: MIDI of "Numb" by Linkin Park E2M4: "Dark Tower theme" from Digimon Rury, remixed by Nikku4211 E2M5: "In Tents" by Lee Jackson E2M6: "Musical Revenge" by unknown author E2M7: "Seek and Destroy" from Jurassic Park 2: The Chaos Continues E2M8: "Magma Dragoon" from Mega Man X4, MIDIfied by King Meteor E2M9: "The Sinking Ship" from S.O.S. / Septentrion E2M10: "Chant" by Lee Jackson E2M11: "Sacrifice" by David Shaw E2FINAL: "Dungeon Theme" from Zelda's Adventure, MIDIfied by Mark Jansen E3M1: "Liquid" from Hell to Pay E3M2: "Waiting for Romero to Play" from Doom II E3M3: "Nobody told me about id" from Doom E3M4: "Sinister" from Doom E3M5: "DOOM" from Doom II E3M6: MIDI of "Cirice" by Ghost E3M7: MIDI of "Eruyt Village" from Final Fantasy XII, MIDIfied by Thomas Christensen E3M8: "Suspense" from Doom E3FINAL: "Apophysis" and "Blue Couch" by Alfonzo E4M1: "Isotoxin" by Andrew Sega aka Necros E4M2: "Escape" by enacostione E4M3: "Time Dilation" by Jimmy E4M4: "Wicked Child" by Tsu Ryu E4M5: "TechnoDoom" by Mark Klem E4M6: "Lunar Outpost" from Descent E4M7: "Briefing" from Descent 2 E4M8: "Tribal Dance" by Stuart Rynn E4M9: "Violence Makes Violets" by Jimmy E4FINAL: "Organic Gods" by Mark Klem =========================================================================== * What is included * New levels : 42 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : ZDoom MAPINFO, MENUDEF, GAMEINFO, DBIGFONT Other files required : None * Play Information * Game : Doom 2 Map # : E1M1-10, E2M1-11, E3M1-8, E4M1-9 + FINAL maps Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 10 days of inital mapping followed by a ridiculous compiling period Editor(s) used : Doom Builder 2, GZDoom Builder, SLADE Known Bugs : None May Not Run With : Anything lower than GZDoom 3.1.0 in OpenGL Tested With : GZDoom * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: http://www.jamespaddockmusic.com/ http://jimmy.the-powerhouse.net/WAD/