corphq.wad

corphq.wad

corphq.wad is a PWAD featuring 1 map (MAP01)

Filenames
corphq.wad, corpHQ.wad
Size
1.40 MB
MD5
12ccbe355e295f146ff4119b9b91b91f
SHA-1
dbc48335f232dfe4fb2ab04e6095fd5487b185b9
SHA-256
595ee50cda441c3610084d3867fd713df055d5420c4f8cb21432a447c67d52e3
WAD Type
PWAD
IWAD
Unknown
Engines
ZDoom
Lumps
101
Maps
MAP01

Read Me

                          +------------------------+
                          | CORPORATE HEADQUARTERS |
                          +------------------------+

[WIP] Work in progress... will be released as part of Chap Deathmatch 3

===========================================================================
========================= ZDaemon Review form =============================
===========================================================================
Update to               : none
Primary purpose         : Deathmatch!!!!!
===========================================================================
Title                   : Chap Deathmatch 3, Map01 Preview
Filename                : corphq.wad
Release date            : TBD...
Author                  : John Price  -=]> Chap Software <[=~
Email Address           : can you keep a secret?
Other Files By Author   : chapdm10.wad, chapdm2.wad, altrterr.wad
Misc. Author Info       : [PRFunky] (phineas in most deathmatch games)

Description             : Map01 is inspired by MAP27 of the drav35dm.wad.
                          Well, That's how it started anyway... got a 
                          little carried away. So it's a deathmatch level.
                          I remembered years ago playing DM with monsters
                          with the kids and how fun that was. So when I did
                          ChapDM2, I added monsters. It was especially fun!
                          This map takes full advantage of The ZDoom 
                          Monster Resource Wad (v4.0). Of course that won't
                          work in ZDaemon, but in Zandronum...
                          It's a blast!


Additional Credits to   : The original Doom II authors, of course!
                          All of the fine people who made monsters.wad and
                          humans.wad (the ZDoom Monster Resource Wad).

Level Testers           : RoMZoMBiE, Nordberg and ZombieHobbit

===========================================================================
* What is included *
===========================================================================

New levels              : MAP01
Sounds                  : none
Music                   : TBD...

Graphics                : Some freely available textures used.. thanks to
                          the original authors! Then some other stuff I made
                          which you're free to use but you might not like.
Dehacked/BEX Patch      : what's that?
Demos                   :  " ditto "
Other                   : ~~~~~~~~~ yawn....
Other files required    : none, well OBVIOUSLY you'll need a Doom port! 
                          And having the doom2.wad file won't hurt either!

* Play Information *

Game                    : Doom II
Map #                   : MAP01

Single Player           : the player 1 start is there... um...

Cooperative             : Absolutely NOT! There are NO player 2-4 starts!

Deathmatch              : TOTALLY, TOTALLY DEATHMATCH.
Team Deathmatch         : geez, I don't even know how that works!
Capture the Flag        : I don't DO this
Other game styles       : nope; just Doom-y but not gloomy ;-)

Difficulty Settings     : There are separate difficulties in single-player
                          mode but the map is designed for deathmatch so
                          why would you do anything other than play with
                          the maximum amount of monsters on Ultra-Violence
                          or play with no monsters at all in pure human vs.
                          humans deathmatch?

--- all right!! Now we're talking; I use these:
DMFLAGS                 : 283840 //normally deathmatch
DMFLAGS                 : 279744 //deathmatch with MONSTERS! Mmm.. FUN!!
DMFLAGS2                : 9568330 
Fraglimit               : 30
Timelimit               : 8
Players                 : 8
Additional notes        : I wouldn't disable jumping; it makes some things
                          impossible.

* Construction *

Base                    : And when I hear a base...
Build Time              : who cares?!
Editor(s) used          : DoomBuilder 1.68, DoomBuilder 2, DeepSea, XWE,
                          NeoPaint, Microsoft Paintbrush, 
                          Rogsoft's Notepad+
Known Bugs              : Consider bugs to be "features" ;-)
May Not Run With...     : the original Doom engine, Doom Legacy and 
                          anything else you can think of that doesn't 
                          support ZDoom in Hexen format wad files,
                          slopes, ACS scripting, etc.
Tested With             : ZDaemon 1.08.08b
                          ZDaemon 1.10beta
                          ZDoom 2.7.1
                          GZDoom v1.7
                          Zandronum 1.2

===========================================================================
* Copyright / Permissions * (c)2014 Chap Software, All rights reserved. 
===========================================================================

Authors MAY use my custom textures and flats but may also write their
own map rather than sticking a couple of new textures on my walls and 
calling my work theirs. See above for other sources...

Please don't include this map in its current form in any compilation wads;
It's not really completely done yet! This is a release for testing but
hopefully, we'll enjoy testing ;-)
=========================================================================== 

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      C    H  H A  A P  P   S    O  O F      T   W W W A  A R  R E
      C    HHHH A  A PPP     SS  O  O FFF    T   W W W A  A RRR  EEE
      C    H  H AAAA P         S O  O F      T   W W W AAAA R R  E
       CCC H  H A  A P      SSS   OO  F      T    W W  A  A R  R EEEE

========================= www.chapsoftware.com ============================

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Maps

MAP01

MAP01

Deathmatch Spawns
9
Co-op Spawns
1