Fury of Procyon

Fury of Procyon

Sister to freon.wad and was meant to be in The same style. Medium sized DM, good with 3 players, but 2 is sort of a hunt.

Filenames
procyon.wad
Size
1.03 MB
MD5
d9913f2e7f06d15069469fef0fcb6bb2
SHA-1
d63d98aa7180d8f0c9890e705076479d39ffffb6
SHA-256
a286b2e993e78bee20da262ec589c9dadac61163387af2ccd90f6a96b0b92880
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
27
Maps
MAP01

Read Me

================================================================
Title                   : Fury of Procyon
Port                    : Zdoom

Filename                : procyon.wad   
                          q2tex.wad needed (doomnation.com/afterglow)

Author                  : Brad Spencer
Email Address           : [email protected]
Web Site                : http://gis.net/~bspencer

Misc. Author Info       : Member of Alien Vindicta wad team.
                          Xenocide on doomserv

Description             : Sister to freon.wad and was meant to be in
                          The same style. Medium sized DM, good with
                          3 players, but 2 is sort of a hunt.

                          Demo1: Vorpal vs. Silent_Stalker
                          15minutes
                          zdoom 1.22
                          Real slow at the beginning ;)

Other Files by Author   : Tyrell Corp, Maximum Breakdown, Ambush Arena
                          Freonic Craze, Alien Vindicta maps 14/18/20/22/
                          (31 on the way),

                         And a quake2 map called Multi-Link (official
                         ChaosDM level) but still kinda reeks.
 
================================================================

* Play Information *


Map Number              : 01
Single Player           : The start is there.
Cooperative 2-4 Player  : No
Deathmatch 2-8 Player   : Yes 
Difficulty Settings     : No
New Sounds              : No
New Graphics            : Yes get q2tex.wad 
New Sprites             : No
New Music               : Yes
Demos Replaced          : Yes
                         

================================================================

* Construction *

Base                    : New level from scratch

Editor(s) used          : Wintex, NWT, Wadauthor


Known bugs              : An odd HOM only visable from the ssg room with
                          the backpack. if you stand by the ssg and look
                          northwest towards some poison you'll see it.
                        

Time Taken              : 3 days for the design, 5 days to touch it up
                          
                   


================================================================

* Credits *

Afterglow-Alex Adolphson-Rick Clark
Randy Heit-Rob Babor-Talemon


================================================================


* Copyright / Permissions *

Screw this crap

==============================END===============================

Maps

MAP01

MAP01

Deathmatch Spawns
5
Co-op Spawns
1

Graphics