Snakes

Snakes

a snake game, where red, blue, green and yellow snakes compete for points. Eating fruits will gain points to your snake. You loose a point, each time your sn...

Filenames
wsnakes_v12.wad
Size
1.28 MB
MD5
1bee6f2aeee32c136700c4d0ff59b1fe
SHA-1
d876ca66ee82bc968143b3631d53eee3e74bfef2
SHA-256
ac92e68270e000aab9e0e867d35d0dbf53cbee3048568ce17a749cb392a53cab
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
144
Maps
MAP01

Read Me

===========================================================================
Archive Maintainer      : n/a
Update to               : wsnakes_v11.wad
Advanced engine needed  : ZDoom compatible
Primary purpose         : Minigame
===========================================================================
Title                   : Snakes
Filename                : wsnakes_v12.wad
Release date            : 12.06.10 (dd.mm.yy)
Author                  : worst-vd-plas
Other Files By Author   : rjrandom_v6
			  rjmazev3
			  whgbgrid4

Description             : a snake game,
                        where red, blue, green and yellow snakes compete for points.
                        Eating fruits will gain points to your snake.
                        You loose a point, each time your snake dies.

			 v12 - added a setup room where settings can be adjusted before starting.
			     - Made levels 100% scripted.
			     - skill settings no longer affect anything.

			 v11 - quick fix on the info message, and implement support for possible announcer sounds.

                         v10 - added a new title, credit, console, and helppic courtesy of EarthQuake, thanks a lot. :D
                             - added sectinfo for snake - player display                             
			     - added skill settings for different scorelimits/options
				> I'm too young to die. - Point Limit 30, Fruits 1, Game Speed 5.
				> Hey, not too rough. - Point Limit 40, Fruits 1, Game Speed 5.
				> Hurt me plenty. - Point Limit 60, Fruits 2, Game Speed 5.
				> Ultra-Violence. - Point Limit 80, Fruits 2, Game Speed 5.
				> Nightmare! - Point Limit 50, Fruits 1, Game Speed 10.
			     - added dehacked lump to get rid of some weapons. Courtesy of EarthQuake.
			     - added new map map07.
                        
Additional Credits to   : 
        
            IDsoftware - Doom
	   
	    EarthQuake - drawing the title, credit, console and help pics, dehacked, and giving ideas and feedback

	    Ronald, Miami_Vice - Hosting a snakes server at times, thanks :D

	    XXX-Noobs - hosting a awesome server and a snake tourney!
            
        music credits:

            Golvellius: (http://www.vgmusic.com/music/console/sega/master/index-gr.html#Golvellius)
                level1 - golvelc2
                level2 - golveow1
                level3 - golvelc1
            Snafu: (http://www.vgmusic.com/music/console/mattel/intellivision/index-sz.html#Snafu)
                level4 - snafu
            Soul: (http://modarchive.org/module.php?128793)
                level5 - ocean_cl
            Aap: (http://www.plasproductions.com/)
                level6 - yay
	    Dink Smallwood: (http://www.rtsoft.com/dink/)
		level7 - Caveexpl
    
        sound credits:

            grunt sound from Dink smallwood
            munch sound from Clonk planet
            shoe sprite from DukeNukem

===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes (for disabling weapons, and some sounds)
Demos                   : No
Other                   : A scripted minigame :P
Other files required    : Nope


* Play Information *

Game                    : DOOM2 (This probably doesn't matter as much)
Map #                   : MAP01
Single Player           : Player starts only
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : Boom-CTF standard starts only
Difficulty Settings     : These affect the point limits and other options.


* Construction *

Base                    : New from scratch
Build Time              : Dunno, pretty long due to breaks in development
Editor(s) used          : Doombuilder, WadC, XWE, PaintShopPro, NotePad, NotePad++, Slumped..
Known Bugs              : movement may glitch if you keep the keys pressed down.. its better off to just press once on the direction you want to start moving to.
May Not Run With        : Anything but ZDoom/ZDoom based sourceports with scripting support
Tested With             : ZDaemon 1.08.07/1.08.08/Skulltag97D3



* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

Web sites: http://wadhost.fathax.com/
===========================================================================
Archive Maintainer      : n/a
Update to               : wsnakes_v11.wad
Advanced engine needed  : ZDoom compatible
Primary purpose         : Minigame
===========================================================================
Title                   : Snakes
Filename                : wsnakes_v12.wad
Release date            : 12.06.10 (dd.mm.yy)
Author                  : worst-vd-plas
Other Files By Author   : rjrandom_v6
			  rjmazev3
			  whgbgrid4

Description             : a snake game,
                        where red, blue, green and yellow snakes compete for points.
                        Eating fruits will gain points to your snake.
                        You loose a point, each time your snake dies.

			 v12 - added a setup room where settings can be adjusted before starting.
			     - Made levels 100% scripted.
			     - skill settings no longer affect anything.

			 v11 - quick fix on the info message, and implement support for possible announcer sounds.

                         v10 - added a new title, credit, console, and helppic courtesy of EarthQuake, thanks a lot. :D
                             - added sectinfo for snake - player display                             
			     - added skill settings for different scorelimits/options
				> I'm too young to die. - Point Limit 30, Fruits 1, Game Speed 5.
				> Hey, not too rough. - Point Limit 40, Fruits 1, Game Speed 5.
				> Hurt me plenty. - Point Limit 60, Fruits 2, Game Speed 5.
				> Ultra-Violence. - Point Limit 80, Fruits 2, Game Speed 5.
				> Nightmare! - Point Limit 50, Fruits 1, Game Speed 10.
			     - added dehacked lump to get rid of some weapons. Courtesy of EarthQuake.
			     - added new map map07.
                        
Additional Credits to   : 
        
            IDsoftware - Doom
	   
	    EarthQuake - drawing the title, credit, console and help pics, dehacked, and giving ideas and feedback

	    Ronald, Miami_Vice - Hosting a snakes server at times, thanks :D

	    XXX-Noobs - hosting a awesome server and a snake tourney!
            
        music credits:

            Golvellius: (http://www.vgmusic.com/music/console/sega/master/index-gr.html#Golvellius)
                level1 - golvelc2
                level2 - golveow1
                level3 - golvelc1
            Snafu: (http://www.vgmusic.com/music/console/mattel/intellivision/index-sz.html#Snafu)
                level4 - snafu
            Soul: (http://modarchive.org/module.php?128793)
                level5 - ocean_cl
            Aap: (http://www.plasproductions.com/)
                level6 - yay
	    Dink Smallwood: (http://www.rtsoft.com/dink/)
		level7 - Caveexpl
    
        sound credits:

            grunt sound from Dink smallwood
            munch sound from Clonk planet
            shoe sprite from DukeNukem

===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes (for disabling weapons, and some sounds)
Demos                   : No
Other                   : A scripted minigame :P
Other files required    : Nope


* Play Information *

Game                    : DOOM2 (This probably doesn't matter as much)
Map #                   : MAP01
Single Player           : Player starts only
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : Boom-CTF standard starts only
Difficulty Settings     : These affect the point limits and other options.


* Construction *

Base                    : New from scratch
Build Time              : Dunno, pretty long due to breaks in development
Editor(s) used          : Doombuilder, WadC, XWE, PaintShopPro, NotePad, NotePad++, Slumped..
Known Bugs              : movement may glitch if you keep the keys pressed down.. its better off to just press once on the direction you want to start moving to.
May Not Run With        : Anything but ZDoom/ZDoom based sourceports with scripting support
Tested With             : ZDaemon 1.08.07/1.08.08/Skulltag97D3



* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

Web sites: http://wadhost.fathax.com/

Maps

MAP01

MAP01

Deathmatch Spawns
4
Co-op Spawns
4

Graphics