zodctf-mp1a.wad

zodctf-mp1a.wad

zodctf-mp1a.wad (Doom II) is a PWAD featuring 13 maps (MAP12, MAP11, MAP03, MAP09, MAP05, and more)

Filenames
zodctf-mp1a.wad
Size
4.19 MB
MD5
e94937ca7bd3983f427f79e1475c5200
SHA-1
db17eaeed07183d4b37b720d6fb8d0087881a06e
SHA-256
632818c4a3723384563423c05bf8728dafd293b0ee0bc3ae0bd0a2fb3e2c1998
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
422
Maps
MAP12, MAP11, MAP03, MAP09, MAP05, MAP13, MAP01, MAP02, MAP04, MAP06, MAP07, MAP08, MAP10

Read Me

ZodiacCTF map pack 1 - beta a - 25/12/08
By cybershark ([email protected])

Based upon the original work of Milian ([email protected]) with
his kind permission.  Added a new palette, new graphics,
oh and 3 totally original maps!


Contains maps 01-12 - the first cycle of the zodiac.  There is also currently
a map13 in this pack as I can't decide which version of Aquarius I prefer.
These smaller maps are only intended for teams of 2-4 players.

Recommended DMFLAGS: 91204/0(No target names or jumping but freelook is fine)
NOTE: While those are the DMFLAGS I would recommend as monsters are designed
to be an integral part of ZodiacCTF, they currently cause Zdaemon to crash in
CTF mode.  Until this is fixed then the DMFLAGS 87108/0 are advised.

This WAD will NOT function on its own and MUST be run atop zodiac2e.wad
available here:
http://www.milianmusik.de/doom/?id=projects_zodiac

Please also take time to grab the improved OGG music for the WADs while
you're over there!
http://www.milianmusik.de/doom/?id=projects_zodiac_music

So when running a server it should look something like:
zodiac2e zodctf-mp1a [tskins1a] [facevox2] [zod2emus]


* Play Information *

Maps #    		: 01 - 12 (+ 13 as an alternate map11)
Single Player           : No, but starts are there
Cooperative		: No
Deathmatch 		: No
Capture the flag	: Yes
Difficulty Settings     : No
New Sounds              : Yes
New Graphics            : Yes
Demos Replaced          : No
Ports required		: ZDaemon/Skulltag


* Construction *

Base                    : zodiac2e.wad
Build Time              : *shrug*
Editor(s) used          : Doombuilder
Other Utilities		: Wintex
			  XWE
			  WhackEd2			  
			  Photoshop/Corel for the graphics

Known Bugs              : None


Thanks to: Heretic, Hexen and Powerslave who all 'donated' graphics too.
	   All the people who tested, hosted and played Zodiac over the years.
	   Milian of course!


==============================================================================

* Copyright / Permissions *

Authors may use these levels as a base to build additional levels.

You may distribute this WAD, provided you include this file, with
no modifications.

You MAY NOT distribute this WAD on any commercially released CD collection,
any shareware CD, or any other CD for which you charge a fee of any
sort without my prior permission.


PLEASE NOTE:

The music of this wad is protected by copyright! You may NOT use it in other 
Doom wads or any other context without my explicit permission.
Any modification, public performance or broadcasting are prohibited.
All music by Marc Rüther, Milianmusik,
except music for the secret map, composed by Lomprez/Lomprez, edited and 
produced by Marc Rüther.

C Marc Rüther, Milianmusik, 2006

===============================================================================

* Where to get this WAD *

The usual sources: GetWAD, Fathax, Dogsoft
ZodiacCTF map pack 1 - beta a - 25/12/08
By cybershark ([email protected])

Based upon the original work of Milian ([email protected]) with
his kind permission.  Added a new palette, new graphics,
oh and 3 totally original maps!


Contains maps 01-12 - the first cycle of the zodiac.  There is also currently
a map13 in this pack as I can't decide which version of Aquarius I prefer.
These smaller maps are only intended for teams of 2-4 players.

Recommended DMFLAGS: 91204/0(No target names or jumping but freelook is fine)
NOTE: While those are the DMFLAGS I would recommend as monsters are designed
to be an integral part of ZodiacCTF, they currently cause Zdaemon to crash in
CTF mode.  Until this is fixed then the DMFLAGS 87108/0 are advised.

This WAD will NOT function on its own and MUST be run atop zodiac2e.wad
available here:
http://www.milianmusik.de/doom/?id=projects_zodiac

Please also take time to grab the improved OGG music for the WADs while
you're over there!
http://www.milianmusik.de/doom/?id=projects_zodiac_music

So when running a server it should look something like:
zodiac2e zodctf-mp1a [tskins1a] [facevox2] [zod2emus]


* Play Information *

Maps #    		: 01 - 12 (+ 13 as an alternate map11)
Single Player           : No, but starts are there
Cooperative		: No
Deathmatch 		: No
Capture the flag	: Yes
Difficulty Settings     : No
New Sounds              : Yes
New Graphics            : Yes
Demos Replaced          : No
Ports required		: ZDaemon/Skulltag


* Construction *

Base                    : zodiac2e.wad
Build Time              : *shrug*
Editor(s) used          : Doombuilder
Other Utilities		: Wintex
			  XWE
			  WhackEd2			  
			  Photoshop/Corel for the graphics

Known Bugs              : None


Thanks to: Heretic, Hexen and Powerslave who all 'donated' graphics too.
	   All the people who tested, hosted and played Zodiac over the years.
	   Milian of course!


==============================================================================

* Copyright / Permissions *

Authors may use these levels as a base to build additional levels.

You may distribute this WAD, provided you include this file, with
no modifications.

You MAY NOT distribute this WAD on any commercially released CD collection,
any shareware CD, or any other CD for which you charge a fee of any
sort without my prior permission.


PLEASE NOTE:

The music of this wad is protected by copyright! You may NOT use it in other 
Doom wads or any other context without my explicit permission.
Any modification, public performance or broadcasting are prohibited.
All music by Marc Rüther, Milianmusik,
except music for the secret map, composed by Lomprez/Lomprez, edited and 
produced by Marc Rüther.

C Marc Rüther, Milianmusik, 2006

===============================================================================

* Where to get this WAD *

The usual sources: GetWAD, Fathax, Dogsoft

Maps

MAP12

MAP12

Deathmatch Spawns
0
Co-op Spawns
1
MAP11

MAP11

Deathmatch Spawns
0
Co-op Spawns
1
MAP03

MAP03

Deathmatch Spawns
1
Co-op Spawns
1
MAP09

MAP09

Deathmatch Spawns
0
Co-op Spawns
2
MAP05

MAP05

Deathmatch Spawns
2
Co-op Spawns
2
MAP13

MAP13

Deathmatch Spawns
0
Co-op Spawns
1
MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1
MAP02

MAP02

Deathmatch Spawns
1
Co-op Spawns
1
MAP04

MAP04

Deathmatch Spawns
1
Co-op Spawns
1
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
2
MAP07

MAP07

Deathmatch Spawns
0
Co-op Spawns
1
MAP08

MAP08

Deathmatch Spawns
0
Co-op Spawns
1
MAP10

MAP10

Deathmatch Spawns
0
Co-op Spawns
1

Graphics

Colour Palettes

PLAYPAL

PLAYPAL - 1
PLAYPAL - 2
PLAYPAL - 3
PLAYPAL - 4
PLAYPAL - 5
PLAYPAL - 6
PLAYPAL - 7
PLAYPAL - 8
PLAYPAL - 9
PLAYPAL - 10
PLAYPAL - 11
PLAYPAL - 12
PLAYPAL - 13
PLAYPAL - 14