Perrile Base

Perrile Base

After the war began in 2021, demons have been hiding in certain zones and invading them. These demons have been killing and destroying zones for several year...

Filenames
perbase.wad
Size
4.80 MB
MD5
de0478045efa2243a0c2593410f62c05
SHA-1
d719cfd95fa0e9558f8cd51ff1a7290ae5e53ea6
SHA-256
5d444b743e8299041c41d38f638a56864fbb68a4a73f4b94087e17515b565292
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDoom, GZDoom
Lumps
108
Maps
MAP01, MAP02, MAP03, MAP04

Read Me

===========================================================================
Advanced engine needed  : Zandronum or ZDoom
Primary purpose         : Single play
===========================================================================
Title                   : Perrile Base
Filename                : perbase.zip
Release date            : 02/07/14
Author                  : Pchodyrev
Email Address           : [email protected]
Misc. Author Info       : No info about me.

Description             : After the war began in 2021, demons have been
                          hiding in certain zones and invading them. These
                          demons have been killing and destroying zones for
                          several years. Marines have been reported, but
                          they have dissapeared for unknown reasons. The
                          demons then decided to invade a base called
                          Perrile Base - a highly secure and active base
                          found in 2016. 

Additional Credits to   : ID Software for making Doom.
===========================================================================
* What is included *

New levels              : 4
Sounds                  : Yes
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : Yes
Demos                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 1 week, I guess.
Editor(s) used          : GZDoom Builder and Slade 3
Known Bugs              : Nope.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
1
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
1
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
1

Graphics