Bloodsport

Bloodsport

A set of maps made for Skulltag. Tons of graphics from Quake 2, CTF (Capture The Flag) gameplay ONLY, plentiful ACS scripting, special effects, scrolling ski...

Filenames
ctf_blod.wad
Size
14.85 MB
MD5
061dec680dcbcb2890bc076b2b06040c
SHA-1
dbcd8bb48880164cca469bafa9d92a793257369d
SHA-256
ed238e8956e20271c08d6322db8a5480f239042e339d6d23beeef13f2c637774
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
1519
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06

Read Me

=============================================================================
THIS ADDON REQUIRES SKULLTAG VERSION 0.91 OR HIGHER AND IS MEANT FOR CTF
(CAPTURE THE FLAG) GAMEPLAY ONLY.

IT IS BEST PLAYED WITH 4-16 (PREFERRABLY MORE THAN 8) PLAYERS AND SKILL 5
OLD DEATHMATCH WITH RESPAWNING ITEMS.
=============================================================================
Title           : Bloodsport
Filename(s)     : ctf_blod.zip, ctf_blod.txt, ctf_blod.wad
Author		: Virgil the Doom Poet
Email           : [email protected]
Description     : A set of maps made for Skulltag.  Tons of graphics from
                  Quake 2, CTF (Capture The Flag) gameplay ONLY, plentiful
                  ACS scripting, special effects, scrolling skies, and MOD
                  music.  And don't forget all those nice special runes and
                  powerups that just make the gameplay a whole lot more
                  interesting.

                  (You will probably need a Pentium 2 or above
                  for these maps.)

Story           : Let's see...  Oh, wait, I got a nice, long one just for
                  you...  (Do not read it unless you want to.)

                  It is the 32-nd Century, sometime in the future.  Mankind
                  has learned to harness the power of black holes and has
                  acquired the necessary tools to transform the black holes
                  into wormholes.  This discovery has enabled humans to
                  traverse billions of light years across the Universe in
                  mere seconds.  There have been cases where synthesized
                  wormholes accidentally opened (I should say ripped) windows
                  into other Universes.  As mankind conquered all of their
                  Universe, they became restless and embarked upon ventures
                  into other Universes.  Soon the other Universes, for fear
                  of an Inter-Universal war, set up an agreement with
                  mankind.  They would let humans come and go around their
                  Universes as they pleased with all the rights of any other
                  inhabitant, but in return the humans agreed that all
                  prisoners who committed crimes with a greater magnitude
                  than that of three felonies would be left to their
                  disposal (the human prisoners could be used for anything
                  the other beings wished to use them for...).  You and your
                  friends were unfortunate enough to commit a premeditated
                  act of antimatter-thermonucleicatalystic terrorism, and
                  although you succeeded and blew away half the planet
                  Eskgriaf (Located in Universe 0,0,0,0 a.k.a. the 'Human'
                  Universe), you got caught...  You were sent to Universe
                  32,13,66,32. This Universe is commonly called the
                  'Bloodsport' Universe and boasts countless
                  Deathmatch-related arenas where you grab a weapon and blow
                  the other guy's head off his frockin' shoulders to
                  entertain the Universe's inhabitants (Sorta like a strange
                  version of the Collosseum, except it is scattered all over
                  'Bloodsport'.).  Guess which section of the fragfests you
                  found yourself in.  Yep, you guessed it.  Capture The Flag.
                  Time to grab that grenade launcher and play a volatile
                  version of Hot Potato...

Additional
Credits to      : ID Software, Tormentor667 for letting me use his nice sky
                  textures and flag sprites from his "Perforated Entrails"
                  project (thank you VERY much), and the numerous makers of
                  DOOM and DOOM2 editing utilities (you know who you are :) )
=============================================================================

 Play Information 

Engine                  : Skulltag (http://www.doomworld.com/skulltag)
Episode and Level #     : MAP01-MAP06
Single Player           : Yes, but only to look around.
Cooperative 2-4 Player  : No.
Deathmatch 2-4 Player   : No, but you're getting warmer...
Capture The Flag (CTF)  : YES!!
Difficulty Settings     : No.
New Sounds              : No.
New Music               : Yes, carefully picked MOD music. See below for
                          details.
New Graphics            : Yes!  Tons of textures from Quake 2.
Demos Replaced          : None.
Loading Procedure       : Unzip the zip file (ctf_blod.zip) into a directory
                          that has Skulltag and the "doom2.wad" file and just
                          add the wad on (ctf_blod.wad) and launch a
                          multiplayer game with your friends, etc.

 Construction 

Base                    : Delusional thoughts, sheer creativity,
                          Tormentor667's sky textures and flag sprites
                          from "Perforated Entrails", plus the Quake 2
                          textures that he extracted for his project.
Editor(s) used          : DMapEdit 4.0, NWT for music/graphics changes,
                          Dmgraph/Wintex for graphics changes, and ZETH for
                          ZDOOM/Skulltag special effects and ACS scripting.
                          *comment* ==> DMapEdit 4.0 is awesome
Known Bugs              : None (If you find any, let me know)

=============================================================================
 Details About the New Music 

All of these tracker modules were downloaded in zip files from:

http://www.modarchive.com

I have NOT obtained permission to use any of them, so if any author that has
made one of these pieces wishes for me to not use their work in this addon
for Skulltag, email me.  (Although I admit it would suck if that happened,
since these MODs are the heart and soul of this addon, adding a good
portion of the necessary aesthetics to the maps.)

* ?? = does not say in the file info...

D_CTF02    <===(One of my favorites)
        title: Space Debris
        filename: spacedeb.mod
        author: ??

D_CTF04
        title: Abandon
        filename: Abandon.s3m
        author: RabiteMan ([email protected])

D_CTF05    <===(One of my favorites)
        title: Gothic Dreams
        filename: gothic.xm
        author: ??

D_CTF06
        title: Dark Side
        filename: Doomy4.xm
        author: ??

D_CTF07
        title: The Edge of Darkness
        filename: Darkness.mod
        author: Timelord / Logic Productions (released in 8/10/93)

D_CTF08    <===(One of my favorites)
        title: Realm of Chaos
        filename: Rofchaos.s3m
        author: ??

 Permissions 

Authors MAY NOT use these levels as a base to build additional
levels or make profit with them.  However, you CAN extract the
textures/flats, music, and colormaps in this wad.  Anything else (skies,
sprites, etc.) is not mine but Tormentor667's so if you want to use them,
ask HIM, not ME.

Tormentor667's email is: [email protected]

You MAY distribute this WAD (and please, PLEASE do), provided you include
these files, with no modifications.  You may distribute these files in any
electronic format (BBS, Diskette, CD, etc) as long as you include these
files intact without any modifications.
=============================================================================

 Where to get this WAD 

FTP.CDROM.COM or my website

=============================================================================


==========================================================================
=  My website is at:                                                   =
=                                                                        =
=http://www.geocities.com/jomgobar2     (has frames)                     =
=                                                                        =
=OR AT:                                                                  =
=                                                                        =
=http://www.geocities.com/Virgil_32_0   (gives you a choice of frames or =
=                                                            non-frames) =
=                                                                        =
=========================================================================
=                                                                        =
=send comments (and abuse :)) to me at:                                  =
[email protected]                                                   =
=                                                                        =
==========================================================================
=============================================================================

Maps

No image available

MAP01

Deathmatch Spawns
32
Co-op Spawns
0
MAP02

MAP02

Deathmatch Spawns
32
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
32
Co-op Spawns
4
No image available

MAP04

Deathmatch Spawns
32
Co-op Spawns
0
MAP05

MAP05

Deathmatch Spawns
32
Co-op Spawns
4
MAP06

MAP06

Deathmatch Spawns
32
Co-op Spawns
4