DooM 2 MooD
The Mood is like Doom spelled backwards. Currently just 2 levels complete. Plan is for it to be 32 level megawad. There are some "new" textures, from Doom1, ...
Filenames
d2m.wad
Size
985.70 KB
MD5
ea4c52222c283089abbbd8cb8b01241f
SHA-1
d7765cd72daa99cf4827ab976bbbc41ee68026ff
SHA-256
f2cf40eac518e8b5fe831c3932533d1b7164247e3fd38d24bff4017790a983c3
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
107
Maps
MAP02, MAP01
Read Me
=========================================================================== Advanced engine needed : Not really, play with whatever you want Primary purpose : Single+Coop play =========================================================================== Title : DooM 2 MooD Filename : d2m.wad Release date : 2013.06.09 Author : Jimi/JCA Email Address : [email protected] Other Files By Author : Misc. Author Info : Description : The Mood is like Doom spelled backwards. Currently just 2 levels complete. Plan is for it to be 32 level megawad. There are some "new" textures, from Doom1, and one from Plutonia and some edits. Initially I intended there just to be the "missing" liquid fall textures, but couldn't resist adding my Tekwall modifications. There are some that aren't used yet, but I'll most likely use them later. Additional Credits to : id Software =========================================================================== * What is included * New levels : 2 Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : use -merge d2m.wad in the commandline with Chocolate-Doom (there are some Flat replacements) Other files required : No * Play Information * Game : DOOM2 Map # : MAP01-02 Single Player : Designed for Cooperative 2-4 Player : Designed for / Player starts only Deathmatch 2-4 Player : No Player starts, but otherwise it could work... since the level are small and open up in a circular fashion Other game styles : No Difficulty Settings : Yes * Construction * Base : Levels: New from scratch. Textures: based on the various Doom textures Build Time : 2 weeks Editor(s) used : Doom Builder 2, Slade 3 Known Bugs : Shoot them with rocket launcher if you see any May Not Run With : Should work in anything Tested With : Chocolate-Doom, Doomsday * Copyright / Permissions * YOU SHALL NOT PASS! Balrogs will get you if you read beyond this. Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: FTP sites: