#DooM Speedmapping Session 2
9 maps made during the first session, some by first-time mappers. There were two theme options: "Fireblu" and "Tower Ruins".
Filenames
hdsped02.wad
Size
1.27 MB
MD5
d724626cdc9b27fc53d2461052584e67
SHA-1
d81c6b359c674e577c1202866e1a0c4ec600ddad
SHA-256
1faea87d99bd4e52ed7189746648d05b629e6418eae57223d8d27465b0938a17
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
119
Maps
MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP01
Download
Read Me
=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : #DooM Speedmapping Session 2 Filename : hdsped02.wad Release date : 10/18/2014 Authors : Kraflab Email Address : [email protected] Misc. Author Info : The #DooM Speedmapping Sessions are held by the #doom community on irc.speedrunslive.com Description : 9 maps made during the first session, some by first-time mappers. There were two theme options: "Fireblu" and "Tower Ruins". Credits to : Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd4 Additional Credits to : =========================================================================== * Maplist * Map 1 Author: Kraflab Map Name: Shockblast Performs Open Heart Surgery While Hang Gliding Theme: Tower Ruins Compatibility: Boom Music: Perdition's Gate Map13 Comment: In today's story, our hero has tracked Ol' Fonzo to his mountain home, where he appears to have opened a portal into the depths of hell. Or perhaps Milwaukee. It's hard to tell which is which. Ol' Fonzo appears to be ready to make his final stand, armed with only a shotgun, and clothed in only his unfulfilled dreams and aspirations. When you step into view he cries out his catch phrase: "What in Tarnsnation!?" Map 2 Author: nub_hat Map Name: North Mars UAC Fire Base Theme: Fireblu Compatibility: Limit Removing Music: meshuggah - i Comment: cool map loads of secrets, shoutouts to ezormer and shockblast for jump starting Map 3 Author: paymentplan Map Name: Fiery Initiator Theme: Tower Ruins Bonus Fireblu Compatibility: Boom Music: Perdition's Gate Map27 Comment: no comment Map 4 Author: 4shockblast Map Name: Terrible Slaughter Stuff Theme: FIREBLU and kind of tower ruin Compatibility: Limit Removing Music: EXCALIBR from ROTT Comment: This map sucks, and I spent like 50 minutes not getting any progress. Map 5 Author: AD_79 Map Name: FIREBLU REFINERY Theme: FIREBLU Compatibility: Vanilla Music: Memento Mori II MAP31 (Bavor the Mad) Comment: Meh, I didn't know where I was going with this. I suppose for a first speedmap it's alright. Map 6 Author: SlashBane Map Name: SwoodthisSwoodthat.wad Theme: Fireblu Compatibility: Vanilla Music: Stardate D_between Comment: I'm a bit dissapointed how this turned out to be quite, not only horrible, but kinda dull, but I wanted to make something that worked rather than my insane ideas of shit that turns out doesn't work and has no business being in a wad, etc etc etc. Map 7 Author: Ezormer Map Name: "If I stare long enough everything is purple" Theme: Fireblu Compatibility: Boom Music: something from Requiem Comment: This map is terrible, I hope there isn't too little or too much ammo because I didn't really playtest, have fun. Map 8 Author: PinchySkree Map Name: Fireblue Baron Face Off Theme: Fireblue and Tower Ruins Compatibility: Boom Music: Belly Of The Beast Comment: Scale the ruined tower and face off with the Fireblu Baron! Map 9 Author: Enterim Map Name: The Yo-Yo Compatibility: Boom Theme: Tower Ruins Music: autmnlev.mid Comments: my first ever map! probably too many sectors. that was my downfall. =========================================================================== * What is included * New levels : 9 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No * Play Information * Game : Doom 2 Map # : MAP01 - MAP09 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : No * Construction * Base : New from scratch Build Time : 2 hours per map Editor(s) used : Doom Builder, SLADE3, WhackEd4 Known Bugs : Possible May Not Run With : Vanilla Doom Tested With : ZDoom * Copyright / Permissions * Authors MAY NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution.