Under a Freezing Sea
Originally meant for "The Joy of Mapping 5", this Bioshock inspired map takes you to an underwater base infested with hellspawn. Lots of swimming and custom ...
Filenames
ag_fsea.wad
Size
11.76 MB
MD5
c83021c0a7bda3707bc160ae8b105748
SHA-1
d699f0d2d6e7bd57cb57d88cd7d72d08997e30c9
SHA-256
0f3af40d0871a18a31940232249f0222dd11941ed430354d5b4a06e7d3a04d3b
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, ZDoom
Lumps
604
Maps
MAP01
Download
Read Me
=========================================================================== Advanced engine needed : GZDoom Primary purpose : Single play =========================================================================== Title : Under a Freezing Sea Filename : AG_FSea.wad Release date : 10/11/2018 Author : A.Gamma Email Address : [redacted] Other Files By Author : None in the archives Misc. Author Info : It took 9 years to upload something to the archives! My second one will only take 8! Description : Originally meant for "The Joy of Mapping 5", this Bioshock inspired map takes you to an underwater base infested with hellspawn. Lots of swimming and custom enemies await! Additional Credits to : Music: -Map01_Plasma by Lee Jackson Textures: -CC4, -3D Realms (Textures with "DUK" prefix) -Jaws in Space's "Perditions Gate 2" textures, -ravagefox's "Mapgame" and "rf1024" -All grass and vine textures from 32in24-15-tex -Jimmy's "jimmytex" -Jimmy's "zoon-tex" -Ives "HFX" Allaire, Frank "POX", The Creators of the "Rogue" Mod, Ives "HFX" Allaire, The Creators of "Scourge of Armagon", Francois "OgroX" Delmotte, Tormentor667 for converting them in "Too Much Brown Texture Pack" -40z's "Ultratex" -NMN's "NMN Corp 1 & 2" -Stecki's "DECONSTRUCT INDUSTRIAL TEXTURES", converted by Nightmare -Textures from Eriance's "Demon Eclipse" Decorate: -Captain Toenail -Krispy -zrrion the insect -IOP team -Tormentor667 -Ceeb -DeVloek -Ozymandias81 -Maelstorm -Eriance -Ghastly_dragon Sprites: -Croteam -Solarsnowfall -3D Realms -Eriance -yuraofthehairfan -Ozymandias81 -Tormentor667 Sounds: -Blizzard Entertainment (Laughing Sounds) -3D Realms (Shark sounds, Aracnorb sounds) -Xatrix Entertainment (Hangman sounds) -LG (https://freesound.org/people/LG/) ("Power Up" sounds) -Mark Di Angelo (Wind sounds) -Rutgermuller (https://freesound.org/people/RutgerMuller/) (Scream sounds) -UncleSigmund (https://freesound.org/people/UncleSigmund/) (Scream sounds) -Taundolin (https://freesound.org/people/Taundolin/) (Metalic sounds) -Ivolipa (https://freesound.org/people/ivolipa/) (Metalic sounds) -Michorvat (https://freesound.org/people/michorvath/) (Metalic sounds) -Jaimage (https://freesound.org/people/jaimage/) (Metalic sounds) -Klankbeeld (https://freesound.org/people/klankbeeld/)(Metalic sounds) =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : Map 01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : About 2 months, forgotten for over a year. Editor(s) used : GZDoom Builder Bugfix, SLADE 3 Known Bugs : Not a bug, but make sure to update your GZDoom, otherwise the portal used in the map will not render properly. May Not Run With : Old GZDoom versions Tested With : GZDoom 3.5.1 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors