License to Ilya
A tune-up community project led, compiled and with new graphics by joe-ilya. Each map is a tune-up of joe-ilya's earlier works such as "lost maps", "1024 abc...
Filenames
joetune.wad
Size
17.36 MB
MD5
9423021a9264ab929e7eaa2caa9b98d0
SHA-1
d74c71aa50353dedbf2a0fab445614bcb96761d7
SHA-256
7651ce20e56f0e25b188aaf328a78c7e7e8bf3359d2dfdf835bb86d6fa55d232
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
1181
Maps
MAP01, MAP02, MAP03, MAP05, MAP04, MAP06, MAP08, MAP10, MAP12, MAP13, MAP16, MAP31, MAP09, MAP11, MAP14, MAP07, MAP15
Download
Read Me
=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : License to Ilya Filename : joetune.zip Release date : 05/11/15 Author : joe-ilya and friends Email Address : [email protected] Other Files By Author : Cacoward winners (cannonball and mouldy) made draftex.wad and "going down" Szymanski contributed to "Alien Vendetta" and "10 sectors" Jaxxoon R made "Deem" joe-ilya made bullets.wad 1024abc.wad lostmaps.wad rdhud.wad 1star.wad ohmyg.wad chexres.wad punk.wad Misc. Author Info : Two cacoward winners and a classic mapper with some other guys. Description : A tune-up community project led, compiled and with new graphics by joe-ilya. Each map is a tune-up of joe-ilya's earlier works such as "lost maps", "1024 abc" or other contributions. Additional Credits to : Jaxxoon R for combining all the texture packs the mappers gave. id for doom Codeimp for Doom Builder 2 sirjuddington and Gez for slade Microsoft for MSpaint =========================================================================== * What is included * New levels : 17 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01-MAP16 + MAP31 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : Modified versions of joe-ilya's maps and one of gustavo's Build Time : 9 months Editor(s) used : DB2, Slade3, MSpaint Known Bugs : Tiny sneaky bleeding sectors May Not Run With : Anything with no boom support. Tested With : PRboom 2.5.1.4 * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Maps
Endoom
Thanks for playing this tune-up community project! Mainly made by joe-ilya Here's a list of the other mappers that contributed: Du mhan yhu Noisyvelvet AD_79 - He made "50 monsters" Voltcom9 Joe-ilya - He made "lost maps 2" Jaxxoon R - made "deem" Szymanski - Contributed to "alien vendetta" and "10 sectors" Dobu gabu maru - Leaded "nova", leads the DWmegawad club. Cannonball - Leads "Ultimate doom in name only", and made "Thy flesh turned into a draft-excluder" and "concerned" Surreily Archi Mouldy - made "Going down" Tactical stiffy