Close-Up!

This is another complete weapon conversion that I have made. The catch is, all (but 3) of the weapons can only be used when you're close-up to the baddies! I...

Filenames
closer_x.wad
Size
2.18 MB
MD5
c2a37d7d6df1c46a054f7de1a3f3bb09
SHA-1
d86261a503ce66585ef7b391ce945c374b71fda9
SHA-256
a0855c65d6eeb612dee8bb80c81acf214b8aaf6222542a5f21c2acf30e4c1560
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II, ZDoom
Lumps
125

Read Me

===========================================================================
Archive Maintainer      : Combos Directory, please!
Advanced engine needed  : Zdoom (doesn't seem to work right on other ports)
Primary purpose         : Single, Coop, Deathmatch, Whatever.
===========================================================================
Title                   : Close-Up!
Filename                : closer_x.wad
Release date            : 
Author                  : Xaser
Email Address           : [email protected] (Please use this new e-mail,
                          not the crawfish one.)
Other Files By Author   : Anything that ends in _X.
Misc. Author Info       : I am hopelessy addicted to doom. I also like playing
                          the saxophone. Not really much else to say.

Description             : This is another complete weapon conversion that I
                          have made. The catch is, all (but 3) of the weapons
                          can only be used when you're close-up to the baddies!
                          It may sound like a stupid idea, but I've tried to
                          balance it out by making the weapons very powerful.
                          For instance, the Flame Cannon will kill most baddies
                          in one hit, the Buzzsaw is insanely fast, and the
                          Sonic Blaster works wonders on large groups of enemies.
                          There are a few weapons that are ranged weapons, but
                          one of them is very weak, and the other 2 have very
                          little ammo. Use them wisely. Well, I at least think
                          this deserves an A for originality, although it won't
                          work too well with many wads. Oh, well. Just another
                          experiment gone too far.

Additional Credits to   : Randy Heit, for the godly Zdoom! Numerous others that
                          I can't seem to think of right now.
===========================================================================
* What is included *

New levels              : None
Sounds                  : Yes (including some vocal shit by me :)
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : Yes, it's in the wad file itself.
Demos                   : No
Other                   : No
Other files required    : Latest Zdoom. Other ports MIGHT work. Not 100% sure.

* Play Information *

Game                    : Doom, Doom2, or Final Doom.
Map #                   : N/A
Single Player           : Yes (If you're good)
Cooperative 2-4 Player  : Yes (Teams work pretty well)
Deathmatch 2-4 Player   : Yes (Must be pretty hard, though)
Other game styles       : Yes, I guess.
Difficulty Settings     : Not implemented


* Construction *

Base                    : Stuff from everywhere. Dehacked is my work, though.
Build Time              : Longer than I would have hoped.
Editor(s) used          : Wintex, Paint shop Pro
Known Bugs              : It's very weird. Wait, that's not a bug...
May Not Run With...     : Some ports won't work. JDOOM and Legacy screw it up.
                          If you try it and find that the tazer is firing
                          bullets, then you need to try another port.

===========================================================================

* New Weapons *


1-Psychic Burst*- It may be wimpy, but it's ranged and has infinite ammo.

1-Flaming Chainsaw- The name says it all! It shoots out flames as it chops
baddies. Try it if you don't believe me!

2-Tazer- ZAPP!!! Good weapon, and is affected by berserk. Always keep at hand.

3-Flame Cannon- Very Powerful. It kills most baddies in one shot. However, it
has a very short range. Use with caution

3-Thunder Burst*- Like the Psychic Burst, only pumped up like a Muscle Man on steroids
(without the dangerous side-effects). However, It spreads so much, it's still not
very useful at extreme ranges. Plus, you can only fire 10 shots at max. Use wisely.

4-Lightning Gun- It has the longest range of all the weapons, but it's not quite
as powerful as most of them. It's still a good all-around weapon, though.

5-Buzz Saw- Like the Chainsaw, only pumped up like a Muscle Man on steroids
(without the dangerous side-effects). It has a short spin-down time, though, and
requires very close proximity to the target.

6-Sonic Gun- The Sonic gun's wide bullets are devastating to large groups of enemies.
It may be a bit unfriendly to your ears, though. ;)

7-Anti-Boss*- Like the Thunder Burst, only pumped up like a Muscle Man on steroids
(without the dangerous side-effects). Try it! You'll like it!


(* indicates a ranged weapon.)

===========================================================================

* Copyright / Permissions *

Authors may use the contents of this file as a base for
modification or reuse. I don't give a crap.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

===========================================================================

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: Check Doomworld's Newstuff Chronicles. It'll be there.
FTP sites: Other than the above, I don't know where.